Mr.doob aa76dbc804 ColladaLoader: Removed default FlatShading. 10 yıl önce
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cameras e45d64636d Moved CombinedCamera out of build. 11 yıl önce
controls b996c620d4 Adds method to zero VR sensors 10 yıl önce
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. 10 yıl önce
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 yıl önce
effects 295581dc98 VREffect improvements. 11 yıl önce
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 yıl önce
geometries 9f69cbc3ac Decals: Code clean up. 11 yıl önce
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 yıl önce
loaders aa76dbc804 ColladaLoader: Removed default FlatShading. 10 yıl önce
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 yıl önce
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 yıl önce
postprocessing 68269fb45e Examples clean up. 11 yıl önce
renderers 24479355aa Line: renamed type property to mode. 10 yıl önce
shaders ab675778a8 Parallax mapping example 10 yıl önce
utils be75f8a5bb Simplified ExtrudeGeometry UV code. 10 yıl önce
wip 6c038a83ad Updated fromArray() usage. 10 yıl önce
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 yıl önce
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 yıl önce
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 yıl önce
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 yıl önce
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 yıl önce
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 yıl önce
Detector.js d7b445d0de browserify Detector.js 11 yıl önce
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 yıl önce
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 yıl önce
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 yıl önce
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 yıl önce
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 yıl önce
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 yıl önce
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 yıl önce
PRNG.js 041054283a Messing with a new terrain generator demo. 14 yıl önce
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 yıl önce
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 yıl önce
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 yıl önce
ShaderSkin.js 04ce05d49c unifying shader names. 11 yıl önce
ShaderTerrain.js 04ce05d49c unifying shader names. 11 yıl önce
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 yıl önce
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 yıl önce
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 yıl önce
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 yıl önce
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 yıl önce
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 yıl önce
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 yıl önce
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 yıl önce