Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 15 anni fa
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js ae80b2b894 REVISION ++ 15 anni fa
obj 60ac9f8c2c Suzanne is the new Cube. 15 anni fa
scenes 59071e75b3 Synced with mrdoob's branch. 15 anni fa
sounds 7415759392 Added 3d sound support plus example. 15 anni fa
textures ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 15 anni fa
canvas_camera_orthographic.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 15 anni fa
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 anni fa
canvas_geometry_cube.html 66cd1198e3 Updated examples and utils that used Cube(). 15 anni fa
canvas_geometry_earth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_geometry_hierarchy.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_geometry_panorama.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_geometry_panorama_fisheye.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_geometry_terrain.html 69644c6751 CanvasRenderer Terrain demo is back :_) It's been borken for a while... 15 anni fa
canvas_interactive_cubes.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 15 anni fa
canvas_interactive_cubes_tween.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_interactive_voxelpainter.html 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 15 anni fa
canvas_lights_pointlights.html f35e8092c6 More uvs fixes. 15 anni fa
canvas_lights_pointlights_smooth.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 anni fa
canvas_lines.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 anni fa
canvas_lines_sphere.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 anni fa
canvas_materials.html f35e8092c6 More uvs fixes. 15 anni fa
canvas_materials_depth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
canvas_materials_normal.html 7480fb69cd Updated README examples. 15 anni fa
canvas_materials_reflection.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
canvas_materials_video.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 anni fa
canvas_particles_floor.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 15 anni fa
canvas_particles_random.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 anni fa
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 anni fa
canvas_particles_waves.html a7740f47fc ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection) 15 anni fa
canvas_performance.html 999a87358b Some more clean up in Projector and CanvasRenderer. 15 anni fa
canvas_sandbox.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 15 anni fa
misc_lights_test.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 15 anni fa
misc_lookat.html c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 15 anni fa
misc_materials_multimaterials.html 3b6b3dc578 Made more examples working. 15 anni fa
misc_sound.html c61f89ba14 Brought back bloom. 15 anni fa
misc_ubiquity_test.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 15 anni fa
webgl_geometries.html c8d13bd7b0 Fixed Lathe Geometry. 15 anni fa
webgl_geometry_blenderexport_colors.html d9a930caa4 Added second cube for Blender vertex color example (courtesy of mrdoob). 15 anni fa
webgl_geometry_colors.html 5cf2b5c0ac Fixed vertex color demo. 15 anni fa
webgl_geometry_dynamic.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_geometry_hierarchy.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 anni fa
webgl_geometry_hierarchy2.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 15 anni fa
webgl_geometry_large_mesh.html 8546a3bddb Fixed BinaryLoader. 15 anni fa
webgl_geometry_minecraft.html 548289b3a4 Fixed remaining extras/geometries, GeometryUtils and few examples. 15 anni fa
webgl_geometry_minecraft_ao.html 548289b3a4 Fixed remaining extras/geometries, GeometryUtils and few examples. 15 anni fa
webgl_geometry_terrain.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
webgl_geometry_terrain_fog.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
webgl_hdr.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
webgl_interactive_voxelpainter.html dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 anni fa
webgl_lights_pointlights.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_lines_colors.html c61f89ba14 Brought back bloom. 15 anni fa
webgl_lines_cubes.html fef3c084b1 Changed build setup: 15 anni fa
webgl_lines_sphere.html fef3c084b1 Changed build setup: 15 anni fa
webgl_lines_splines.html 863e7db49f Refactored spline specific stuff out of PathCamera into Spline. 15 anni fa
webgl_lod.html 66cd1198e3 Updated examples and utils that used Cube(). 15 anni fa
webgl_materials.html 25b47616fa Changed order of materials in WebGL materials demo. 15 anni fa
webgl_materials_cars.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_cars_camaro.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_cubemap.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_cubemap_balls_reflection.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 anni fa
webgl_materials_cubemap_balls_refraction.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 15 anni fa
webgl_materials_cubemap_escher.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
webgl_materials_cubemap_refraction.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_grass.html 3e2f4f7cc5 Merged with mrdoob's branch. 15 anni fa
webgl_materials_normalmap.html 9db71a171a Fixed tangents and UVs in Blender exporter. 15 anni fa
webgl_materials_normalmap2.html 9db71a171a Fixed tangents and UVs in Blender exporter. 15 anni fa
webgl_materials_shaders.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_shaders_fresnel.html 6e16d3b297 Removed WebGLRenderer2. 15 anni fa
webgl_materials_texture_filters.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_materials_video.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_morphtargets.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_objconvert_test.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_panorama_equirectangular.html 0cb62b71ae Added WebGL equirectangular panorama demo. 15 anni fa
webgl_particles_billboards.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 anni fa
webgl_particles_billboards_colors.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 anni fa
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 anni fa
webgl_particles_sprites.html a6379a26ce Disabling antialias when you don't need it is always good ;) 15 anni fa
webgl_performance.html 60ac9f8c2c Suzanne is the new Cube. 15 anni fa
webgl_postprocessing.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_postprocessing_dof.html 2294094adf Cleaned up a bit WebGLRenderer. 15 anni fa
webgl_ribbons.html c61f89ba14 Brought back bloom. 15 anni fa
webgl_rtt.html 3b6b3dc578 Made more examples working. 15 anni fa
webgl_sandbox.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 anni fa
webgl_scene_test.html fef3c084b1 Changed build setup: 15 anni fa
webgl_shader.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 anni fa
webgl_shader2.html 66cd1198e3 Updated examples and utils that used Cube(). 15 anni fa
webgl_stencil.html ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 15 anni fa
webgl_stencilLensFlare.html ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 15 anni fa