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accessors
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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il y a 1 an |
code
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45fb5900e8
Remove deprecated code. (#28068)
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il y a 1 an |
core
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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il y a 1 an |
display
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5d37af1470
some cleanup (#28442)
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il y a 1 an |
fog
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4639edd29f
WebGPURenderer: Apply fog before tonemapping and encoding (#27850)
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il y a 1 an |
functions
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7a2ccef359
WebGPURenderer: Introduce `dispersion` (#28439)
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il y a 1 an |
geometry
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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il y a 1 an |
gpgpu
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76e1fb171a
WebGPU Compute: Support for dynamic uniforms (#26906)
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il y a 1 an |
lighting
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50d4f74070
WebGPURenderer: ShadowMaterial (#28200)
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il y a 1 an |
loaders
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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il y a 2 ans |
materials
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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il y a 1 an |
materialx
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2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
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il y a 1 an |
math
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6acee15f8f
TSL: Adding `toType` conversion (#28344)
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il y a 1 an |
parsers
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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il y a 2 ans |
pmrem
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09f9fff05d
WebGPURenderer: PMREMGenerator use `textureGrad` (#28181)
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il y a 1 an |
procedural
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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il y a 1 an |
shadernode
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013e93d5b5
TSL: Fix `tslFn()` output type called before build (#28409)
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il y a 1 an |
utils
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114f0ad78f
TSL: Node - Introduce `getElementType()` (#28437)
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il y a 1 an |
Nodes.js
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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il y a 1 an |