alteredq df513e044c Transplanted simple hierarchy system from WebGLRenderer2 into WebGLRenderer. il y a 14 ans
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js 041054283a Messing with a new terrain generator demo. il y a 14 ans
obj a9af9481e5 Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example). il y a 14 ans
scenes feed283804 Added support for material blending parameter to scene loader. il y a 14 ans
textures d34d8d8e05 Vertex colors examples tweaks. il y a 14 ans
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). il y a 14 ans
geometry_birds.html 3b9d05563f close style tag il y a 14 ans
geometry_colors.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
geometry_dynamic_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. il y a 14 ans
geometry_large_mesh.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_minecraft.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_minecraft_ao.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` il y a 14 ans
geometry_terrain_fog_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_terrain_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
geometry_terrain_gl2.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
hdr.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) il y a 15 ans
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
interactive_voxelpainter_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
io_blender_colors.html a9af9481e5 Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example). il y a 14 ans
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. il y a 14 ans
lights_pointlights_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. il y a 14 ans
lights_test.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
lines_colors_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
lines_cubes_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. il y a 15 ans
lines_sphere_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
lines_test.html b913baa6f0 Code clean up and minor optimisations. il y a 14 ans
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
materials_cars.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cars_camaro.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cubemap.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cubemap_balls_reflection.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cubemap_balls_refraction.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cubemap_escher.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_cubemap_refraction.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
materials_gl.html 04cae71659 Refactored render pass madness in WebGLRenderer to something a bit more sane. il y a 14 ans
materials_grass.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_multimaterials.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. il y a 14 ans
materials_normalmap.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_normalmap2.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_reflection.html 508d22f296 Synced with mrdoob's branch. il y a 14 ans
materials_shaders.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
materials_shaders_fresnel.html eced0ca840 Small performance optimizations in WebGLRenderer: skipping few more typed arrays setters. il y a 14 ans
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
obj_convert_test.html df513e044c Transplanted simple hierarchy system from WebGLRenderer2 into WebGLRenderer. il y a 14 ans
particles_billboards_colors_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
particles_billboards_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
particles_random_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. il y a 14 ans
particles_sprites_gl.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
postprocessing.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
render_to_texture.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
scene_test.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
shader.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
shader2.html 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. il y a 14 ans
uqbiquity_test.html b3ea0d5fcd Changed a bit clear color API. il y a 14 ans
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) il y a 14 ans