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js
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041054283a
Messing with a new terrain generator demo.
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il y a 14 ans |
obj
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a9af9481e5
Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example).
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il y a 14 ans |
scenes
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feed283804
Added support for material blending parameter to scene loader.
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il y a 14 ans |
textures
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d34d8d8e05
Vertex colors examples tweaks.
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il y a 14 ans |
camera_orthographic.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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il y a 14 ans |
canvasrenderer_sandbox.html
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c39eca33ee
Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting).
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il y a 14 ans |
geometry_birds.html
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3b9d05563f
close style tag
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il y a 14 ans |
geometry_colors.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_cube.html
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bffdc03cf1
`*.material`→ `*.materials`
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il y a 14 ans |
geometry_dynamic_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_earth.html
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00795b3a83
Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach.
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il y a 14 ans |
geometry_large_mesh.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_minecraft.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_minecraft_ao.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_panorama.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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il y a 14 ans |
geometry_panorama_fisheye.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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il y a 14 ans |
geometry_terrain.html
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10e21dde88
`Geometry::computeNormals` → `Geometry::computeFaceNormals`
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il y a 14 ans |
geometry_terrain_fog_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_terrain_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
geometry_terrain_gl2.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
hdr.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
interactive_cubes.html
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bffdc03cf1
`*.material`→ `*.materials`
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il y a 14 ans |
interactive_cubes_tween.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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il y a 15 ans |
interactive_voxelpainter.html
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bffdc03cf1
`*.material`→ `*.materials`
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il y a 14 ans |
interactive_voxelpainter_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
io_blender_colors.html
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a9af9481e5
Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example).
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il y a 14 ans |
lights_pointlights.html
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bf495aa486
Yet another geometry optimisation to the minecraft demo.
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il y a 14 ans |
lights_pointlights_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
lights_pointlights_smooth.html
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bf495aa486
Yet another geometry optimisation to the minecraft demo.
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il y a 14 ans |
lights_test.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
lines_colors_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
lines_cubes_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
lines_sphere.html
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22f48a731b
CanvasRenderer handles textures again.
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il y a 15 ans |
lines_sphere_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
lines_test.html
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b913baa6f0
Code clean up and minor optimisations.
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il y a 14 ans |
materials.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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il y a 14 ans |
materials_cars.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cars_camaro.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cubemap.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cubemap_balls_reflection.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cubemap_balls_refraction.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cubemap_escher.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_cubemap_refraction.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_depth.html
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e46346c9ba
Cleaned up CanvasRenderer/MeshDepthMaterial code.
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il y a 14 ans |
materials_gl.html
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04cae71659
Refactored render pass madness in WebGLRenderer to something a bit more sane.
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il y a 14 ans |
materials_grass.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_multimaterials.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_normal.html
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0f52ae5a9b
Added `ImageUtils::loadTexture`.
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il y a 14 ans |
materials_normalmap.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_normalmap2.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_reflection.html
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508d22f296
Synced with mrdoob's branch.
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il y a 14 ans |
materials_shaders.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
materials_shaders_fresnel.html
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eced0ca840
Small performance optimizations in WebGLRenderer: skipping few more typed arrays setters.
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il y a 14 ans |
materials_video.html
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a030086cf5
`texture.loaded = true` → `texture.image.loaded = true`
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il y a 14 ans |
obj_convert_test.html
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df513e044c
Transplanted simple hierarchy system from WebGLRenderer2 into WebGLRenderer.
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il y a 14 ans |
particles_billboards_colors_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
particles_billboards_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
particles_floor.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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il y a 14 ans |
particles_random.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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il y a 14 ans |
particles_random_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
particles_sprites.html
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a7ac6fa598
Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture.
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il y a 14 ans |
particles_sprites_gl.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
particles_waves.html
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5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
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il y a 14 ans |
postprocessing.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
render_to_texture.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
scene_test.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
shader.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
shader2.html
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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il y a 14 ans |
uqbiquity_test.html
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b3ea0d5fcd
Changed a bit clear color API.
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il y a 14 ans |
webglrenderer2_sandbox.html
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37a053b308
Fixed PointLight prototype code (thx rectalogic)
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il y a 14 ans |