slawrence cde7e89898 webkitFullScreenElement to webkitFullscreenElement 10 anos atrás
..
cameras e45d64636d Moved CombinedCamera out of build. 11 anos atrás
controls 5f6b04a584 Add position tracking to VRControls 10 anos atrás
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. 10 anos atrás
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 anos atrás
effects cde7e89898 webkitFullScreenElement to webkitFullscreenElement 10 anos atrás
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 anos atrás
geometries 9f69cbc3ac Decals: Code clean up. 11 anos atrás
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 anos atrás
loaders aa76dbc804 ColladaLoader: Removed default FlatShading. 10 anos atrás
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 anos atrás
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
postprocessing 68269fb45e Examples clean up. 11 anos atrás
renderers 24479355aa Line: renamed type property to mode. 10 anos atrás
shaders ab675778a8 Parallax mapping example 10 anos atrás
utils be75f8a5bb Simplified ExtrudeGeometry UV code. 10 anos atrás
wip 6c038a83ad Updated fromArray() usage. 10 anos atrás
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 anos atrás
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 anos atrás
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 anos atrás
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 anos atrás
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 anos atrás
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 anos atrás
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 anos atrás
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anos atrás
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 anos atrás
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 anos atrás
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
PRNG.js 041054283a Messing with a new terrain generator demo. 14 anos atrás
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 anos atrás
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 anos atrás
ShaderSkin.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderTerrain.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 anos atrás
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anos atrás
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 anos atrás
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 anos atrás
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 anos atrás
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 anos atrás
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 anos atrás
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 anos atrás