Joshua Koo cf6d41b320 Better for loop for SimulationRenderer пре 11 година
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controls 796363caba Set Camera.up as the orbit axis in OrbitControls пре 11 година
crossfade 9989f380fd Renamed all CubeGeometry instances. пре 11 година
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. пре 12 година
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. пре 11 година
exporters 62e17f2e1a Clean up. пре 11 година
geometries f46a2b841e Removed face.centroid and geometry.computeCentroids() пре 11 година
libs 7103cf69d7 USC example clean up. пре 11 година
loaders d29a548241 Simplified BinaryLoader. пре 11 година
math a6929f1489 Replaced TypedArray experiments. пре 12 година
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() пре 11 година
postprocessing 15c0f435ec Fixed BokehPass. пре 11 година
renderers e48a3270e7 Updated raytracer example and added @alteredq's credit. пре 11 година
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. пре 12 година
wip c485930b28 Added new Geometry tests. пре 11 година
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() пре 11 година
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. пре 11 година
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 12 година
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
Detector.js 58e46224b8 Fixed Detector code. See #3871. пре 12 година
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. пре 14 година
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. пре 13 година
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! пре 11 година
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() пре 11 година
PRNG.js 041054283a Messing with a new terrain generator demo. пре 14 година
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. пре 12 година
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. пре 13 година
ShaderSkin.js 04ce05d49c unifying shader names. пре 11 година
ShaderTerrain.js 04ce05d49c unifying shader names. пре 11 година
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 12 година
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 пре 13 година
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer пре 11 година
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
TypedArrayUtils.js 21322b785f Added performance improvement ideas пре 11 година
UCSCharacter.js 006625d3aa Removed irrelevant code. пре 11 година
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug пре 12 година
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! пре 11 година