Mr.doob d23f1332b4 Experimenting with Geometry99. 11 years ago
..
controls cfef344f9d Formatting fixes 11 years ago
crossfade 9989f380fd Renamed all CubeGeometry instances. 11 years ago
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 11 years ago
exporters 62e17f2e1a Clean up. 11 years ago
geometries f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
libs 7103cf69d7 USC example clean up. 11 years ago
loaders 127309932f Unflattened loader optimization - was lost in the shuffle several versions ago. Updated Skinning Example 11 years ago
math a6929f1489 Replaced TypedArray experiments. 12 years ago
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
postprocessing 15c0f435ec Fixed BokehPass. 11 years ago
renderers e48a3270e7 Updated raytracer example and added @alteredq's credit. 11 years ago
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 years ago
wip d23f1332b4 Experimenting with Geometry99. 11 years ago
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 years ago
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 11 years ago
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 years ago
ShaderSkin.js 04ce05d49c unifying shader names. 11 years ago
ShaderTerrain.js 04ce05d49c unifying shader names. 11 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 years ago
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 years ago
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 years ago
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 years ago
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago