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accessors
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c5dcab60cb
NodeMaterial: Remove `WebGLNodeBuilder` (#28167)
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1 year ago |
code
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45fb5900e8
Remove deprecated code. (#28068)
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1 year ago |
core
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d1078e756a
Nodes: remove redundant code (#28173)
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1 year ago |
display
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0ecd482135
WebGPURenderer: Improve bump node approach (#28165)
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1 year ago |
fog
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4639edd29f
WebGPURenderer: Apply fog before tonemapping and encoding (#27850)
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1 year ago |
functions
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44556ab610
WebGPURenderer: Fix `specularF90` of `MeshStandardMaterial` (#28138)
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1 year ago |
geometry
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 year ago |
gpgpu
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76e1fb171a
WebGPU Compute: Support for dynamic uniforms (#26906)
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1 year ago |
lighting
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49f142bd14
WebGPURenderer: Added `lightMap` support (#28164)
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1 year ago |
loaders
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 years ago |
materials
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49f142bd14
WebGPURenderer: Added `lightMap` support (#28164)
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1 year ago |
materialx
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2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
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1 year ago |
math
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3d07bacfe8
CondNode: Fix duplicate conditional (#27828)
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1 year ago |
parsers
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 years ago |
pmrem
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b5d53e5dc4
WebGPURenderer: Reuse Meshes in PMREMGenerator and pmremVersion logic (#27988)
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1 year ago |
procedural
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 year ago |
shadernode
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d369861653
WebGPURenderer: Anisotropy (#28106)
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1 year ago |
utils
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12b08b230c
WebGPURenderer: PMREM (#27829)
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1 year ago |
Nodes.js
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49f142bd14
WebGPURenderer: Added `lightMap` support (#28164)
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1 year ago |