Brian Peiris 329082c70d Use the first VR position sensor we see. 10 年之前
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cameras fe8493157e codestyle fixes 10 年之前
controls 329082c70d Use the first VR position sensor we see. 10 年之前
crossfade fe8493157e codestyle fixes 10 年之前
curves fe8493157e codestyle fixes 10 年之前
effects 5f6d4cc80c More VR* clean up. 10 年之前
exporters fe8493157e codestyle fixes 10 年之前
geometries 4501d5a51d revert last commit 10 年之前
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 年之前
loaders 03b8391b2f Removing MeshFaceMaterial. 10 年之前
math 1aabcb379c Examples clean up. 10 年之前
modifiers 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
objects 469c2e39aa Moved ShadowMesh to examples/js/objects by now. 10 年之前
postprocessing 29eebde86d Remove unnecessary usage of Math.log2, not supported in IE. 10 年之前
renderers 6935047df8 CSS3DRenderer: Clean up. 10 年之前
shaders 4fd2c9627f remove stray gamma correction from ToneMapShader. 10 年之前
utils 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
wip 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
AudioObject.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
BlendCharacter.js 4501d5a51d revert last commit 10 年之前
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 年之前
Car.js fe8493157e codestyle fixes 10 年之前
Cloth.js fe8493157e codestyle fixes 10 年之前
CurveExtras.js 4501d5a51d revert last commit 10 年之前
Detector.js fe8493157e codestyle fixes 10 年之前
ImprovedNoise.js fe8493157e codestyle fixes 10 年之前
MD2Character.js fe8493157e codestyle fixes 10 年之前
MD2CharacterComplex.js fe8493157e codestyle fixes 10 年之前
MarchingCubes.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
Mirror.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
Ocean.js fe8493157e codestyle fixes 10 年之前
Octree.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
PRNG.js 041054283a Messing with a new terrain generator demo. 14 年之前
ParametricGeometries.js 4501d5a51d revert last commit 10 年之前
ShaderDeferred.js 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. 10 年之前
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 年之前
ShaderSkin.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 10 年之前
ShaderTerrain.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 10 年之前
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 年之前
SimplexNoise.js 4501d5a51d revert last commit 10 年之前
SimulationRenderer.js fe8493157e codestyle fixes 10 年之前
SkyShader.js 1aabcb379c Examples clean up. 10 年之前
Sparks.js 4501d5a51d revert last commit 10 年之前
TypedArrayUtils.js fe8493157e codestyle fixes 10 年之前
UCSCharacter.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
WaterShader.js c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 年之前