3MFLoader.js 19 KB

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  1. /**
  2. * @author technohippy / https://github.com/technohippy
  3. * @author Mugen87 / https://github.com/Mugen87
  4. *
  5. * 3D Manufacturing Format (3MF) specification: https://3mf.io/specification/
  6. *
  7. * The following features from the core specification are supported:
  8. *
  9. * - 3D Models
  10. * - Object Resources (Meshes and Components)
  11. * - Material Resources (Base Materials)
  12. *
  13. * 3MF Materials and Properties Extension (e.g. textures) are not yet supported.
  14. *
  15. */
  16. THREE.ThreeMFLoader = function ( manager ) {
  17. THREE.Loader.call( this, manager );
  18. this.availableExtensions = [];
  19. };
  20. THREE.ThreeMFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  21. constructor: THREE.ThreeMFLoader,
  22. load: function ( url, onLoad, onProgress, onError ) {
  23. var scope = this;
  24. var loader = new THREE.FileLoader( scope.manager );
  25. loader.setPath( scope.path );
  26. loader.setResponseType( 'arraybuffer' );
  27. loader.load( url, function ( buffer ) {
  28. onLoad( scope.parse( buffer ) );
  29. }, onProgress, onError );
  30. },
  31. parse: function ( data ) {
  32. var scope = this;
  33. function loadDocument( data ) {
  34. var zip = null;
  35. var file = null;
  36. var relsName;
  37. var modelPartNames = [];
  38. var printTicketPartNames = [];
  39. var texturesPartNames = [];
  40. var otherPartNames = [];
  41. var rels;
  42. var modelParts = {};
  43. var printTicketParts = {};
  44. var texturesParts = {};
  45. var otherParts = {};
  46. try {
  47. zip = new JSZip( data ); // eslint-disable-line no-undef
  48. } catch ( e ) {
  49. if ( e instanceof ReferenceError ) {
  50. console.error( 'THREE.3MFLoader: jszip missing and file is compressed.' );
  51. return null;
  52. }
  53. }
  54. for ( file in zip.files ) {
  55. if ( file.match( /\_rels\/.rels$/ ) ) {
  56. relsName = file;
  57. } else if ( file.match( /^3D\/.*\.model$/ ) ) {
  58. modelPartNames.push( file );
  59. } else if ( file.match( /^3D\/Metadata\/.*\.xml$/ ) ) {
  60. printTicketPartNames.push( file );
  61. } else if ( file.match( /^3D\/Textures\/.*/ ) ) {
  62. texturesPartNames.push( file );
  63. } else if ( file.match( /^3D\/Other\/.*/ ) ) {
  64. otherPartNames.push( file );
  65. }
  66. }
  67. var relsView = new Uint8Array( zip.file( relsName ).asArrayBuffer() );
  68. var relsFileText = THREE.LoaderUtils.decodeText( relsView );
  69. rels = parseRelsXml( relsFileText );
  70. for ( var i = 0; i < modelPartNames.length; i ++ ) {
  71. var modelPart = modelPartNames[ i ];
  72. var view = new Uint8Array( zip.file( modelPart ).asArrayBuffer() );
  73. var fileText = THREE.LoaderUtils.decodeText( view );
  74. var xmlData = new DOMParser().parseFromString( fileText, 'application/xml' );
  75. if ( xmlData.documentElement.nodeName.toLowerCase() !== 'model' ) {
  76. console.error( 'THREE.3MFLoader: Error loading 3MF - no 3MF document found: ', modelPart );
  77. }
  78. var modelNode = xmlData.querySelector( 'model' );
  79. var extensions = {};
  80. for ( var i = 0; i < modelNode.attributes.length; i ++ ) {
  81. var attr = modelNode.attributes[ i ];
  82. if ( attr.name.match( /^xmlns:(.+)$/ ) ) {
  83. extensions[ attr.value ] = RegExp.$1;
  84. }
  85. }
  86. var modelData = parseModelNode( modelNode );
  87. modelData[ 'xml' ] = modelNode;
  88. if ( 0 < Object.keys( extensions ).length ) {
  89. modelData[ 'extensions' ] = extensions;
  90. }
  91. modelParts[ modelPart ] = modelData;
  92. }
  93. for ( var i = 0; i < texturesPartNames.length; i ++ ) {
  94. var texturesPartName = texturesPartNames[ i ];
  95. texturesParts[ texturesPartName ] = zip.file( texturesPartName ).asBinary();
  96. }
  97. return {
  98. rels: rels,
  99. model: modelParts,
  100. printTicket: printTicketParts,
  101. texture: texturesParts,
  102. other: otherParts
  103. };
  104. }
  105. function parseRelsXml( relsFileText ) {
  106. var relsXmlData = new DOMParser().parseFromString( relsFileText, 'application/xml' );
  107. var relsNode = relsXmlData.querySelector( 'Relationship' );
  108. var target = relsNode.getAttribute( 'Target' );
  109. var id = relsNode.getAttribute( 'Id' );
  110. var type = relsNode.getAttribute( 'Type' );
  111. return {
  112. target: target,
  113. id: id,
  114. type: type
  115. };
  116. }
  117. function parseMetadataNodes( metadataNodes ) {
  118. var metadataData = {};
  119. for ( var i = 0; i < metadataNodes.length; i ++ ) {
  120. var metadataNode = metadataNodes[ i ];
  121. var name = metadataNode.getAttribute( 'name' );
  122. var validNames = [
  123. 'Title',
  124. 'Designer',
  125. 'Description',
  126. 'Copyright',
  127. 'LicenseTerms',
  128. 'Rating',
  129. 'CreationDate',
  130. 'ModificationDate'
  131. ];
  132. if ( 0 <= validNames.indexOf( name ) ) {
  133. metadataData[ name ] = metadataNode.textContent;
  134. }
  135. }
  136. return metadataData;
  137. }
  138. function parseBasematerialsNode( basematerialsNode ) {
  139. var basematerialsData = {
  140. id: basematerialsNode.getAttribute( 'id' ), // required
  141. basematerials: []
  142. };
  143. var basematerialNodes = basematerialsNode.querySelectorAll( 'base' );
  144. for ( var i = 0; i < basematerialNodes.length; i ++ ) {
  145. var basematerialNode = basematerialNodes[ i ];
  146. var basematerialData = parseBasematerialNode( basematerialNode );
  147. basematerialsData.basematerials.push( basematerialData );
  148. }
  149. return basematerialsData;
  150. }
  151. function parseBasematerialNode( basematerialNode ) {
  152. var basematerialData = {};
  153. basematerialData[ 'name' ] = basematerialNode.getAttribute( 'name' ); // required
  154. basematerialData[ 'displaycolor' ] = basematerialNode.getAttribute( 'displaycolor' ); // required
  155. return basematerialData;
  156. }
  157. function parseMeshNode( meshNode ) {
  158. var meshData = {};
  159. var vertices = [];
  160. var vertexNodes = meshNode.querySelectorAll( 'vertices vertex' );
  161. for ( var i = 0; i < vertexNodes.length; i ++ ) {
  162. var vertexNode = vertexNodes[ i ];
  163. var x = vertexNode.getAttribute( 'x' );
  164. var y = vertexNode.getAttribute( 'y' );
  165. var z = vertexNode.getAttribute( 'z' );
  166. vertices.push( parseFloat( x ), parseFloat( y ), parseFloat( z ) );
  167. }
  168. meshData[ 'vertices' ] = new Float32Array( vertices.length );
  169. for ( var i = 0; i < vertices.length; i ++ ) {
  170. meshData[ 'vertices' ][ i ] = vertices[ i ];
  171. }
  172. var triangleProperties = [];
  173. var triangles = [];
  174. var triangleNodes = meshNode.querySelectorAll( 'triangles triangle' );
  175. for ( var i = 0; i < triangleNodes.length; i ++ ) {
  176. var triangleNode = triangleNodes[ i ];
  177. var v1 = triangleNode.getAttribute( 'v1' );
  178. var v2 = triangleNode.getAttribute( 'v2' );
  179. var v3 = triangleNode.getAttribute( 'v3' );
  180. var p1 = triangleNode.getAttribute( 'p1' );
  181. var p2 = triangleNode.getAttribute( 'p2' );
  182. var p3 = triangleNode.getAttribute( 'p3' );
  183. var pid = triangleNode.getAttribute( 'pid' );
  184. triangles.push( parseInt( v1, 10 ), parseInt( v2, 10 ), parseInt( v3, 10 ) );
  185. var triangleProperty = {};
  186. if ( p1 ) {
  187. triangleProperty[ 'p1' ] = parseInt( p1, 10 );
  188. }
  189. if ( p2 ) {
  190. triangleProperty[ 'p2' ] = parseInt( p2, 10 );
  191. }
  192. if ( p3 ) {
  193. triangleProperty[ 'p3' ] = parseInt( p3, 10 );
  194. }
  195. if ( pid ) {
  196. triangleProperty[ 'pid' ] = pid;
  197. }
  198. if ( 0 < Object.keys( triangleProperty ).length ) {
  199. triangleProperties.push( triangleProperty );
  200. }
  201. }
  202. meshData[ 'triangleProperties' ] = triangleProperties;
  203. meshData[ 'triangles' ] = new Uint32Array( triangles.length );
  204. for ( var i = 0; i < triangles.length; i ++ ) {
  205. meshData[ 'triangles' ][ i ] = triangles[ i ];
  206. }
  207. return meshData;
  208. }
  209. function parseComponentsNode( componentsNode ) {
  210. var components = [];
  211. var componentNodes = componentsNode.querySelectorAll( 'component' );
  212. for ( var i = 0; i < componentNodes.length; i ++ ) {
  213. var componentNode = componentNodes[ i ];
  214. var componentData = parseComponentNode( componentNode );
  215. components.push( componentData );
  216. }
  217. return components;
  218. }
  219. function parseComponentNode( componentNode ) {
  220. var componentData = {};
  221. componentData[ 'objectId' ] = componentNode.getAttribute( 'objectid' ); // required
  222. var transform = componentNode.getAttribute( 'transform' );
  223. if ( transform ) {
  224. componentData[ 'transform' ] = parseTransform( transform );
  225. }
  226. return componentData;
  227. }
  228. function parseTransform( transform ) {
  229. var t = [];
  230. transform.split( ' ' ).forEach( function ( s ) {
  231. t.push( parseFloat( s ) );
  232. } );
  233. var matrix = new THREE.Matrix4();
  234. matrix.set(
  235. t[ 0 ], t[ 3 ], t[ 6 ], t[ 9 ],
  236. t[ 1 ], t[ 4 ], t[ 7 ], t[ 10 ],
  237. t[ 2 ], t[ 5 ], t[ 8 ], t[ 11 ],
  238. 0.0, 0.0, 0.0, 1.0
  239. );
  240. return matrix;
  241. }
  242. function parseObjectNode( objectNode ) {
  243. var objectData = {
  244. type: objectNode.getAttribute( 'type' )
  245. };
  246. var id = objectNode.getAttribute( 'id' );
  247. if ( id ) {
  248. objectData[ 'id' ] = id;
  249. }
  250. var pid = objectNode.getAttribute( 'pid' );
  251. if ( pid ) {
  252. objectData[ 'pid' ] = pid;
  253. }
  254. var pindex = objectNode.getAttribute( 'pindex' );
  255. if ( pindex ) {
  256. objectData[ 'pindex' ] = pindex;
  257. }
  258. var thumbnail = objectNode.getAttribute( 'thumbnail' );
  259. if ( thumbnail ) {
  260. objectData[ 'thumbnail' ] = thumbnail;
  261. }
  262. var partnumber = objectNode.getAttribute( 'partnumber' );
  263. if ( partnumber ) {
  264. objectData[ 'partnumber' ] = partnumber;
  265. }
  266. var name = objectNode.getAttribute( 'name' );
  267. if ( name ) {
  268. objectData[ 'name' ] = name;
  269. }
  270. var meshNode = objectNode.querySelector( 'mesh' );
  271. if ( meshNode ) {
  272. objectData[ 'mesh' ] = parseMeshNode( meshNode );
  273. }
  274. var componentsNode = objectNode.querySelector( 'components' );
  275. if ( componentsNode ) {
  276. objectData[ 'components' ] = parseComponentsNode( componentsNode );
  277. }
  278. return objectData;
  279. }
  280. function parseResourcesNode( resourcesNode ) {
  281. var resourcesData = {};
  282. var basematerialsNode = resourcesNode.querySelector( 'basematerials' );
  283. if ( basematerialsNode ) {
  284. resourcesData[ 'basematerials' ] = parseBasematerialsNode( basematerialsNode );
  285. }
  286. resourcesData[ 'object' ] = {};
  287. var objectNodes = resourcesNode.querySelectorAll( 'object' );
  288. for ( var i = 0; i < objectNodes.length; i ++ ) {
  289. var objectNode = objectNodes[ i ];
  290. var objectData = parseObjectNode( objectNode );
  291. resourcesData[ 'object' ][ objectData[ 'id' ] ] = objectData;
  292. }
  293. return resourcesData;
  294. }
  295. function parseBuildNode( buildNode ) {
  296. var buildData = [];
  297. var itemNodes = buildNode.querySelectorAll( 'item' );
  298. for ( var i = 0; i < itemNodes.length; i ++ ) {
  299. var itemNode = itemNodes[ i ];
  300. var buildItem = {
  301. objectId: itemNode.getAttribute( 'objectid' )
  302. };
  303. var transform = itemNode.getAttribute( 'transform' );
  304. if ( transform ) {
  305. buildItem[ 'transform' ] = parseTransform( transform );
  306. }
  307. buildData.push( buildItem );
  308. }
  309. return buildData;
  310. }
  311. function parseModelNode( modelNode ) {
  312. var modelData = { unit: modelNode.getAttribute( 'unit' ) || 'millimeter' };
  313. var metadataNodes = modelNode.querySelectorAll( 'metadata' );
  314. if ( metadataNodes ) {
  315. modelData[ 'metadata' ] = parseMetadataNodes( metadataNodes );
  316. }
  317. var resourcesNode = modelNode.querySelector( 'resources' );
  318. if ( resourcesNode ) {
  319. modelData[ 'resources' ] = parseResourcesNode( resourcesNode );
  320. }
  321. var buildNode = modelNode.querySelector( 'build' );
  322. if ( buildNode ) {
  323. modelData[ 'build' ] = parseBuildNode( buildNode );
  324. }
  325. return modelData;
  326. }
  327. function buildMesh( meshData, objects, modelData, objectData ) {
  328. // geometry
  329. var geometry = new THREE.BufferGeometry();
  330. geometry.setIndex( new THREE.BufferAttribute( meshData[ 'triangles' ], 1 ) );
  331. geometry.addAttribute( 'position', new THREE.BufferAttribute( meshData[ 'vertices' ], 3 ) );
  332. // groups
  333. var basematerialsData = modelData[ 'resources' ][ 'basematerials' ];
  334. var triangleProperties = meshData[ 'triangleProperties' ];
  335. var start = 0;
  336. var count = 0;
  337. var currentMaterialIndex = - 1;
  338. for ( var i = 0, l = triangleProperties.length; i < l; i ++ ) {
  339. var triangleProperty = triangleProperties[ i ];
  340. var pid = triangleProperty.pid;
  341. // only proceed if the triangle refers to a basematerials definition
  342. if ( basematerialsData && ( basematerialsData.id === pid ) ) {
  343. if ( currentMaterialIndex === - 1 ) currentMaterialIndex = triangleProperty.p1;
  344. if ( currentMaterialIndex === triangleProperty.p1 ) {
  345. count += 3; // primitves per triangle
  346. } else {
  347. geometry.addGroup( start, count, currentMaterialIndex );
  348. start += count;
  349. count = 3;
  350. currentMaterialIndex = triangleProperty.p1;
  351. }
  352. }
  353. }
  354. if ( geometry.groups.length > 0 ) mergeGroups( geometry );
  355. geometry.computeBoundingSphere();
  356. // material
  357. var material;
  358. // add material if an object-level definition is present
  359. if ( basematerialsData && ( basematerialsData.id === objectData.pid ) ) {
  360. var materialIndex = objectData.pindex;
  361. var basematerialData = basematerialsData.basematerials[ materialIndex ];
  362. material = getBuild( basematerialData, objects, modelData, objectData, buildBasematerial );
  363. }
  364. // add/overwrite material if definitions on triangles are present
  365. if ( geometry.groups.length > 0 ) {
  366. var groups = geometry.groups;
  367. material = [];
  368. for ( var i = 0, l = groups.length; i < l; i ++ ) {
  369. var group = groups[ i ];
  370. var basematerialData = basematerialsData.basematerials[ group.materialIndex ];
  371. material.push( getBuild( basematerialData, objects, modelData, objectData, buildBasematerial ) );
  372. }
  373. }
  374. // default material
  375. if ( material === undefined ) material = new THREE.MeshPhongMaterial( { color: 0xaaaaff, flatShading: true } );
  376. return new THREE.Mesh( geometry, material );
  377. }
  378. function mergeGroups( geometry ) {
  379. // sort by material index
  380. var groups = geometry.groups.sort( function ( a, b ) {
  381. if ( a.materialIndex !== b.materialIndex ) return a.materialIndex - b.materialIndex;
  382. return a.start - b.start;
  383. } );
  384. // reorganize index buffer
  385. var index = geometry.index;
  386. var itemSize = index.itemSize;
  387. var srcArray = index.array;
  388. var targetOffset = 0;
  389. var targetArray = new srcArray.constructor( srcArray.length );
  390. for ( var i = 0; i < groups.length; i ++ ) {
  391. var group = groups[ i ];
  392. var groupLength = group.count * itemSize;
  393. var groupStart = group.start * itemSize;
  394. var sub = srcArray.subarray( groupStart, groupStart + groupLength );
  395. targetArray.set( sub, targetOffset );
  396. targetOffset += groupLength;
  397. }
  398. srcArray.set( targetArray );
  399. // update groups
  400. var start = 0;
  401. for ( i = 0; i < groups.length; i ++ ) {
  402. group = groups[ i ];
  403. group.start = start;
  404. start += group.count;
  405. }
  406. // merge groups
  407. var lastGroup = groups[ 0 ];
  408. geometry.groups = [ lastGroup ];
  409. for ( i = 1; i < groups.length; i ++ ) {
  410. group = groups[ i ];
  411. if ( lastGroup.materialIndex === group.materialIndex ) {
  412. lastGroup.count += group.count;
  413. } else {
  414. lastGroup = group;
  415. geometry.groups.push( lastGroup );
  416. }
  417. }
  418. }
  419. function applyExtensions( extensions, meshData, modelXml ) {
  420. if ( ! extensions ) {
  421. return;
  422. }
  423. var availableExtensions = [];
  424. var keys = Object.keys( extensions );
  425. for ( var i = 0; i < keys.length; i ++ ) {
  426. var ns = keys[ i ];
  427. for ( var j = 0; j < scope.availableExtensions.length; j ++ ) {
  428. var extension = scope.availableExtensions[ j ];
  429. if ( extension.ns === ns ) {
  430. availableExtensions.push( extension );
  431. }
  432. }
  433. }
  434. for ( var i = 0; i < availableExtensions.length; i ++ ) {
  435. var extension = availableExtensions[ i ];
  436. extension.apply( modelXml, extensions[ extension[ 'ns' ] ], meshData );
  437. }
  438. }
  439. function getBuild( data, objects, modelData, objectData, builder ) {
  440. if ( data.build !== undefined ) return data.build;
  441. data.build = builder( data, objects, modelData, objectData );
  442. return data.build;
  443. }
  444. function buildBasematerial( materialData ) {
  445. var material = new THREE.MeshPhongMaterial( { flatShading: true } );
  446. material.name = materialData.name;
  447. // displaycolor MUST be specified with a value of a 6 or 8 digit hexadecimal number, e.g. "#RRGGBB" or "#RRGGBBAA"
  448. var displaycolor = materialData.displaycolor;
  449. var color = displaycolor.substring( 0, 7 );
  450. material.color.setStyle( color );
  451. material.color.convertSRGBToLinear(); // displaycolor is in sRGB
  452. // process alpha if set
  453. if ( displaycolor.length === 9 ) {
  454. material.opacity = parseInt( displaycolor.charAt( 7 ) + displaycolor.charAt( 8 ), 16 ) / 255;
  455. }
  456. return material;
  457. }
  458. function buildComposite( compositeData, objects, modelData ) {
  459. var composite = new THREE.Group();
  460. for ( var j = 0; j < compositeData.length; j ++ ) {
  461. var component = compositeData[ j ];
  462. var build = objects[ component.objectId ];
  463. if ( build === undefined ) {
  464. buildObject( component.objectId, objects, modelData );
  465. build = objects[ component.objectId ];
  466. }
  467. var object3D = build.clone();
  468. // apply component transfrom
  469. var transform = component.transform;
  470. if ( transform ) {
  471. object3D.applyMatrix( transform );
  472. }
  473. composite.add( object3D );
  474. }
  475. return composite;
  476. }
  477. function buildObject( objectId, objects, modelData ) {
  478. var objectData = modelData[ 'resources' ][ 'object' ][ objectId ];
  479. if ( objectData[ 'mesh' ] ) {
  480. var meshData = objectData[ 'mesh' ];
  481. var extensions = modelData[ 'extensions' ];
  482. var modelXml = modelData[ 'xml' ];
  483. applyExtensions( extensions, meshData, modelXml );
  484. objects[ objectData.id ] = getBuild( meshData, objects, modelData, objectData, buildMesh );
  485. } else {
  486. var compositeData = objectData[ 'components' ];
  487. objects[ objectData.id ] = getBuild( compositeData, objects, modelData, objectData, buildComposite );
  488. }
  489. }
  490. function buildObjects( data3mf ) {
  491. var modelsData = data3mf.model;
  492. var objects = {};
  493. var modelsKeys = Object.keys( modelsData );
  494. for ( var i = 0; i < modelsKeys.length; i ++ ) {
  495. var modelsKey = modelsKeys[ i ];
  496. var modelData = modelsData[ modelsKey ];
  497. var objectIds = Object.keys( modelData[ 'resources' ][ 'object' ] );
  498. for ( var j = 0; j < objectIds.length; j ++ ) {
  499. var objectId = objectIds[ j ];
  500. buildObject( objectId, objects, modelData );
  501. }
  502. }
  503. return objects;
  504. }
  505. function build( objects, refs, data3mf ) {
  506. var group = new THREE.Group();
  507. var buildData = data3mf.model[ refs[ 'target' ].substring( 1 ) ][ 'build' ];
  508. for ( var i = 0; i < buildData.length; i ++ ) {
  509. var buildItem = buildData[ i ];
  510. var object3D = objects[ buildItem[ 'objectId' ] ];
  511. // apply transform
  512. var transform = buildItem[ 'transform' ];
  513. if ( transform ) {
  514. object3D.applyMatrix( transform );
  515. }
  516. group.add( object3D );
  517. }
  518. return group;
  519. }
  520. var data3mf = loadDocument( data );
  521. var objects = buildObjects( data3mf );
  522. return build( objects, data3mf[ 'rels' ], data3mf );
  523. },
  524. addExtension: function ( extension ) {
  525. this.availableExtensions.push( extension );
  526. }
  527. } );