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animation
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f66f975188
Core: Remove remaining DeepScan issues. (#23440)
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3 years ago |
audio
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6f4d722005
Removed d.ts files
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4 years ago |
cameras
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f37eacb6db
WebGLCubeUVMaps: Add support for render targets. (#23152)
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3 years ago |
core
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f66f975188
Core: Remove remaining DeepScan issues. (#23440)
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3 years ago |
extras
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1db78b84b0
PMREMGenerator: More clean up.
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3 years ago |
geometries
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fadb6ab1cf
Global: Fix some DeepScan issues. (#23351)
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3 years ago |
helpers
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7e1c525dc3
*BufferGeometry -> *Geometry (#23503)
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3 years ago |
lights
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b6b189639d
Add and/or update power() getter/setters (#22298)
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4 years ago |
loaders
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67b7a0cbce
FileLoader: Added workaround for Alipay browser's bug. (#23548)
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3 years ago |
materials
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98985923af
NodeMaterial: serialize/deserialize and Material.fromType() (#23314)
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3 years ago |
math
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02cf0df1cb
Added Vector3.setFromEuler(); removed Euler.toVector3() (#23494)
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3 years ago |
objects
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f3149bad34
WebGLTextures: Use gl.texStorage2D() for data textures. (#22947)
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3 years ago |
renderers
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52eda737e0
Revert "Add the shadow map and matrix uniforms to markUniformsLightsNeedsUpdate (#23559)" (#23650)
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3 years ago |
scenes
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3a42fffb06
Cleanup eslint globals + update deprecated config (#22940)
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3 years ago |
textures
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6e55062dcf
Texture: Set needsUpdate to true in copy(). (#23637)
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3 years ago |
Three.Legacy.js
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f9cd9cab03
Add new render target types for 3D and array textures. (#23498)
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3 years ago |
Three.js
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f9cd9cab03
Add new render target types for 3D and array textures. (#23498)
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3 years ago |
constants.js
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925fa24d6f
r138
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3 years ago |
utils.js
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84f3e57c53
BufferGeometry: Faster setIndex from Array (#23290)
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3 years ago |