sunag b4b756539e WebGPURenderer: Fix .autoClear (#25527) %!s(int64=2) %!d(string=hai) anos
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nodes 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos
WebGPUAnimation.js 711e967ad8 WebGPURenderer: Move .init() to private and added .setAnimationLoop() (#24755) %!s(int64=2) %!d(string=hai) anos
WebGPUAttributes.js 72416bb220 WebGPURenderer: make `.getArrayFromBuffer` return ArrayBuffer instead of Float32Array, rename to `.getArrayBuffer` (#25257) %!s(int64=2) %!d(string=hai) anos
WebGPUBackground.js b4b756539e WebGPURenderer: Fix .autoClear (#25527) %!s(int64=2) %!d(string=hai) anos
WebGPUBinding.js d217cfaf82 WVPNode and updates %!s(int64=4) %!d(string=hai) anos
WebGPUBindings.js 814b0b2891 ComputeNode: Fix usage (much more particles) (#23944) %!s(int64=3) %!d(string=hai) anos
WebGPUBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUBufferUtils.js 540c0e1550 NodeMaterial: Arrays of uniforms (#22497) %!s(int64=4) %!d(string=hai) anos
WebGPUComputePipelines.js 7ad7827df5 ComputeNode: add method .onInit() (#24363) %!s(int64=3) %!d(string=hai) anos
WebGPUGeometries.js a583db2ee7 Expand lint scripts (#25251) %!s(int64=2) %!d(string=hai) anos
WebGPUInfo.js e9a39569fe WebGPU: Sprites and InterleavedBufferAttribute (#24117) %!s(int64=3) %!d(string=hai) anos
WebGPUObjects.js 2a4451c430 WebGPURenderer: Add material.wireframe support. (#25204) %!s(int64=2) %!d(string=hai) anos
WebGPUProgrammableStage.js ceb6a137ac WebGPU and NodeMaterial: WGSL Support (#22688) %!s(int64=3) %!d(string=hai) anos
WebGPUProperties.js cb623edad5 WebGPURenderer: Fix formatting. %!s(int64=4) %!d(string=hai) anos
WebGPURenderLists.js d4083dc93e WebGPURenderer: Clean up. %!s(int64=5) %!d(string=hai) anos
WebGPURenderPipeline.js 085222f7ca WebGPURenderer: Introduce WebGPUUtils. (#24379) %!s(int64=3) %!d(string=hai) anos
WebGPURenderPipelines.js 085222f7ca WebGPURenderer: Introduce WebGPUUtils. (#24379) %!s(int64=3) %!d(string=hai) anos
WebGPURenderStates.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
WebGPURenderer.js 72416bb220 WebGPURenderer: make `.getArrayFromBuffer` return ArrayBuffer instead of Float32Array, rename to `.getArrayBuffer` (#25257) %!s(int64=2) %!d(string=hai) anos
WebGPUSampledTexture.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUSampler.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUStorageBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUTextureRenderer.js 494b3421d4 Adopt importmaps in WebGPU examples %!s(int64=4) %!d(string=hai) anos
WebGPUTextureUtils.js 473f8cdd0e WebGPURenderer: Update to latest WebGPU API (#24233) %!s(int64=3) %!d(string=hai) anos
WebGPUTextures.js 0790e3a471 WebGPUTextures: Fix data size (#25249) %!s(int64=2) %!d(string=hai) anos
WebGPUUniform.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUUniformBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUUniformsGroup.js ed97626497 WebGPURenderer: Fix binding size (#25072) %!s(int64=2) %!d(string=hai) anos
WebGPUUtils.js 2a4451c430 WebGPURenderer: Add material.wireframe support. (#25204) %!s(int64=2) %!d(string=hai) anos
constants.js 56a3922119 WebGPU: update to latest WebGPU API (#23483) %!s(int64=3) %!d(string=hai) anos