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- import { NodeUpdateType } from './constants.js';
- class NodeFrame {
- constructor() {
- this.time = 0;
- this.deltaTime = 0;
- this.frameId = 0;
- this.renderId = 0;
- this.startTime = null;
- this.frameMap = new WeakMap();
- this.frameBeforeMap = new WeakMap();
- this.renderMap = new WeakMap();
- this.renderBeforeMap = new WeakMap();
- this.renderer = null;
- this.material = null;
- this.camera = null;
- this.object = null;
- this.scene = null;
- }
- updateBeforeNode( node ) {
- const updateType = node.getUpdateBeforeType();
- if ( updateType === NodeUpdateType.FRAME ) {
- if ( this.frameBeforeMap.get( node ) !== this.frameId ) {
- this.frameBeforeMap.set( node, this.frameId );
- node.updateBefore( this );
- }
- } else if ( updateType === NodeUpdateType.RENDER ) {
- if ( this.renderBeforeMap.get( node ) !== this.renderId || this.frameBeforeMap.get( node ) !== this.frameId ) {
- this.renderBeforeMap.set( node, this.renderId );
- this.frameBeforeMap.set( node, this.frameId );
- node.updateBefore( this );
- }
- } else if ( updateType === NodeUpdateType.OBJECT ) {
- node.updateBefore( this );
- }
- }
- updateNode( node ) {
- const updateType = node.getUpdateType();
- if ( updateType === NodeUpdateType.FRAME ) {
- if ( this.frameMap.get( node ) !== this.frameId ) {
- this.frameMap.set( node, this.frameId );
- node.update( this );
- }
- } else if ( updateType === NodeUpdateType.RENDER ) {
- if ( this.renderMap.get( node ) !== this.renderId || this.frameMap.get( node ) !== this.frameId ) {
- this.renderMap.set( node, this.renderId );
- this.frameMap.set( node, this.frameId );
- node.update( this );
- }
- } else if ( updateType === NodeUpdateType.OBJECT ) {
- node.update( this );
- }
- }
- update() {
- this.frameId ++;
- if ( this.lastTime === undefined ) this.lastTime = performance.now();
- this.deltaTime = ( performance.now() - this.lastTime ) / 1000;
- this.lastTime = performance.now();
- this.time += this.deltaTime;
- }
- }
- export default NodeFrame;
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