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- import LightingNode from './LightingNode.js';
- import { cache } from '../core/CacheNode.js';
- import { context } from '../core/ContextNode.js';
- import { roughness } from '../core/PropertyNode.js';
- import { equirectUV } from '../utils/EquirectUVNode.js';
- import { specularMIPLevel } from '../utils/SpecularMIPLevelNode.js';
- import { cameraViewMatrix } from '../accessors/CameraNode.js';
- import { transformedNormalView, transformedNormalWorld } from '../accessors/NormalNode.js';
- import { positionViewDirection } from '../accessors/PositionNode.js';
- import { addNodeClass } from '../core/Node.js';
- import { float, vec2 } from '../shadernode/ShaderNode.js';
- class EnvironmentNode extends LightingNode {
- constructor( envNode = null ) {
- super();
- this.envNode = envNode;
- }
- construct( builder ) {
- const envNode = this.envNode;
- const properties = builder.getNodeProperties( this );
- let reflectVec;
- let radianceTextureUVNode;
- let irradianceTextureUVNode;
- const radianceContext = context( envNode, {
- getUVNode: ( textureNode ) => {
- let node = null;
- if ( reflectVec === undefined ) {
- reflectVec = positionViewDirection.negate().reflect( transformedNormalView );
- reflectVec = roughness.mul( roughness ).mix( reflectVec, transformedNormalView ).normalize();
- reflectVec = reflectVec.transformDirection( cameraViewMatrix );
- }
- if ( textureNode.isCubeTextureNode ) {
- node = reflectVec;
- } else if ( textureNode.isTextureNode ) {
- if ( radianceTextureUVNode === undefined ) {
- // @TODO: Needed PMREM
- radianceTextureUVNode = equirectUV( reflectVec );
- }
- node = radianceTextureUVNode;
- }
- return node;
- },
- getSamplerLevelNode: () => {
- return roughness;
- },
- getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => {
- return specularMIPLevel( textureNode, levelNode );
- }
- } );
- const irradianceContext = context( envNode, {
- getUVNode: ( textureNode ) => {
- let node = null;
- if ( textureNode.isCubeTextureNode ) {
- node = transformedNormalWorld;
- } else if ( textureNode.isTextureNode ) {
- if ( irradianceTextureUVNode === undefined ) {
- // @TODO: Needed PMREM
- irradianceTextureUVNode = equirectUV( transformedNormalWorld );
- irradianceTextureUVNode = vec2( irradianceTextureUVNode.x, irradianceTextureUVNode.y.oneMinus() );
- }
- node = irradianceTextureUVNode;
- }
- return node;
- },
- getSamplerLevelNode: () => {
- return float( 1 );
- },
- getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => {
- return specularMIPLevel( textureNode, levelNode );
- }
- } );
- //
- const isolateRadianceFlowContext = cache( radianceContext );
- //
- builder.context.radiance.addAssign( isolateRadianceFlowContext );
- builder.context.iblIrradiance.addAssign( irradianceContext.mul( Math.PI ) );
- properties.radianceContext = isolateRadianceFlowContext;
- properties.irradianceContext = irradianceContext;
- }
- }
- export default EnvironmentNode;
- addNodeClass( EnvironmentNode );
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