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nodes
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 years ago |
WebGPUAnimation.js
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 years ago |
WebGPUAttributes.js
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6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
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2 years ago |
WebGPUBackground.js
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c1bc1bfcb6
NodeBuilder: Fix item size if there is no padding (#25934)
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2 years ago |
WebGPUBinding.js
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d217cfaf82
WVPNode and updates
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4 years ago |
WebGPUBindings.js
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43915eeec4
WebGPUTextures: Add `DepthStencilFormat` support. (#25890)
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2 years ago |
WebGPUBuffer.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
WebGPUBufferUtils.js
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540c0e1550
NodeMaterial: Arrays of uniforms (#22497)
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3 years ago |
WebGPUComputePipelines.js
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
WebGPUGeometries.js
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
WebGPUInfo.js
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e9a39569fe
WebGPU: Sprites and InterleavedBufferAttribute (#24117)
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3 years ago |
WebGPUProgrammableStage.js
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80174b5ab7
WebGPURenderer: Set label to GPUShaderModules (#25801)
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2 years ago |
WebGPUProperties.js
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
WebGPURenderLists.js
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 years ago |
WebGPURenderObject.js
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
WebGPURenderObjects.js
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 years ago |
WebGPURenderPipeline.js
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6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
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2 years ago |
WebGPURenderPipelines.js
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88ade6a772
WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756)
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2 years ago |
WebGPURenderStates.js
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 years ago |
WebGPURenderTarget.js
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 years ago |
WebGPURenderer.js
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6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
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2 years ago |
WebGPUSampledTexture.js
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43915eeec4
WebGPUTextures: Add `DepthStencilFormat` support. (#25890)
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2 years ago |
WebGPUSampler.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
WebGPUStorageBuffer.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
WebGPUTextureRenderer.js
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 years ago |
WebGPUTextureUtils.js
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80174b5ab7
WebGPURenderer: Set label to GPUShaderModules (#25801)
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2 years ago |
WebGPUTextures.js
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 years ago |
WebGPUUniform.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
WebGPUUniformBuffer.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
WebGPUUniformsGroup.js
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ed97626497
WebGPURenderer: Fix binding size (#25072)
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2 years ago |
WebGPUUtils.js
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88c95377c1
Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771)
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2 years ago |
WebGPUWeakMap.js
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
constants.js
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43915eeec4
WebGPUTextures: Add `DepthStencilFormat` support. (#25890)
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2 years ago |