sunag c1bc1bfcb6 NodeBuilder: Fix item size if there is no padding (#25934) %!s(int64=2) %!d(string=hai) anos
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nodes 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
WebGPUAnimation.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
WebGPUAttributes.js 6a68319102 WebGPURenderer: Improve vertex format support and revisions. (#25924) %!s(int64=2) %!d(string=hai) anos
WebGPUBackground.js c1bc1bfcb6 NodeBuilder: Fix item size if there is no padding (#25934) %!s(int64=2) %!d(string=hai) anos
WebGPUBinding.js d217cfaf82 WVPNode and updates %!s(int64=4) %!d(string=hai) anos
WebGPUBindings.js 43915eeec4 WebGPUTextures: Add `DepthStencilFormat` support. (#25890) %!s(int64=2) %!d(string=hai) anos
WebGPUBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUBufferUtils.js 540c0e1550 NodeMaterial: Arrays of uniforms (#22497) %!s(int64=3) %!d(string=hai) anos
WebGPUComputePipelines.js 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
WebGPUGeometries.js 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
WebGPUInfo.js e9a39569fe WebGPU: Sprites and InterleavedBufferAttribute (#24117) %!s(int64=3) %!d(string=hai) anos
WebGPUProgrammableStage.js 80174b5ab7 WebGPURenderer: Set label to GPUShaderModules (#25801) %!s(int64=2) %!d(string=hai) anos
WebGPUProperties.js 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
WebGPURenderLists.js 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
WebGPURenderObject.js 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
WebGPURenderObjects.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
WebGPURenderPipeline.js 6a68319102 WebGPURenderer: Improve vertex format support and revisions. (#25924) %!s(int64=2) %!d(string=hai) anos
WebGPURenderPipelines.js 88ade6a772 WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756) %!s(int64=2) %!d(string=hai) anos
WebGPURenderStates.js 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
WebGPURenderTarget.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
WebGPURenderer.js 6a68319102 WebGPURenderer: Improve vertex format support and revisions. (#25924) %!s(int64=2) %!d(string=hai) anos
WebGPUSampledTexture.js 43915eeec4 WebGPUTextures: Add `DepthStencilFormat` support. (#25890) %!s(int64=2) %!d(string=hai) anos
WebGPUSampler.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUStorageBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUTextureRenderer.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
WebGPUTextureUtils.js 80174b5ab7 WebGPURenderer: Set label to GPUShaderModules (#25801) %!s(int64=2) %!d(string=hai) anos
WebGPUTextures.js 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
WebGPUUniform.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUUniformBuffer.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
WebGPUUniformsGroup.js ed97626497 WebGPURenderer: Fix binding size (#25072) %!s(int64=2) %!d(string=hai) anos
WebGPUUtils.js 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) %!s(int64=2) %!d(string=hai) anos
WebGPUWeakMap.js 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
constants.js 43915eeec4 WebGPUTextures: Add `DepthStencilFormat` support. (#25890) %!s(int64=2) %!d(string=hai) anos