GLTFLoader.js 106 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace,
  66. InstancedBufferAttribute
  67. } from 'three';
  68. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  69. class GLTFLoader extends Loader {
  70. constructor( manager ) {
  71. super( manager );
  72. this.dracoLoader = null;
  73. this.ktx2Loader = null;
  74. this.meshoptDecoder = null;
  75. this.pluginCallbacks = [];
  76. this.register( function ( parser ) {
  77. return new GLTFMaterialsClearcoatExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureBasisUExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFTextureWebPExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFTextureAVIFExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsSheenExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsTransmissionExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsVolumeExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsIorExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFMaterialsSpecularExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMaterialsIridescenceExtension( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMaterialsAnisotropyExtension( parser );
  111. } );
  112. this.register( function ( parser ) {
  113. return new GLTFMaterialsBumpExtension( parser );
  114. } );
  115. this.register( function ( parser ) {
  116. return new GLTFLightsExtension( parser );
  117. } );
  118. this.register( function ( parser ) {
  119. return new GLTFMeshoptCompression( parser );
  120. } );
  121. this.register( function ( parser ) {
  122. return new GLTFMeshGpuInstancing( parser );
  123. } );
  124. }
  125. load( url, onLoad, onProgress, onError ) {
  126. const scope = this;
  127. let resourcePath;
  128. if ( this.resourcePath !== '' ) {
  129. resourcePath = this.resourcePath;
  130. } else if ( this.path !== '' ) {
  131. // If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
  132. // Example path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
  133. // resourcePath = 'https://my-cnd-server.com/assets/models/'
  134. // referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
  135. // referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
  136. const relativeUrl = LoaderUtils.extractUrlBase( url );
  137. resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path );
  138. } else {
  139. resourcePath = LoaderUtils.extractUrlBase( url );
  140. }
  141. // Tells the LoadingManager to track an extra item, which resolves after
  142. // the model is fully loaded. This means the count of items loaded will
  143. // be incorrect, but ensures manager.onLoad() does not fire early.
  144. this.manager.itemStart( url );
  145. const _onError = function ( e ) {
  146. if ( onError ) {
  147. onError( e );
  148. } else {
  149. console.error( e );
  150. }
  151. scope.manager.itemError( url );
  152. scope.manager.itemEnd( url );
  153. };
  154. const loader = new FileLoader( this.manager );
  155. loader.setPath( this.path );
  156. loader.setResponseType( 'arraybuffer' );
  157. loader.setRequestHeader( this.requestHeader );
  158. loader.setWithCredentials( this.withCredentials );
  159. loader.load( url, function ( data ) {
  160. try {
  161. scope.parse( data, resourcePath, function ( gltf ) {
  162. onLoad( gltf );
  163. scope.manager.itemEnd( url );
  164. }, _onError );
  165. } catch ( e ) {
  166. _onError( e );
  167. }
  168. }, onProgress, _onError );
  169. }
  170. setDRACOLoader( dracoLoader ) {
  171. this.dracoLoader = dracoLoader;
  172. return this;
  173. }
  174. setDDSLoader() {
  175. throw new Error(
  176. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  177. );
  178. }
  179. setKTX2Loader( ktx2Loader ) {
  180. this.ktx2Loader = ktx2Loader;
  181. return this;
  182. }
  183. setMeshoptDecoder( meshoptDecoder ) {
  184. this.meshoptDecoder = meshoptDecoder;
  185. return this;
  186. }
  187. register( callback ) {
  188. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  189. this.pluginCallbacks.push( callback );
  190. }
  191. return this;
  192. }
  193. unregister( callback ) {
  194. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  195. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  196. }
  197. return this;
  198. }
  199. parse( data, path, onLoad, onError ) {
  200. let json;
  201. const extensions = {};
  202. const plugins = {};
  203. const textDecoder = new TextDecoder();
  204. if ( typeof data === 'string' ) {
  205. json = JSON.parse( data );
  206. } else if ( data instanceof ArrayBuffer ) {
  207. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  208. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  209. try {
  210. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  211. } catch ( error ) {
  212. if ( onError ) onError( error );
  213. return;
  214. }
  215. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  216. } else {
  217. json = JSON.parse( textDecoder.decode( data ) );
  218. }
  219. } else {
  220. json = data;
  221. }
  222. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  223. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  224. return;
  225. }
  226. const parser = new GLTFParser( json, {
  227. path: path || this.resourcePath || '',
  228. crossOrigin: this.crossOrigin,
  229. requestHeader: this.requestHeader,
  230. manager: this.manager,
  231. ktx2Loader: this.ktx2Loader,
  232. meshoptDecoder: this.meshoptDecoder
  233. } );
  234. parser.fileLoader.setRequestHeader( this.requestHeader );
  235. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  236. const plugin = this.pluginCallbacks[ i ]( parser );
  237. if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' );
  238. plugins[ plugin.name ] = plugin;
  239. // Workaround to avoid determining as unknown extension
  240. // in addUnknownExtensionsToUserData().
  241. // Remove this workaround if we move all the existing
  242. // extension handlers to plugin system
  243. extensions[ plugin.name ] = true;
  244. }
  245. if ( json.extensionsUsed ) {
  246. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  247. const extensionName = json.extensionsUsed[ i ];
  248. const extensionsRequired = json.extensionsRequired || [];
  249. switch ( extensionName ) {
  250. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  251. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  252. break;
  253. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  254. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  255. break;
  256. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  257. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  258. break;
  259. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  260. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  261. break;
  262. default:
  263. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  264. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  265. }
  266. }
  267. }
  268. }
  269. parser.setExtensions( extensions );
  270. parser.setPlugins( plugins );
  271. parser.parse( onLoad, onError );
  272. }
  273. parseAsync( data, path ) {
  274. const scope = this;
  275. return new Promise( function ( resolve, reject ) {
  276. scope.parse( data, path, resolve, reject );
  277. } );
  278. }
  279. }
  280. /* GLTFREGISTRY */
  281. function GLTFRegistry() {
  282. let objects = {};
  283. return {
  284. get: function ( key ) {
  285. return objects[ key ];
  286. },
  287. add: function ( key, object ) {
  288. objects[ key ] = object;
  289. },
  290. remove: function ( key ) {
  291. delete objects[ key ];
  292. },
  293. removeAll: function () {
  294. objects = {};
  295. }
  296. };
  297. }
  298. /*********************************/
  299. /********** EXTENSIONS ***********/
  300. /*********************************/
  301. const EXTENSIONS = {
  302. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  303. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  304. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  305. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  306. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  307. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  308. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  309. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  310. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  311. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  312. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  313. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  314. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  315. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  316. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  317. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  318. EXT_MATERIALS_BUMP: 'EXT_materials_bump',
  319. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  320. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  321. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  322. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  323. };
  324. /**
  325. * Punctual Lights Extension
  326. *
  327. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  328. */
  329. class GLTFLightsExtension {
  330. constructor( parser ) {
  331. this.parser = parser;
  332. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  333. // Object3D instance caches
  334. this.cache = { refs: {}, uses: {} };
  335. }
  336. _markDefs() {
  337. const parser = this.parser;
  338. const nodeDefs = this.parser.json.nodes || [];
  339. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  340. const nodeDef = nodeDefs[ nodeIndex ];
  341. if ( nodeDef.extensions
  342. && nodeDef.extensions[ this.name ]
  343. && nodeDef.extensions[ this.name ].light !== undefined ) {
  344. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  345. }
  346. }
  347. }
  348. _loadLight( lightIndex ) {
  349. const parser = this.parser;
  350. const cacheKey = 'light:' + lightIndex;
  351. let dependency = parser.cache.get( cacheKey );
  352. if ( dependency ) return dependency;
  353. const json = parser.json;
  354. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  355. const lightDefs = extensions.lights || [];
  356. const lightDef = lightDefs[ lightIndex ];
  357. let lightNode;
  358. const color = new Color( 0xffffff );
  359. if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
  360. const range = lightDef.range !== undefined ? lightDef.range : 0;
  361. switch ( lightDef.type ) {
  362. case 'directional':
  363. lightNode = new DirectionalLight( color );
  364. lightNode.target.position.set( 0, 0, - 1 );
  365. lightNode.add( lightNode.target );
  366. break;
  367. case 'point':
  368. lightNode = new PointLight( color );
  369. lightNode.distance = range;
  370. break;
  371. case 'spot':
  372. lightNode = new SpotLight( color );
  373. lightNode.distance = range;
  374. // Handle spotlight properties.
  375. lightDef.spot = lightDef.spot || {};
  376. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  377. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  378. lightNode.angle = lightDef.spot.outerConeAngle;
  379. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  380. lightNode.target.position.set( 0, 0, - 1 );
  381. lightNode.add( lightNode.target );
  382. break;
  383. default:
  384. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  385. }
  386. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  387. // here, because node-level parsing will only override position if explicitly specified.
  388. lightNode.position.set( 0, 0, 0 );
  389. lightNode.decay = 2;
  390. assignExtrasToUserData( lightNode, lightDef );
  391. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  392. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  393. dependency = Promise.resolve( lightNode );
  394. parser.cache.add( cacheKey, dependency );
  395. return dependency;
  396. }
  397. getDependency( type, index ) {
  398. if ( type !== 'light' ) return;
  399. return this._loadLight( index );
  400. }
  401. createNodeAttachment( nodeIndex ) {
  402. const self = this;
  403. const parser = this.parser;
  404. const json = parser.json;
  405. const nodeDef = json.nodes[ nodeIndex ];
  406. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  407. const lightIndex = lightDef.light;
  408. if ( lightIndex === undefined ) return null;
  409. return this._loadLight( lightIndex ).then( function ( light ) {
  410. return parser._getNodeRef( self.cache, lightIndex, light );
  411. } );
  412. }
  413. }
  414. /**
  415. * Unlit Materials Extension
  416. *
  417. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  418. */
  419. class GLTFMaterialsUnlitExtension {
  420. constructor() {
  421. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  422. }
  423. getMaterialType() {
  424. return MeshBasicMaterial;
  425. }
  426. extendParams( materialParams, materialDef, parser ) {
  427. const pending = [];
  428. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  429. materialParams.opacity = 1.0;
  430. const metallicRoughness = materialDef.pbrMetallicRoughness;
  431. if ( metallicRoughness ) {
  432. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  433. const array = metallicRoughness.baseColorFactor;
  434. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  435. materialParams.opacity = array[ 3 ];
  436. }
  437. if ( metallicRoughness.baseColorTexture !== undefined ) {
  438. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  439. }
  440. }
  441. return Promise.all( pending );
  442. }
  443. }
  444. /**
  445. * Materials Emissive Strength Extension
  446. *
  447. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  448. */
  449. class GLTFMaterialsEmissiveStrengthExtension {
  450. constructor( parser ) {
  451. this.parser = parser;
  452. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  453. }
  454. extendMaterialParams( materialIndex, materialParams ) {
  455. const parser = this.parser;
  456. const materialDef = parser.json.materials[ materialIndex ];
  457. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  458. return Promise.resolve();
  459. }
  460. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  461. if ( emissiveStrength !== undefined ) {
  462. materialParams.emissiveIntensity = emissiveStrength;
  463. }
  464. return Promise.resolve();
  465. }
  466. }
  467. /**
  468. * Clearcoat Materials Extension
  469. *
  470. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  471. */
  472. class GLTFMaterialsClearcoatExtension {
  473. constructor( parser ) {
  474. this.parser = parser;
  475. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  476. }
  477. getMaterialType( materialIndex ) {
  478. const parser = this.parser;
  479. const materialDef = parser.json.materials[ materialIndex ];
  480. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  481. return MeshPhysicalMaterial;
  482. }
  483. extendMaterialParams( materialIndex, materialParams ) {
  484. const parser = this.parser;
  485. const materialDef = parser.json.materials[ materialIndex ];
  486. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  487. return Promise.resolve();
  488. }
  489. const pending = [];
  490. const extension = materialDef.extensions[ this.name ];
  491. if ( extension.clearcoatFactor !== undefined ) {
  492. materialParams.clearcoat = extension.clearcoatFactor;
  493. }
  494. if ( extension.clearcoatTexture !== undefined ) {
  495. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  496. }
  497. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  498. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  499. }
  500. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  501. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  502. }
  503. if ( extension.clearcoatNormalTexture !== undefined ) {
  504. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  505. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  506. const scale = extension.clearcoatNormalTexture.scale;
  507. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  508. }
  509. }
  510. return Promise.all( pending );
  511. }
  512. }
  513. /**
  514. * Iridescence Materials Extension
  515. *
  516. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  517. */
  518. class GLTFMaterialsIridescenceExtension {
  519. constructor( parser ) {
  520. this.parser = parser;
  521. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  522. }
  523. getMaterialType( materialIndex ) {
  524. const parser = this.parser;
  525. const materialDef = parser.json.materials[ materialIndex ];
  526. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  527. return MeshPhysicalMaterial;
  528. }
  529. extendMaterialParams( materialIndex, materialParams ) {
  530. const parser = this.parser;
  531. const materialDef = parser.json.materials[ materialIndex ];
  532. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  533. return Promise.resolve();
  534. }
  535. const pending = [];
  536. const extension = materialDef.extensions[ this.name ];
  537. if ( extension.iridescenceFactor !== undefined ) {
  538. materialParams.iridescence = extension.iridescenceFactor;
  539. }
  540. if ( extension.iridescenceTexture !== undefined ) {
  541. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  542. }
  543. if ( extension.iridescenceIor !== undefined ) {
  544. materialParams.iridescenceIOR = extension.iridescenceIor;
  545. }
  546. if ( materialParams.iridescenceThicknessRange === undefined ) {
  547. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  548. }
  549. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  550. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  551. }
  552. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  553. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  554. }
  555. if ( extension.iridescenceThicknessTexture !== undefined ) {
  556. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  557. }
  558. return Promise.all( pending );
  559. }
  560. }
  561. /**
  562. * Sheen Materials Extension
  563. *
  564. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  565. */
  566. class GLTFMaterialsSheenExtension {
  567. constructor( parser ) {
  568. this.parser = parser;
  569. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  570. }
  571. getMaterialType( materialIndex ) {
  572. const parser = this.parser;
  573. const materialDef = parser.json.materials[ materialIndex ];
  574. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  575. return MeshPhysicalMaterial;
  576. }
  577. extendMaterialParams( materialIndex, materialParams ) {
  578. const parser = this.parser;
  579. const materialDef = parser.json.materials[ materialIndex ];
  580. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  581. return Promise.resolve();
  582. }
  583. const pending = [];
  584. materialParams.sheenColor = new Color( 0, 0, 0 );
  585. materialParams.sheenRoughness = 0;
  586. materialParams.sheen = 1;
  587. const extension = materialDef.extensions[ this.name ];
  588. if ( extension.sheenColorFactor !== undefined ) {
  589. const colorFactor = extension.sheenColorFactor;
  590. materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
  591. }
  592. if ( extension.sheenRoughnessFactor !== undefined ) {
  593. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  594. }
  595. if ( extension.sheenColorTexture !== undefined ) {
  596. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  597. }
  598. if ( extension.sheenRoughnessTexture !== undefined ) {
  599. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  600. }
  601. return Promise.all( pending );
  602. }
  603. }
  604. /**
  605. * Transmission Materials Extension
  606. *
  607. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  608. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  609. */
  610. class GLTFMaterialsTransmissionExtension {
  611. constructor( parser ) {
  612. this.parser = parser;
  613. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  614. }
  615. getMaterialType( materialIndex ) {
  616. const parser = this.parser;
  617. const materialDef = parser.json.materials[ materialIndex ];
  618. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  619. return MeshPhysicalMaterial;
  620. }
  621. extendMaterialParams( materialIndex, materialParams ) {
  622. const parser = this.parser;
  623. const materialDef = parser.json.materials[ materialIndex ];
  624. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  625. return Promise.resolve();
  626. }
  627. const pending = [];
  628. const extension = materialDef.extensions[ this.name ];
  629. if ( extension.transmissionFactor !== undefined ) {
  630. materialParams.transmission = extension.transmissionFactor;
  631. }
  632. if ( extension.transmissionTexture !== undefined ) {
  633. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  634. }
  635. return Promise.all( pending );
  636. }
  637. }
  638. /**
  639. * Materials Volume Extension
  640. *
  641. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  642. */
  643. class GLTFMaterialsVolumeExtension {
  644. constructor( parser ) {
  645. this.parser = parser;
  646. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  647. }
  648. getMaterialType( materialIndex ) {
  649. const parser = this.parser;
  650. const materialDef = parser.json.materials[ materialIndex ];
  651. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  652. return MeshPhysicalMaterial;
  653. }
  654. extendMaterialParams( materialIndex, materialParams ) {
  655. const parser = this.parser;
  656. const materialDef = parser.json.materials[ materialIndex ];
  657. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  658. return Promise.resolve();
  659. }
  660. const pending = [];
  661. const extension = materialDef.extensions[ this.name ];
  662. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  663. if ( extension.thicknessTexture !== undefined ) {
  664. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  665. }
  666. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  667. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  668. materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  669. return Promise.all( pending );
  670. }
  671. }
  672. /**
  673. * Materials ior Extension
  674. *
  675. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  676. */
  677. class GLTFMaterialsIorExtension {
  678. constructor( parser ) {
  679. this.parser = parser;
  680. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  681. }
  682. getMaterialType( materialIndex ) {
  683. const parser = this.parser;
  684. const materialDef = parser.json.materials[ materialIndex ];
  685. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  686. return MeshPhysicalMaterial;
  687. }
  688. extendMaterialParams( materialIndex, materialParams ) {
  689. const parser = this.parser;
  690. const materialDef = parser.json.materials[ materialIndex ];
  691. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  692. return Promise.resolve();
  693. }
  694. const extension = materialDef.extensions[ this.name ];
  695. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  696. return Promise.resolve();
  697. }
  698. }
  699. /**
  700. * Materials specular Extension
  701. *
  702. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  703. */
  704. class GLTFMaterialsSpecularExtension {
  705. constructor( parser ) {
  706. this.parser = parser;
  707. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  708. }
  709. getMaterialType( materialIndex ) {
  710. const parser = this.parser;
  711. const materialDef = parser.json.materials[ materialIndex ];
  712. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  713. return MeshPhysicalMaterial;
  714. }
  715. extendMaterialParams( materialIndex, materialParams ) {
  716. const parser = this.parser;
  717. const materialDef = parser.json.materials[ materialIndex ];
  718. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  719. return Promise.resolve();
  720. }
  721. const pending = [];
  722. const extension = materialDef.extensions[ this.name ];
  723. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  724. if ( extension.specularTexture !== undefined ) {
  725. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  726. }
  727. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  728. materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  729. if ( extension.specularColorTexture !== undefined ) {
  730. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  731. }
  732. return Promise.all( pending );
  733. }
  734. }
  735. /**
  736. * Materials bump Extension
  737. *
  738. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
  739. */
  740. class GLTFMaterialsBumpExtension {
  741. constructor( parser ) {
  742. this.parser = parser;
  743. this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
  744. }
  745. getMaterialType( materialIndex ) {
  746. const parser = this.parser;
  747. const materialDef = parser.json.materials[ materialIndex ];
  748. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  749. return MeshPhysicalMaterial;
  750. }
  751. extendMaterialParams( materialIndex, materialParams ) {
  752. const parser = this.parser;
  753. const materialDef = parser.json.materials[ materialIndex ];
  754. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  755. return Promise.resolve();
  756. }
  757. const pending = [];
  758. const extension = materialDef.extensions[ this.name ];
  759. materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0;
  760. if ( extension.bumpTexture !== undefined ) {
  761. pending.push( parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) );
  762. }
  763. return Promise.all( pending );
  764. }
  765. }
  766. /**
  767. * Materials anisotropy Extension
  768. *
  769. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  770. */
  771. class GLTFMaterialsAnisotropyExtension {
  772. constructor( parser ) {
  773. this.parser = parser;
  774. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  775. }
  776. getMaterialType( materialIndex ) {
  777. const parser = this.parser;
  778. const materialDef = parser.json.materials[ materialIndex ];
  779. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  780. return MeshPhysicalMaterial;
  781. }
  782. extendMaterialParams( materialIndex, materialParams ) {
  783. const parser = this.parser;
  784. const materialDef = parser.json.materials[ materialIndex ];
  785. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  786. return Promise.resolve();
  787. }
  788. const pending = [];
  789. const extension = materialDef.extensions[ this.name ];
  790. if ( extension.anisotropyStrength !== undefined ) {
  791. materialParams.anisotropy = extension.anisotropyStrength;
  792. }
  793. if ( extension.anisotropyRotation !== undefined ) {
  794. materialParams.anisotropyRotation = extension.anisotropyRotation;
  795. }
  796. if ( extension.anisotropyTexture !== undefined ) {
  797. pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  798. }
  799. return Promise.all( pending );
  800. }
  801. }
  802. /**
  803. * BasisU Texture Extension
  804. *
  805. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  806. */
  807. class GLTFTextureBasisUExtension {
  808. constructor( parser ) {
  809. this.parser = parser;
  810. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  811. }
  812. loadTexture( textureIndex ) {
  813. const parser = this.parser;
  814. const json = parser.json;
  815. const textureDef = json.textures[ textureIndex ];
  816. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  817. return null;
  818. }
  819. const extension = textureDef.extensions[ this.name ];
  820. const loader = parser.options.ktx2Loader;
  821. if ( ! loader ) {
  822. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  823. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  824. } else {
  825. // Assumes that the extension is optional and that a fallback texture is present
  826. return null;
  827. }
  828. }
  829. return parser.loadTextureImage( textureIndex, extension.source, loader );
  830. }
  831. }
  832. /**
  833. * WebP Texture Extension
  834. *
  835. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  836. */
  837. class GLTFTextureWebPExtension {
  838. constructor( parser ) {
  839. this.parser = parser;
  840. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  841. this.isSupported = null;
  842. }
  843. loadTexture( textureIndex ) {
  844. const name = this.name;
  845. const parser = this.parser;
  846. const json = parser.json;
  847. const textureDef = json.textures[ textureIndex ];
  848. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  849. return null;
  850. }
  851. const extension = textureDef.extensions[ name ];
  852. const source = json.images[ extension.source ];
  853. let loader = parser.textureLoader;
  854. if ( source.uri ) {
  855. const handler = parser.options.manager.getHandler( source.uri );
  856. if ( handler !== null ) loader = handler;
  857. }
  858. return this.detectSupport().then( function ( isSupported ) {
  859. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  860. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  861. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  862. }
  863. // Fall back to PNG or JPEG.
  864. return parser.loadTexture( textureIndex );
  865. } );
  866. }
  867. detectSupport() {
  868. if ( ! this.isSupported ) {
  869. this.isSupported = new Promise( function ( resolve ) {
  870. const image = new Image();
  871. // Lossy test image. Support for lossy images doesn't guarantee support for all
  872. // WebP images, unfortunately.
  873. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  874. image.onload = image.onerror = function () {
  875. resolve( image.height === 1 );
  876. };
  877. } );
  878. }
  879. return this.isSupported;
  880. }
  881. }
  882. /**
  883. * AVIF Texture Extension
  884. *
  885. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  886. */
  887. class GLTFTextureAVIFExtension {
  888. constructor( parser ) {
  889. this.parser = parser;
  890. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  891. this.isSupported = null;
  892. }
  893. loadTexture( textureIndex ) {
  894. const name = this.name;
  895. const parser = this.parser;
  896. const json = parser.json;
  897. const textureDef = json.textures[ textureIndex ];
  898. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  899. return null;
  900. }
  901. const extension = textureDef.extensions[ name ];
  902. const source = json.images[ extension.source ];
  903. let loader = parser.textureLoader;
  904. if ( source.uri ) {
  905. const handler = parser.options.manager.getHandler( source.uri );
  906. if ( handler !== null ) loader = handler;
  907. }
  908. return this.detectSupport().then( function ( isSupported ) {
  909. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  910. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  911. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  912. }
  913. // Fall back to PNG or JPEG.
  914. return parser.loadTexture( textureIndex );
  915. } );
  916. }
  917. detectSupport() {
  918. if ( ! this.isSupported ) {
  919. this.isSupported = new Promise( function ( resolve ) {
  920. const image = new Image();
  921. // Lossy test image.
  922. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  923. image.onload = image.onerror = function () {
  924. resolve( image.height === 1 );
  925. };
  926. } );
  927. }
  928. return this.isSupported;
  929. }
  930. }
  931. /**
  932. * meshopt BufferView Compression Extension
  933. *
  934. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  935. */
  936. class GLTFMeshoptCompression {
  937. constructor( parser ) {
  938. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  939. this.parser = parser;
  940. }
  941. loadBufferView( index ) {
  942. const json = this.parser.json;
  943. const bufferView = json.bufferViews[ index ];
  944. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  945. const extensionDef = bufferView.extensions[ this.name ];
  946. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  947. const decoder = this.parser.options.meshoptDecoder;
  948. if ( ! decoder || ! decoder.supported ) {
  949. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  950. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  951. } else {
  952. // Assumes that the extension is optional and that fallback buffer data is present
  953. return null;
  954. }
  955. }
  956. return buffer.then( function ( res ) {
  957. const byteOffset = extensionDef.byteOffset || 0;
  958. const byteLength = extensionDef.byteLength || 0;
  959. const count = extensionDef.count;
  960. const stride = extensionDef.byteStride;
  961. const source = new Uint8Array( res, byteOffset, byteLength );
  962. if ( decoder.decodeGltfBufferAsync ) {
  963. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  964. return res.buffer;
  965. } );
  966. } else {
  967. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  968. return decoder.ready.then( function () {
  969. const result = new ArrayBuffer( count * stride );
  970. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  971. return result;
  972. } );
  973. }
  974. } );
  975. } else {
  976. return null;
  977. }
  978. }
  979. }
  980. /**
  981. * GPU Instancing Extension
  982. *
  983. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  984. *
  985. */
  986. class GLTFMeshGpuInstancing {
  987. constructor( parser ) {
  988. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  989. this.parser = parser;
  990. }
  991. createNodeMesh( nodeIndex ) {
  992. const json = this.parser.json;
  993. const nodeDef = json.nodes[ nodeIndex ];
  994. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  995. nodeDef.mesh === undefined ) {
  996. return null;
  997. }
  998. const meshDef = json.meshes[ nodeDef.mesh ];
  999. // No Points or Lines + Instancing support yet
  1000. for ( const primitive of meshDef.primitives ) {
  1001. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  1002. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  1003. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  1004. primitive.mode !== undefined ) {
  1005. return null;
  1006. }
  1007. }
  1008. const extensionDef = nodeDef.extensions[ this.name ];
  1009. const attributesDef = extensionDef.attributes;
  1010. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  1011. const pending = [];
  1012. const attributes = {};
  1013. for ( const key in attributesDef ) {
  1014. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  1015. attributes[ key ] = accessor;
  1016. return attributes[ key ];
  1017. } ) );
  1018. }
  1019. if ( pending.length < 1 ) {
  1020. return null;
  1021. }
  1022. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  1023. return Promise.all( pending ).then( results => {
  1024. const nodeObject = results.pop();
  1025. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  1026. const count = results[ 0 ].count; // All attribute counts should be same
  1027. const instancedMeshes = [];
  1028. for ( const mesh of meshes ) {
  1029. // Temporal variables
  1030. const m = new Matrix4();
  1031. const p = new Vector3();
  1032. const q = new Quaternion();
  1033. const s = new Vector3( 1, 1, 1 );
  1034. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  1035. for ( let i = 0; i < count; i ++ ) {
  1036. if ( attributes.TRANSLATION ) {
  1037. p.fromBufferAttribute( attributes.TRANSLATION, i );
  1038. }
  1039. if ( attributes.ROTATION ) {
  1040. q.fromBufferAttribute( attributes.ROTATION, i );
  1041. }
  1042. if ( attributes.SCALE ) {
  1043. s.fromBufferAttribute( attributes.SCALE, i );
  1044. }
  1045. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1046. }
  1047. // Add instance attributes to the geometry, excluding TRS.
  1048. for ( const attributeName in attributes ) {
  1049. if ( attributeName === '_COLOR_0' ) {
  1050. const attr = attributes[ attributeName ];
  1051. instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
  1052. } else if ( attributeName !== 'TRANSLATION' &&
  1053. attributeName !== 'ROTATION' &&
  1054. attributeName !== 'SCALE' ) {
  1055. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1056. }
  1057. }
  1058. // Just in case
  1059. Object3D.prototype.copy.call( instancedMesh, mesh );
  1060. this.parser.assignFinalMaterial( instancedMesh );
  1061. instancedMeshes.push( instancedMesh );
  1062. }
  1063. if ( nodeObject.isGroup ) {
  1064. nodeObject.clear();
  1065. nodeObject.add( ... instancedMeshes );
  1066. return nodeObject;
  1067. }
  1068. return instancedMeshes[ 0 ];
  1069. } );
  1070. }
  1071. }
  1072. /* BINARY EXTENSION */
  1073. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1074. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1075. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1076. class GLTFBinaryExtension {
  1077. constructor( data ) {
  1078. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1079. this.content = null;
  1080. this.body = null;
  1081. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1082. const textDecoder = new TextDecoder();
  1083. this.header = {
  1084. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1085. version: headerView.getUint32( 4, true ),
  1086. length: headerView.getUint32( 8, true )
  1087. };
  1088. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1089. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1090. } else if ( this.header.version < 2.0 ) {
  1091. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1092. }
  1093. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1094. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1095. let chunkIndex = 0;
  1096. while ( chunkIndex < chunkContentsLength ) {
  1097. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1098. chunkIndex += 4;
  1099. const chunkType = chunkView.getUint32( chunkIndex, true );
  1100. chunkIndex += 4;
  1101. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1102. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1103. this.content = textDecoder.decode( contentArray );
  1104. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1105. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1106. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1107. }
  1108. // Clients must ignore chunks with unknown types.
  1109. chunkIndex += chunkLength;
  1110. }
  1111. if ( this.content === null ) {
  1112. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1113. }
  1114. }
  1115. }
  1116. /**
  1117. * DRACO Mesh Compression Extension
  1118. *
  1119. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1120. */
  1121. class GLTFDracoMeshCompressionExtension {
  1122. constructor( json, dracoLoader ) {
  1123. if ( ! dracoLoader ) {
  1124. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1125. }
  1126. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1127. this.json = json;
  1128. this.dracoLoader = dracoLoader;
  1129. this.dracoLoader.preload();
  1130. }
  1131. decodePrimitive( primitive, parser ) {
  1132. const json = this.json;
  1133. const dracoLoader = this.dracoLoader;
  1134. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1135. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1136. const threeAttributeMap = {};
  1137. const attributeNormalizedMap = {};
  1138. const attributeTypeMap = {};
  1139. for ( const attributeName in gltfAttributeMap ) {
  1140. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1141. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1142. }
  1143. for ( const attributeName in primitive.attributes ) {
  1144. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1145. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1146. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1147. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1148. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1149. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1150. }
  1151. }
  1152. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1153. return new Promise( function ( resolve, reject ) {
  1154. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1155. for ( const attributeName in geometry.attributes ) {
  1156. const attribute = geometry.attributes[ attributeName ];
  1157. const normalized = attributeNormalizedMap[ attributeName ];
  1158. if ( normalized !== undefined ) attribute.normalized = normalized;
  1159. }
  1160. resolve( geometry );
  1161. }, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject );
  1162. } );
  1163. } );
  1164. }
  1165. }
  1166. /**
  1167. * Texture Transform Extension
  1168. *
  1169. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1170. */
  1171. class GLTFTextureTransformExtension {
  1172. constructor() {
  1173. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1174. }
  1175. extendTexture( texture, transform ) {
  1176. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1177. && transform.offset === undefined
  1178. && transform.rotation === undefined
  1179. && transform.scale === undefined ) {
  1180. // See https://github.com/mrdoob/three.js/issues/21819.
  1181. return texture;
  1182. }
  1183. texture = texture.clone();
  1184. if ( transform.texCoord !== undefined ) {
  1185. texture.channel = transform.texCoord;
  1186. }
  1187. if ( transform.offset !== undefined ) {
  1188. texture.offset.fromArray( transform.offset );
  1189. }
  1190. if ( transform.rotation !== undefined ) {
  1191. texture.rotation = transform.rotation;
  1192. }
  1193. if ( transform.scale !== undefined ) {
  1194. texture.repeat.fromArray( transform.scale );
  1195. }
  1196. texture.needsUpdate = true;
  1197. return texture;
  1198. }
  1199. }
  1200. /**
  1201. * Mesh Quantization Extension
  1202. *
  1203. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1204. */
  1205. class GLTFMeshQuantizationExtension {
  1206. constructor() {
  1207. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1208. }
  1209. }
  1210. /*********************************/
  1211. /********** INTERPOLATION ********/
  1212. /*********************************/
  1213. // Spline Interpolation
  1214. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1215. class GLTFCubicSplineInterpolant extends Interpolant {
  1216. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1217. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1218. }
  1219. copySampleValue_( index ) {
  1220. // Copies a sample value to the result buffer. See description of glTF
  1221. // CUBICSPLINE values layout in interpolate_() function below.
  1222. const result = this.resultBuffer,
  1223. values = this.sampleValues,
  1224. valueSize = this.valueSize,
  1225. offset = index * valueSize * 3 + valueSize;
  1226. for ( let i = 0; i !== valueSize; i ++ ) {
  1227. result[ i ] = values[ offset + i ];
  1228. }
  1229. return result;
  1230. }
  1231. interpolate_( i1, t0, t, t1 ) {
  1232. const result = this.resultBuffer;
  1233. const values = this.sampleValues;
  1234. const stride = this.valueSize;
  1235. const stride2 = stride * 2;
  1236. const stride3 = stride * 3;
  1237. const td = t1 - t0;
  1238. const p = ( t - t0 ) / td;
  1239. const pp = p * p;
  1240. const ppp = pp * p;
  1241. const offset1 = i1 * stride3;
  1242. const offset0 = offset1 - stride3;
  1243. const s2 = - 2 * ppp + 3 * pp;
  1244. const s3 = ppp - pp;
  1245. const s0 = 1 - s2;
  1246. const s1 = s3 - pp + p;
  1247. // Layout of keyframe output values for CUBICSPLINE animations:
  1248. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1249. for ( let i = 0; i !== stride; i ++ ) {
  1250. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1251. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1252. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1253. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1254. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1255. }
  1256. return result;
  1257. }
  1258. }
  1259. const _q = new Quaternion();
  1260. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1261. interpolate_( i1, t0, t, t1 ) {
  1262. const result = super.interpolate_( i1, t0, t, t1 );
  1263. _q.fromArray( result ).normalize().toArray( result );
  1264. return result;
  1265. }
  1266. }
  1267. /*********************************/
  1268. /********** INTERNALS ************/
  1269. /*********************************/
  1270. /* CONSTANTS */
  1271. const WEBGL_CONSTANTS = {
  1272. FLOAT: 5126,
  1273. //FLOAT_MAT2: 35674,
  1274. FLOAT_MAT3: 35675,
  1275. FLOAT_MAT4: 35676,
  1276. FLOAT_VEC2: 35664,
  1277. FLOAT_VEC3: 35665,
  1278. FLOAT_VEC4: 35666,
  1279. LINEAR: 9729,
  1280. REPEAT: 10497,
  1281. SAMPLER_2D: 35678,
  1282. POINTS: 0,
  1283. LINES: 1,
  1284. LINE_LOOP: 2,
  1285. LINE_STRIP: 3,
  1286. TRIANGLES: 4,
  1287. TRIANGLE_STRIP: 5,
  1288. TRIANGLE_FAN: 6,
  1289. UNSIGNED_BYTE: 5121,
  1290. UNSIGNED_SHORT: 5123
  1291. };
  1292. const WEBGL_COMPONENT_TYPES = {
  1293. 5120: Int8Array,
  1294. 5121: Uint8Array,
  1295. 5122: Int16Array,
  1296. 5123: Uint16Array,
  1297. 5125: Uint32Array,
  1298. 5126: Float32Array
  1299. };
  1300. const WEBGL_FILTERS = {
  1301. 9728: NearestFilter,
  1302. 9729: LinearFilter,
  1303. 9984: NearestMipmapNearestFilter,
  1304. 9985: LinearMipmapNearestFilter,
  1305. 9986: NearestMipmapLinearFilter,
  1306. 9987: LinearMipmapLinearFilter
  1307. };
  1308. const WEBGL_WRAPPINGS = {
  1309. 33071: ClampToEdgeWrapping,
  1310. 33648: MirroredRepeatWrapping,
  1311. 10497: RepeatWrapping
  1312. };
  1313. const WEBGL_TYPE_SIZES = {
  1314. 'SCALAR': 1,
  1315. 'VEC2': 2,
  1316. 'VEC3': 3,
  1317. 'VEC4': 4,
  1318. 'MAT2': 4,
  1319. 'MAT3': 9,
  1320. 'MAT4': 16
  1321. };
  1322. const ATTRIBUTES = {
  1323. POSITION: 'position',
  1324. NORMAL: 'normal',
  1325. TANGENT: 'tangent',
  1326. TEXCOORD_0: 'uv',
  1327. TEXCOORD_1: 'uv1',
  1328. TEXCOORD_2: 'uv2',
  1329. TEXCOORD_3: 'uv3',
  1330. COLOR_0: 'color',
  1331. WEIGHTS_0: 'skinWeight',
  1332. JOINTS_0: 'skinIndex',
  1333. };
  1334. const PATH_PROPERTIES = {
  1335. scale: 'scale',
  1336. translation: 'position',
  1337. rotation: 'quaternion',
  1338. weights: 'morphTargetInfluences'
  1339. };
  1340. const INTERPOLATION = {
  1341. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1342. // keyframe track will be initialized with a default interpolation type, then modified.
  1343. LINEAR: InterpolateLinear,
  1344. STEP: InterpolateDiscrete
  1345. };
  1346. const ALPHA_MODES = {
  1347. OPAQUE: 'OPAQUE',
  1348. MASK: 'MASK',
  1349. BLEND: 'BLEND'
  1350. };
  1351. /**
  1352. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1353. */
  1354. function createDefaultMaterial( cache ) {
  1355. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1356. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1357. color: 0xFFFFFF,
  1358. emissive: 0x000000,
  1359. metalness: 1,
  1360. roughness: 1,
  1361. transparent: false,
  1362. depthTest: true,
  1363. side: FrontSide
  1364. } );
  1365. }
  1366. return cache[ 'DefaultMaterial' ];
  1367. }
  1368. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1369. // Add unknown glTF extensions to an object's userData.
  1370. for ( const name in objectDef.extensions ) {
  1371. if ( knownExtensions[ name ] === undefined ) {
  1372. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1373. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1374. }
  1375. }
  1376. }
  1377. /**
  1378. * @param {Object3D|Material|BufferGeometry} object
  1379. * @param {GLTF.definition} gltfDef
  1380. */
  1381. function assignExtrasToUserData( object, gltfDef ) {
  1382. if ( gltfDef.extras !== undefined ) {
  1383. if ( typeof gltfDef.extras === 'object' ) {
  1384. Object.assign( object.userData, gltfDef.extras );
  1385. } else {
  1386. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1387. }
  1388. }
  1389. }
  1390. /**
  1391. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1392. *
  1393. * @param {BufferGeometry} geometry
  1394. * @param {Array<GLTF.Target>} targets
  1395. * @param {GLTFParser} parser
  1396. * @return {Promise<BufferGeometry>}
  1397. */
  1398. function addMorphTargets( geometry, targets, parser ) {
  1399. let hasMorphPosition = false;
  1400. let hasMorphNormal = false;
  1401. let hasMorphColor = false;
  1402. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1403. const target = targets[ i ];
  1404. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1405. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1406. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1407. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1408. }
  1409. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1410. const pendingPositionAccessors = [];
  1411. const pendingNormalAccessors = [];
  1412. const pendingColorAccessors = [];
  1413. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1414. const target = targets[ i ];
  1415. if ( hasMorphPosition ) {
  1416. const pendingAccessor = target.POSITION !== undefined
  1417. ? parser.getDependency( 'accessor', target.POSITION )
  1418. : geometry.attributes.position;
  1419. pendingPositionAccessors.push( pendingAccessor );
  1420. }
  1421. if ( hasMorphNormal ) {
  1422. const pendingAccessor = target.NORMAL !== undefined
  1423. ? parser.getDependency( 'accessor', target.NORMAL )
  1424. : geometry.attributes.normal;
  1425. pendingNormalAccessors.push( pendingAccessor );
  1426. }
  1427. if ( hasMorphColor ) {
  1428. const pendingAccessor = target.COLOR_0 !== undefined
  1429. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1430. : geometry.attributes.color;
  1431. pendingColorAccessors.push( pendingAccessor );
  1432. }
  1433. }
  1434. return Promise.all( [
  1435. Promise.all( pendingPositionAccessors ),
  1436. Promise.all( pendingNormalAccessors ),
  1437. Promise.all( pendingColorAccessors )
  1438. ] ).then( function ( accessors ) {
  1439. const morphPositions = accessors[ 0 ];
  1440. const morphNormals = accessors[ 1 ];
  1441. const morphColors = accessors[ 2 ];
  1442. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1443. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1444. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1445. geometry.morphTargetsRelative = true;
  1446. return geometry;
  1447. } );
  1448. }
  1449. /**
  1450. * @param {Mesh} mesh
  1451. * @param {GLTF.Mesh} meshDef
  1452. */
  1453. function updateMorphTargets( mesh, meshDef ) {
  1454. mesh.updateMorphTargets();
  1455. if ( meshDef.weights !== undefined ) {
  1456. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1457. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1458. }
  1459. }
  1460. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1461. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1462. const targetNames = meshDef.extras.targetNames;
  1463. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1464. mesh.morphTargetDictionary = {};
  1465. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1466. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1467. }
  1468. } else {
  1469. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1470. }
  1471. }
  1472. }
  1473. function createPrimitiveKey( primitiveDef ) {
  1474. let geometryKey;
  1475. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1476. if ( dracoExtension ) {
  1477. geometryKey = 'draco:' + dracoExtension.bufferView
  1478. + ':' + dracoExtension.indices
  1479. + ':' + createAttributesKey( dracoExtension.attributes );
  1480. } else {
  1481. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1482. }
  1483. if ( primitiveDef.targets !== undefined ) {
  1484. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1485. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1486. }
  1487. }
  1488. return geometryKey;
  1489. }
  1490. function createAttributesKey( attributes ) {
  1491. let attributesKey = '';
  1492. const keys = Object.keys( attributes ).sort();
  1493. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1494. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1495. }
  1496. return attributesKey;
  1497. }
  1498. function getNormalizedComponentScale( constructor ) {
  1499. // Reference:
  1500. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1501. switch ( constructor ) {
  1502. case Int8Array:
  1503. return 1 / 127;
  1504. case Uint8Array:
  1505. return 1 / 255;
  1506. case Int16Array:
  1507. return 1 / 32767;
  1508. case Uint16Array:
  1509. return 1 / 65535;
  1510. default:
  1511. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1512. }
  1513. }
  1514. function getImageURIMimeType( uri ) {
  1515. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1516. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1517. return 'image/png';
  1518. }
  1519. const _identityMatrix = new Matrix4();
  1520. /* GLTF PARSER */
  1521. class GLTFParser {
  1522. constructor( json = {}, options = {} ) {
  1523. this.json = json;
  1524. this.extensions = {};
  1525. this.plugins = {};
  1526. this.options = options;
  1527. // loader object cache
  1528. this.cache = new GLTFRegistry();
  1529. // associations between Three.js objects and glTF elements
  1530. this.associations = new Map();
  1531. // BufferGeometry caching
  1532. this.primitiveCache = {};
  1533. // Node cache
  1534. this.nodeCache = {};
  1535. // Object3D instance caches
  1536. this.meshCache = { refs: {}, uses: {} };
  1537. this.cameraCache = { refs: {}, uses: {} };
  1538. this.lightCache = { refs: {}, uses: {} };
  1539. this.sourceCache = {};
  1540. this.textureCache = {};
  1541. // Track node names, to ensure no duplicates
  1542. this.nodeNamesUsed = {};
  1543. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1544. // expensive work of uploading a texture to the GPU off the main thread.
  1545. let isSafari = false;
  1546. let isFirefox = false;
  1547. let firefoxVersion = - 1;
  1548. if ( typeof navigator !== 'undefined' ) {
  1549. isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1550. isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1551. firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1552. }
  1553. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1554. this.textureLoader = new TextureLoader( this.options.manager );
  1555. } else {
  1556. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1557. }
  1558. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1559. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1560. this.fileLoader = new FileLoader( this.options.manager );
  1561. this.fileLoader.setResponseType( 'arraybuffer' );
  1562. if ( this.options.crossOrigin === 'use-credentials' ) {
  1563. this.fileLoader.setWithCredentials( true );
  1564. }
  1565. }
  1566. setExtensions( extensions ) {
  1567. this.extensions = extensions;
  1568. }
  1569. setPlugins( plugins ) {
  1570. this.plugins = plugins;
  1571. }
  1572. parse( onLoad, onError ) {
  1573. const parser = this;
  1574. const json = this.json;
  1575. const extensions = this.extensions;
  1576. // Clear the loader cache
  1577. this.cache.removeAll();
  1578. this.nodeCache = {};
  1579. // Mark the special nodes/meshes in json for efficient parse
  1580. this._invokeAll( function ( ext ) {
  1581. return ext._markDefs && ext._markDefs();
  1582. } );
  1583. Promise.all( this._invokeAll( function ( ext ) {
  1584. return ext.beforeRoot && ext.beforeRoot();
  1585. } ) ).then( function () {
  1586. return Promise.all( [
  1587. parser.getDependencies( 'scene' ),
  1588. parser.getDependencies( 'animation' ),
  1589. parser.getDependencies( 'camera' ),
  1590. ] );
  1591. } ).then( function ( dependencies ) {
  1592. const result = {
  1593. scene: dependencies[ 0 ][ json.scene || 0 ],
  1594. scenes: dependencies[ 0 ],
  1595. animations: dependencies[ 1 ],
  1596. cameras: dependencies[ 2 ],
  1597. asset: json.asset,
  1598. parser: parser,
  1599. userData: {}
  1600. };
  1601. addUnknownExtensionsToUserData( extensions, result, json );
  1602. assignExtrasToUserData( result, json );
  1603. return Promise.all( parser._invokeAll( function ( ext ) {
  1604. return ext.afterRoot && ext.afterRoot( result );
  1605. } ) ).then( function () {
  1606. onLoad( result );
  1607. } );
  1608. } ).catch( onError );
  1609. }
  1610. /**
  1611. * Marks the special nodes/meshes in json for efficient parse.
  1612. */
  1613. _markDefs() {
  1614. const nodeDefs = this.json.nodes || [];
  1615. const skinDefs = this.json.skins || [];
  1616. const meshDefs = this.json.meshes || [];
  1617. // Nothing in the node definition indicates whether it is a Bone or an
  1618. // Object3D. Use the skins' joint references to mark bones.
  1619. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1620. const joints = skinDefs[ skinIndex ].joints;
  1621. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1622. nodeDefs[ joints[ i ] ].isBone = true;
  1623. }
  1624. }
  1625. // Iterate over all nodes, marking references to shared resources,
  1626. // as well as skeleton joints.
  1627. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1628. const nodeDef = nodeDefs[ nodeIndex ];
  1629. if ( nodeDef.mesh !== undefined ) {
  1630. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1631. // Nothing in the mesh definition indicates whether it is
  1632. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1633. // to mark SkinnedMesh if node has skin.
  1634. if ( nodeDef.skin !== undefined ) {
  1635. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1636. }
  1637. }
  1638. if ( nodeDef.camera !== undefined ) {
  1639. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1640. }
  1641. }
  1642. }
  1643. /**
  1644. * Counts references to shared node / Object3D resources. These resources
  1645. * can be reused, or "instantiated", at multiple nodes in the scene
  1646. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1647. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1648. * Textures) can be reused directly and are not marked here.
  1649. *
  1650. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1651. */
  1652. _addNodeRef( cache, index ) {
  1653. if ( index === undefined ) return;
  1654. if ( cache.refs[ index ] === undefined ) {
  1655. cache.refs[ index ] = cache.uses[ index ] = 0;
  1656. }
  1657. cache.refs[ index ] ++;
  1658. }
  1659. /** Returns a reference to a shared resource, cloning it if necessary. */
  1660. _getNodeRef( cache, index, object ) {
  1661. if ( cache.refs[ index ] <= 1 ) return object;
  1662. const ref = object.clone();
  1663. // Propagates mappings to the cloned object, prevents mappings on the
  1664. // original object from being lost.
  1665. const updateMappings = ( original, clone ) => {
  1666. const mappings = this.associations.get( original );
  1667. if ( mappings != null ) {
  1668. this.associations.set( clone, mappings );
  1669. }
  1670. for ( const [ i, child ] of original.children.entries() ) {
  1671. updateMappings( child, clone.children[ i ] );
  1672. }
  1673. };
  1674. updateMappings( object, ref );
  1675. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1676. return ref;
  1677. }
  1678. _invokeOne( func ) {
  1679. const extensions = Object.values( this.plugins );
  1680. extensions.push( this );
  1681. for ( let i = 0; i < extensions.length; i ++ ) {
  1682. const result = func( extensions[ i ] );
  1683. if ( result ) return result;
  1684. }
  1685. return null;
  1686. }
  1687. _invokeAll( func ) {
  1688. const extensions = Object.values( this.plugins );
  1689. extensions.unshift( this );
  1690. const pending = [];
  1691. for ( let i = 0; i < extensions.length; i ++ ) {
  1692. const result = func( extensions[ i ] );
  1693. if ( result ) pending.push( result );
  1694. }
  1695. return pending;
  1696. }
  1697. /**
  1698. * Requests the specified dependency asynchronously, with caching.
  1699. * @param {string} type
  1700. * @param {number} index
  1701. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1702. */
  1703. getDependency( type, index ) {
  1704. const cacheKey = type + ':' + index;
  1705. let dependency = this.cache.get( cacheKey );
  1706. if ( ! dependency ) {
  1707. switch ( type ) {
  1708. case 'scene':
  1709. dependency = this.loadScene( index );
  1710. break;
  1711. case 'node':
  1712. dependency = this._invokeOne( function ( ext ) {
  1713. return ext.loadNode && ext.loadNode( index );
  1714. } );
  1715. break;
  1716. case 'mesh':
  1717. dependency = this._invokeOne( function ( ext ) {
  1718. return ext.loadMesh && ext.loadMesh( index );
  1719. } );
  1720. break;
  1721. case 'accessor':
  1722. dependency = this.loadAccessor( index );
  1723. break;
  1724. case 'bufferView':
  1725. dependency = this._invokeOne( function ( ext ) {
  1726. return ext.loadBufferView && ext.loadBufferView( index );
  1727. } );
  1728. break;
  1729. case 'buffer':
  1730. dependency = this.loadBuffer( index );
  1731. break;
  1732. case 'material':
  1733. dependency = this._invokeOne( function ( ext ) {
  1734. return ext.loadMaterial && ext.loadMaterial( index );
  1735. } );
  1736. break;
  1737. case 'texture':
  1738. dependency = this._invokeOne( function ( ext ) {
  1739. return ext.loadTexture && ext.loadTexture( index );
  1740. } );
  1741. break;
  1742. case 'skin':
  1743. dependency = this.loadSkin( index );
  1744. break;
  1745. case 'animation':
  1746. dependency = this._invokeOne( function ( ext ) {
  1747. return ext.loadAnimation && ext.loadAnimation( index );
  1748. } );
  1749. break;
  1750. case 'camera':
  1751. dependency = this.loadCamera( index );
  1752. break;
  1753. default:
  1754. dependency = this._invokeOne( function ( ext ) {
  1755. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1756. } );
  1757. if ( ! dependency ) {
  1758. throw new Error( 'Unknown type: ' + type );
  1759. }
  1760. break;
  1761. }
  1762. this.cache.add( cacheKey, dependency );
  1763. }
  1764. return dependency;
  1765. }
  1766. /**
  1767. * Requests all dependencies of the specified type asynchronously, with caching.
  1768. * @param {string} type
  1769. * @return {Promise<Array<Object>>}
  1770. */
  1771. getDependencies( type ) {
  1772. let dependencies = this.cache.get( type );
  1773. if ( ! dependencies ) {
  1774. const parser = this;
  1775. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1776. dependencies = Promise.all( defs.map( function ( def, index ) {
  1777. return parser.getDependency( type, index );
  1778. } ) );
  1779. this.cache.add( type, dependencies );
  1780. }
  1781. return dependencies;
  1782. }
  1783. /**
  1784. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1785. * @param {number} bufferIndex
  1786. * @return {Promise<ArrayBuffer>}
  1787. */
  1788. loadBuffer( bufferIndex ) {
  1789. const bufferDef = this.json.buffers[ bufferIndex ];
  1790. const loader = this.fileLoader;
  1791. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1792. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1793. }
  1794. // If present, GLB container is required to be the first buffer.
  1795. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1796. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1797. }
  1798. const options = this.options;
  1799. return new Promise( function ( resolve, reject ) {
  1800. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1801. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1802. } );
  1803. } );
  1804. }
  1805. /**
  1806. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1807. * @param {number} bufferViewIndex
  1808. * @return {Promise<ArrayBuffer>}
  1809. */
  1810. loadBufferView( bufferViewIndex ) {
  1811. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1812. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1813. const byteLength = bufferViewDef.byteLength || 0;
  1814. const byteOffset = bufferViewDef.byteOffset || 0;
  1815. return buffer.slice( byteOffset, byteOffset + byteLength );
  1816. } );
  1817. }
  1818. /**
  1819. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1820. * @param {number} accessorIndex
  1821. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1822. */
  1823. loadAccessor( accessorIndex ) {
  1824. const parser = this;
  1825. const json = this.json;
  1826. const accessorDef = this.json.accessors[ accessorIndex ];
  1827. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1828. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1829. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1830. const normalized = accessorDef.normalized === true;
  1831. const array = new TypedArray( accessorDef.count * itemSize );
  1832. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1833. }
  1834. const pendingBufferViews = [];
  1835. if ( accessorDef.bufferView !== undefined ) {
  1836. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1837. } else {
  1838. pendingBufferViews.push( null );
  1839. }
  1840. if ( accessorDef.sparse !== undefined ) {
  1841. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1842. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1843. }
  1844. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1845. const bufferView = bufferViews[ 0 ];
  1846. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1847. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1848. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1849. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1850. const itemBytes = elementBytes * itemSize;
  1851. const byteOffset = accessorDef.byteOffset || 0;
  1852. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1853. const normalized = accessorDef.normalized === true;
  1854. let array, bufferAttribute;
  1855. // The buffer is not interleaved if the stride is the item size in bytes.
  1856. if ( byteStride && byteStride !== itemBytes ) {
  1857. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1858. // This makes sure that IBA.count reflects accessor.count properly
  1859. const ibSlice = Math.floor( byteOffset / byteStride );
  1860. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1861. let ib = parser.cache.get( ibCacheKey );
  1862. if ( ! ib ) {
  1863. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1864. // Integer parameters to IB/IBA are in array elements, not bytes.
  1865. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1866. parser.cache.add( ibCacheKey, ib );
  1867. }
  1868. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1869. } else {
  1870. if ( bufferView === null ) {
  1871. array = new TypedArray( accessorDef.count * itemSize );
  1872. } else {
  1873. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1874. }
  1875. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1876. }
  1877. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1878. if ( accessorDef.sparse !== undefined ) {
  1879. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1880. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1881. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1882. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1883. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1884. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1885. if ( bufferView !== null ) {
  1886. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1887. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1888. }
  1889. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1890. const index = sparseIndices[ i ];
  1891. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1892. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1893. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1894. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1895. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1896. }
  1897. }
  1898. return bufferAttribute;
  1899. } );
  1900. }
  1901. /**
  1902. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1903. * @param {number} textureIndex
  1904. * @return {Promise<THREE.Texture|null>}
  1905. */
  1906. loadTexture( textureIndex ) {
  1907. const json = this.json;
  1908. const options = this.options;
  1909. const textureDef = json.textures[ textureIndex ];
  1910. const sourceIndex = textureDef.source;
  1911. const sourceDef = json.images[ sourceIndex ];
  1912. let loader = this.textureLoader;
  1913. if ( sourceDef.uri ) {
  1914. const handler = options.manager.getHandler( sourceDef.uri );
  1915. if ( handler !== null ) loader = handler;
  1916. }
  1917. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1918. }
  1919. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1920. const parser = this;
  1921. const json = this.json;
  1922. const textureDef = json.textures[ textureIndex ];
  1923. const sourceDef = json.images[ sourceIndex ];
  1924. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1925. if ( this.textureCache[ cacheKey ] ) {
  1926. // See https://github.com/mrdoob/three.js/issues/21559.
  1927. return this.textureCache[ cacheKey ];
  1928. }
  1929. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1930. texture.flipY = false;
  1931. texture.name = textureDef.name || sourceDef.name || '';
  1932. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1933. texture.name = sourceDef.uri;
  1934. }
  1935. const samplers = json.samplers || {};
  1936. const sampler = samplers[ textureDef.sampler ] || {};
  1937. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1938. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1939. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1940. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1941. parser.associations.set( texture, { textures: textureIndex } );
  1942. return texture;
  1943. } ).catch( function () {
  1944. return null;
  1945. } );
  1946. this.textureCache[ cacheKey ] = promise;
  1947. return promise;
  1948. }
  1949. loadImageSource( sourceIndex, loader ) {
  1950. const parser = this;
  1951. const json = this.json;
  1952. const options = this.options;
  1953. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1954. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1955. }
  1956. const sourceDef = json.images[ sourceIndex ];
  1957. const URL = self.URL || self.webkitURL;
  1958. let sourceURI = sourceDef.uri || '';
  1959. let isObjectURL = false;
  1960. if ( sourceDef.bufferView !== undefined ) {
  1961. // Load binary image data from bufferView, if provided.
  1962. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1963. isObjectURL = true;
  1964. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1965. sourceURI = URL.createObjectURL( blob );
  1966. return sourceURI;
  1967. } );
  1968. } else if ( sourceDef.uri === undefined ) {
  1969. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1970. }
  1971. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1972. return new Promise( function ( resolve, reject ) {
  1973. let onLoad = resolve;
  1974. if ( loader.isImageBitmapLoader === true ) {
  1975. onLoad = function ( imageBitmap ) {
  1976. const texture = new Texture( imageBitmap );
  1977. texture.needsUpdate = true;
  1978. resolve( texture );
  1979. };
  1980. }
  1981. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1982. } );
  1983. } ).then( function ( texture ) {
  1984. // Clean up resources and configure Texture.
  1985. if ( isObjectURL === true ) {
  1986. URL.revokeObjectURL( sourceURI );
  1987. }
  1988. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1989. return texture;
  1990. } ).catch( function ( error ) {
  1991. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1992. throw error;
  1993. } );
  1994. this.sourceCache[ sourceIndex ] = promise;
  1995. return promise;
  1996. }
  1997. /**
  1998. * Asynchronously assigns a texture to the given material parameters.
  1999. * @param {Object} materialParams
  2000. * @param {string} mapName
  2001. * @param {Object} mapDef
  2002. * @return {Promise<Texture>}
  2003. */
  2004. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  2005. const parser = this;
  2006. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2007. if ( ! texture ) return null;
  2008. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  2009. texture = texture.clone();
  2010. texture.channel = mapDef.texCoord;
  2011. }
  2012. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2013. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2014. if ( transform ) {
  2015. const gltfReference = parser.associations.get( texture );
  2016. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2017. parser.associations.set( texture, gltfReference );
  2018. }
  2019. }
  2020. if ( colorSpace !== undefined ) {
  2021. texture.colorSpace = colorSpace;
  2022. }
  2023. materialParams[ mapName ] = texture;
  2024. return texture;
  2025. } );
  2026. }
  2027. /**
  2028. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2029. * already has a material (generated from the glTF material options alone)
  2030. * but reuse of the same glTF material may require multiple threejs materials
  2031. * to accommodate different primitive types, defines, etc. New materials will
  2032. * be created if necessary, and reused from a cache.
  2033. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2034. */
  2035. assignFinalMaterial( mesh ) {
  2036. const geometry = mesh.geometry;
  2037. let material = mesh.material;
  2038. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2039. const useVertexColors = geometry.attributes.color !== undefined;
  2040. const useFlatShading = geometry.attributes.normal === undefined;
  2041. if ( mesh.isPoints ) {
  2042. const cacheKey = 'PointsMaterial:' + material.uuid;
  2043. let pointsMaterial = this.cache.get( cacheKey );
  2044. if ( ! pointsMaterial ) {
  2045. pointsMaterial = new PointsMaterial();
  2046. Material.prototype.copy.call( pointsMaterial, material );
  2047. pointsMaterial.color.copy( material.color );
  2048. pointsMaterial.map = material.map;
  2049. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2050. this.cache.add( cacheKey, pointsMaterial );
  2051. }
  2052. material = pointsMaterial;
  2053. } else if ( mesh.isLine ) {
  2054. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2055. let lineMaterial = this.cache.get( cacheKey );
  2056. if ( ! lineMaterial ) {
  2057. lineMaterial = new LineBasicMaterial();
  2058. Material.prototype.copy.call( lineMaterial, material );
  2059. lineMaterial.color.copy( material.color );
  2060. lineMaterial.map = material.map;
  2061. this.cache.add( cacheKey, lineMaterial );
  2062. }
  2063. material = lineMaterial;
  2064. }
  2065. // Clone the material if it will be modified
  2066. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2067. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2068. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2069. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2070. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2071. let cachedMaterial = this.cache.get( cacheKey );
  2072. if ( ! cachedMaterial ) {
  2073. cachedMaterial = material.clone();
  2074. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2075. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2076. if ( useDerivativeTangents ) {
  2077. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2078. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2079. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2080. }
  2081. this.cache.add( cacheKey, cachedMaterial );
  2082. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2083. }
  2084. material = cachedMaterial;
  2085. }
  2086. mesh.material = material;
  2087. }
  2088. getMaterialType( /* materialIndex */ ) {
  2089. return MeshStandardMaterial;
  2090. }
  2091. /**
  2092. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2093. * @param {number} materialIndex
  2094. * @return {Promise<Material>}
  2095. */
  2096. loadMaterial( materialIndex ) {
  2097. const parser = this;
  2098. const json = this.json;
  2099. const extensions = this.extensions;
  2100. const materialDef = json.materials[ materialIndex ];
  2101. let materialType;
  2102. const materialParams = {};
  2103. const materialExtensions = materialDef.extensions || {};
  2104. const pending = [];
  2105. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2106. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2107. materialType = kmuExtension.getMaterialType();
  2108. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2109. } else {
  2110. // Specification:
  2111. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2112. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2113. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2114. materialParams.opacity = 1.0;
  2115. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2116. const array = metallicRoughness.baseColorFactor;
  2117. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2118. materialParams.opacity = array[ 3 ];
  2119. }
  2120. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2121. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2122. }
  2123. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2124. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2125. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2126. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2127. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2128. }
  2129. materialType = this._invokeOne( function ( ext ) {
  2130. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2131. } );
  2132. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2133. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2134. } ) ) );
  2135. }
  2136. if ( materialDef.doubleSided === true ) {
  2137. materialParams.side = DoubleSide;
  2138. }
  2139. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2140. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2141. materialParams.transparent = true;
  2142. // See: https://github.com/mrdoob/three.js/issues/17706
  2143. materialParams.depthWrite = false;
  2144. } else {
  2145. materialParams.transparent = false;
  2146. if ( alphaMode === ALPHA_MODES.MASK ) {
  2147. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2148. }
  2149. }
  2150. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2151. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2152. materialParams.normalScale = new Vector2( 1, 1 );
  2153. if ( materialDef.normalTexture.scale !== undefined ) {
  2154. const scale = materialDef.normalTexture.scale;
  2155. materialParams.normalScale.set( scale, scale );
  2156. }
  2157. }
  2158. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2159. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2160. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2161. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2162. }
  2163. }
  2164. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2165. const emissiveFactor = materialDef.emissiveFactor;
  2166. materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
  2167. }
  2168. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2169. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2170. }
  2171. return Promise.all( pending ).then( function () {
  2172. const material = new materialType( materialParams );
  2173. if ( materialDef.name ) material.name = materialDef.name;
  2174. assignExtrasToUserData( material, materialDef );
  2175. parser.associations.set( material, { materials: materialIndex } );
  2176. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2177. return material;
  2178. } );
  2179. }
  2180. /** When Object3D instances are targeted by animation, they need unique names. */
  2181. createUniqueName( originalName ) {
  2182. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2183. if ( sanitizedName in this.nodeNamesUsed ) {
  2184. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2185. } else {
  2186. this.nodeNamesUsed[ sanitizedName ] = 0;
  2187. return sanitizedName;
  2188. }
  2189. }
  2190. /**
  2191. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2192. *
  2193. * Creates BufferGeometries from primitives.
  2194. *
  2195. * @param {Array<GLTF.Primitive>} primitives
  2196. * @return {Promise<Array<BufferGeometry>>}
  2197. */
  2198. loadGeometries( primitives ) {
  2199. const parser = this;
  2200. const extensions = this.extensions;
  2201. const cache = this.primitiveCache;
  2202. function createDracoPrimitive( primitive ) {
  2203. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2204. .decodePrimitive( primitive, parser )
  2205. .then( function ( geometry ) {
  2206. return addPrimitiveAttributes( geometry, primitive, parser );
  2207. } );
  2208. }
  2209. const pending = [];
  2210. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2211. const primitive = primitives[ i ];
  2212. const cacheKey = createPrimitiveKey( primitive );
  2213. // See if we've already created this geometry
  2214. const cached = cache[ cacheKey ];
  2215. if ( cached ) {
  2216. // Use the cached geometry if it exists
  2217. pending.push( cached.promise );
  2218. } else {
  2219. let geometryPromise;
  2220. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2221. // Use DRACO geometry if available
  2222. geometryPromise = createDracoPrimitive( primitive );
  2223. } else {
  2224. // Otherwise create a new geometry
  2225. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2226. }
  2227. // Cache this geometry
  2228. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2229. pending.push( geometryPromise );
  2230. }
  2231. }
  2232. return Promise.all( pending );
  2233. }
  2234. /**
  2235. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2236. * @param {number} meshIndex
  2237. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2238. */
  2239. loadMesh( meshIndex ) {
  2240. const parser = this;
  2241. const json = this.json;
  2242. const extensions = this.extensions;
  2243. const meshDef = json.meshes[ meshIndex ];
  2244. const primitives = meshDef.primitives;
  2245. const pending = [];
  2246. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2247. const material = primitives[ i ].material === undefined
  2248. ? createDefaultMaterial( this.cache )
  2249. : this.getDependency( 'material', primitives[ i ].material );
  2250. pending.push( material );
  2251. }
  2252. pending.push( parser.loadGeometries( primitives ) );
  2253. return Promise.all( pending ).then( function ( results ) {
  2254. const materials = results.slice( 0, results.length - 1 );
  2255. const geometries = results[ results.length - 1 ];
  2256. const meshes = [];
  2257. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2258. const geometry = geometries[ i ];
  2259. const primitive = primitives[ i ];
  2260. // 1. create Mesh
  2261. let mesh;
  2262. const material = materials[ i ];
  2263. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2264. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2265. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2266. primitive.mode === undefined ) {
  2267. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2268. mesh = meshDef.isSkinnedMesh === true
  2269. ? new SkinnedMesh( geometry, material )
  2270. : new Mesh( geometry, material );
  2271. if ( mesh.isSkinnedMesh === true ) {
  2272. // normalize skin weights to fix malformed assets (see #15319)
  2273. mesh.normalizeSkinWeights();
  2274. }
  2275. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2276. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2277. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2278. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2279. }
  2280. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2281. mesh = new LineSegments( geometry, material );
  2282. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2283. mesh = new Line( geometry, material );
  2284. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2285. mesh = new LineLoop( geometry, material );
  2286. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2287. mesh = new Points( geometry, material );
  2288. } else {
  2289. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2290. }
  2291. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2292. updateMorphTargets( mesh, meshDef );
  2293. }
  2294. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2295. assignExtrasToUserData( mesh, meshDef );
  2296. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2297. parser.assignFinalMaterial( mesh );
  2298. meshes.push( mesh );
  2299. }
  2300. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2301. parser.associations.set( meshes[ i ], {
  2302. meshes: meshIndex,
  2303. primitives: i
  2304. } );
  2305. }
  2306. if ( meshes.length === 1 ) {
  2307. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2308. return meshes[ 0 ];
  2309. }
  2310. const group = new Group();
  2311. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2312. parser.associations.set( group, { meshes: meshIndex } );
  2313. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2314. group.add( meshes[ i ] );
  2315. }
  2316. return group;
  2317. } );
  2318. }
  2319. /**
  2320. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2321. * @param {number} cameraIndex
  2322. * @return {Promise<THREE.Camera>}
  2323. */
  2324. loadCamera( cameraIndex ) {
  2325. let camera;
  2326. const cameraDef = this.json.cameras[ cameraIndex ];
  2327. const params = cameraDef[ cameraDef.type ];
  2328. if ( ! params ) {
  2329. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2330. return;
  2331. }
  2332. if ( cameraDef.type === 'perspective' ) {
  2333. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2334. } else if ( cameraDef.type === 'orthographic' ) {
  2335. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2336. }
  2337. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2338. assignExtrasToUserData( camera, cameraDef );
  2339. return Promise.resolve( camera );
  2340. }
  2341. /**
  2342. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2343. * @param {number} skinIndex
  2344. * @return {Promise<Skeleton>}
  2345. */
  2346. loadSkin( skinIndex ) {
  2347. const skinDef = this.json.skins[ skinIndex ];
  2348. const pending = [];
  2349. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2350. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2351. }
  2352. if ( skinDef.inverseBindMatrices !== undefined ) {
  2353. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2354. } else {
  2355. pending.push( null );
  2356. }
  2357. return Promise.all( pending ).then( function ( results ) {
  2358. const inverseBindMatrices = results.pop();
  2359. const jointNodes = results;
  2360. // Note that bones (joint nodes) may or may not be in the
  2361. // scene graph at this time.
  2362. const bones = [];
  2363. const boneInverses = [];
  2364. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2365. const jointNode = jointNodes[ i ];
  2366. if ( jointNode ) {
  2367. bones.push( jointNode );
  2368. const mat = new Matrix4();
  2369. if ( inverseBindMatrices !== null ) {
  2370. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2371. }
  2372. boneInverses.push( mat );
  2373. } else {
  2374. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2375. }
  2376. }
  2377. return new Skeleton( bones, boneInverses );
  2378. } );
  2379. }
  2380. /**
  2381. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2382. * @param {number} animationIndex
  2383. * @return {Promise<AnimationClip>}
  2384. */
  2385. loadAnimation( animationIndex ) {
  2386. const json = this.json;
  2387. const parser = this;
  2388. const animationDef = json.animations[ animationIndex ];
  2389. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2390. const pendingNodes = [];
  2391. const pendingInputAccessors = [];
  2392. const pendingOutputAccessors = [];
  2393. const pendingSamplers = [];
  2394. const pendingTargets = [];
  2395. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2396. const channel = animationDef.channels[ i ];
  2397. const sampler = animationDef.samplers[ channel.sampler ];
  2398. const target = channel.target;
  2399. const name = target.node;
  2400. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2401. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2402. if ( target.node === undefined ) continue;
  2403. pendingNodes.push( this.getDependency( 'node', name ) );
  2404. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2405. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2406. pendingSamplers.push( sampler );
  2407. pendingTargets.push( target );
  2408. }
  2409. return Promise.all( [
  2410. Promise.all( pendingNodes ),
  2411. Promise.all( pendingInputAccessors ),
  2412. Promise.all( pendingOutputAccessors ),
  2413. Promise.all( pendingSamplers ),
  2414. Promise.all( pendingTargets )
  2415. ] ).then( function ( dependencies ) {
  2416. const nodes = dependencies[ 0 ];
  2417. const inputAccessors = dependencies[ 1 ];
  2418. const outputAccessors = dependencies[ 2 ];
  2419. const samplers = dependencies[ 3 ];
  2420. const targets = dependencies[ 4 ];
  2421. const tracks = [];
  2422. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2423. const node = nodes[ i ];
  2424. const inputAccessor = inputAccessors[ i ];
  2425. const outputAccessor = outputAccessors[ i ];
  2426. const sampler = samplers[ i ];
  2427. const target = targets[ i ];
  2428. if ( node === undefined ) continue;
  2429. if ( node.updateMatrix ) {
  2430. node.updateMatrix();
  2431. }
  2432. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2433. if ( createdTracks ) {
  2434. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2435. tracks.push( createdTracks[ k ] );
  2436. }
  2437. }
  2438. }
  2439. return new AnimationClip( animationName, undefined, tracks );
  2440. } );
  2441. }
  2442. createNodeMesh( nodeIndex ) {
  2443. const json = this.json;
  2444. const parser = this;
  2445. const nodeDef = json.nodes[ nodeIndex ];
  2446. if ( nodeDef.mesh === undefined ) return null;
  2447. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2448. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2449. // if weights are provided on the node, override weights on the mesh.
  2450. if ( nodeDef.weights !== undefined ) {
  2451. node.traverse( function ( o ) {
  2452. if ( ! o.isMesh ) return;
  2453. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2454. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2455. }
  2456. } );
  2457. }
  2458. return node;
  2459. } );
  2460. }
  2461. /**
  2462. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2463. * @param {number} nodeIndex
  2464. * @return {Promise<Object3D>}
  2465. */
  2466. loadNode( nodeIndex ) {
  2467. const json = this.json;
  2468. const parser = this;
  2469. const nodeDef = json.nodes[ nodeIndex ];
  2470. const nodePending = parser._loadNodeShallow( nodeIndex );
  2471. const childPending = [];
  2472. const childrenDef = nodeDef.children || [];
  2473. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2474. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2475. }
  2476. const skeletonPending = nodeDef.skin === undefined
  2477. ? Promise.resolve( null )
  2478. : parser.getDependency( 'skin', nodeDef.skin );
  2479. return Promise.all( [
  2480. nodePending,
  2481. Promise.all( childPending ),
  2482. skeletonPending
  2483. ] ).then( function ( results ) {
  2484. const node = results[ 0 ];
  2485. const children = results[ 1 ];
  2486. const skeleton = results[ 2 ];
  2487. if ( skeleton !== null ) {
  2488. // This full traverse should be fine because
  2489. // child glTF nodes have not been added to this node yet.
  2490. node.traverse( function ( mesh ) {
  2491. if ( ! mesh.isSkinnedMesh ) return;
  2492. mesh.bind( skeleton, _identityMatrix );
  2493. } );
  2494. }
  2495. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2496. node.add( children[ i ] );
  2497. }
  2498. return node;
  2499. } );
  2500. }
  2501. // ._loadNodeShallow() parses a single node.
  2502. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2503. _loadNodeShallow( nodeIndex ) {
  2504. const json = this.json;
  2505. const extensions = this.extensions;
  2506. const parser = this;
  2507. // This method is called from .loadNode() and .loadSkin().
  2508. // Cache a node to avoid duplication.
  2509. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2510. return this.nodeCache[ nodeIndex ];
  2511. }
  2512. const nodeDef = json.nodes[ nodeIndex ];
  2513. // reserve node's name before its dependencies, so the root has the intended name.
  2514. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2515. const pending = [];
  2516. const meshPromise = parser._invokeOne( function ( ext ) {
  2517. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2518. } );
  2519. if ( meshPromise ) {
  2520. pending.push( meshPromise );
  2521. }
  2522. if ( nodeDef.camera !== undefined ) {
  2523. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2524. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2525. } ) );
  2526. }
  2527. parser._invokeAll( function ( ext ) {
  2528. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2529. } ).forEach( function ( promise ) {
  2530. pending.push( promise );
  2531. } );
  2532. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2533. let node;
  2534. // .isBone isn't in glTF spec. See ._markDefs
  2535. if ( nodeDef.isBone === true ) {
  2536. node = new Bone();
  2537. } else if ( objects.length > 1 ) {
  2538. node = new Group();
  2539. } else if ( objects.length === 1 ) {
  2540. node = objects[ 0 ];
  2541. } else {
  2542. node = new Object3D();
  2543. }
  2544. if ( node !== objects[ 0 ] ) {
  2545. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2546. node.add( objects[ i ] );
  2547. }
  2548. }
  2549. if ( nodeDef.name ) {
  2550. node.userData.name = nodeDef.name;
  2551. node.name = nodeName;
  2552. }
  2553. assignExtrasToUserData( node, nodeDef );
  2554. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2555. if ( nodeDef.matrix !== undefined ) {
  2556. const matrix = new Matrix4();
  2557. matrix.fromArray( nodeDef.matrix );
  2558. node.applyMatrix4( matrix );
  2559. } else {
  2560. if ( nodeDef.translation !== undefined ) {
  2561. node.position.fromArray( nodeDef.translation );
  2562. }
  2563. if ( nodeDef.rotation !== undefined ) {
  2564. node.quaternion.fromArray( nodeDef.rotation );
  2565. }
  2566. if ( nodeDef.scale !== undefined ) {
  2567. node.scale.fromArray( nodeDef.scale );
  2568. }
  2569. }
  2570. if ( ! parser.associations.has( node ) ) {
  2571. parser.associations.set( node, {} );
  2572. }
  2573. parser.associations.get( node ).nodes = nodeIndex;
  2574. return node;
  2575. } );
  2576. return this.nodeCache[ nodeIndex ];
  2577. }
  2578. /**
  2579. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2580. * @param {number} sceneIndex
  2581. * @return {Promise<Group>}
  2582. */
  2583. loadScene( sceneIndex ) {
  2584. const extensions = this.extensions;
  2585. const sceneDef = this.json.scenes[ sceneIndex ];
  2586. const parser = this;
  2587. // Loader returns Group, not Scene.
  2588. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2589. const scene = new Group();
  2590. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2591. assignExtrasToUserData( scene, sceneDef );
  2592. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2593. const nodeIds = sceneDef.nodes || [];
  2594. const pending = [];
  2595. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2596. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2597. }
  2598. return Promise.all( pending ).then( function ( nodes ) {
  2599. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2600. scene.add( nodes[ i ] );
  2601. }
  2602. // Removes dangling associations, associations that reference a node that
  2603. // didn't make it into the scene.
  2604. const reduceAssociations = ( node ) => {
  2605. const reducedAssociations = new Map();
  2606. for ( const [ key, value ] of parser.associations ) {
  2607. if ( key instanceof Material || key instanceof Texture ) {
  2608. reducedAssociations.set( key, value );
  2609. }
  2610. }
  2611. node.traverse( ( node ) => {
  2612. const mappings = parser.associations.get( node );
  2613. if ( mappings != null ) {
  2614. reducedAssociations.set( node, mappings );
  2615. }
  2616. } );
  2617. return reducedAssociations;
  2618. };
  2619. parser.associations = reduceAssociations( scene );
  2620. return scene;
  2621. } );
  2622. }
  2623. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2624. const tracks = [];
  2625. const targetName = node.name ? node.name : node.uuid;
  2626. const targetNames = [];
  2627. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2628. node.traverse( function ( object ) {
  2629. if ( object.morphTargetInfluences ) {
  2630. targetNames.push( object.name ? object.name : object.uuid );
  2631. }
  2632. } );
  2633. } else {
  2634. targetNames.push( targetName );
  2635. }
  2636. let TypedKeyframeTrack;
  2637. switch ( PATH_PROPERTIES[ target.path ] ) {
  2638. case PATH_PROPERTIES.weights:
  2639. TypedKeyframeTrack = NumberKeyframeTrack;
  2640. break;
  2641. case PATH_PROPERTIES.rotation:
  2642. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2643. break;
  2644. case PATH_PROPERTIES.position:
  2645. case PATH_PROPERTIES.scale:
  2646. TypedKeyframeTrack = VectorKeyframeTrack;
  2647. break;
  2648. default:
  2649. switch ( outputAccessor.itemSize ) {
  2650. case 1:
  2651. TypedKeyframeTrack = NumberKeyframeTrack;
  2652. break;
  2653. case 2:
  2654. case 3:
  2655. default:
  2656. TypedKeyframeTrack = VectorKeyframeTrack;
  2657. break;
  2658. }
  2659. break;
  2660. }
  2661. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2662. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2663. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2664. const track = new TypedKeyframeTrack(
  2665. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2666. inputAccessor.array,
  2667. outputArray,
  2668. interpolation
  2669. );
  2670. // Override interpolation with custom factory method.
  2671. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2672. this._createCubicSplineTrackInterpolant( track );
  2673. }
  2674. tracks.push( track );
  2675. }
  2676. return tracks;
  2677. }
  2678. _getArrayFromAccessor( accessor ) {
  2679. let outputArray = accessor.array;
  2680. if ( accessor.normalized ) {
  2681. const scale = getNormalizedComponentScale( outputArray.constructor );
  2682. const scaled = new Float32Array( outputArray.length );
  2683. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2684. scaled[ j ] = outputArray[ j ] * scale;
  2685. }
  2686. outputArray = scaled;
  2687. }
  2688. return outputArray;
  2689. }
  2690. _createCubicSplineTrackInterpolant( track ) {
  2691. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2692. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2693. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2694. // must be divided by three to get the interpolant's sampleSize argument.
  2695. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2696. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2697. };
  2698. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2699. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2700. }
  2701. }
  2702. /**
  2703. * @param {BufferGeometry} geometry
  2704. * @param {GLTF.Primitive} primitiveDef
  2705. * @param {GLTFParser} parser
  2706. */
  2707. function computeBounds( geometry, primitiveDef, parser ) {
  2708. const attributes = primitiveDef.attributes;
  2709. const box = new Box3();
  2710. if ( attributes.POSITION !== undefined ) {
  2711. const accessor = parser.json.accessors[ attributes.POSITION ];
  2712. const min = accessor.min;
  2713. const max = accessor.max;
  2714. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2715. if ( min !== undefined && max !== undefined ) {
  2716. box.set(
  2717. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2718. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2719. );
  2720. if ( accessor.normalized ) {
  2721. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2722. box.min.multiplyScalar( boxScale );
  2723. box.max.multiplyScalar( boxScale );
  2724. }
  2725. } else {
  2726. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2727. return;
  2728. }
  2729. } else {
  2730. return;
  2731. }
  2732. const targets = primitiveDef.targets;
  2733. if ( targets !== undefined ) {
  2734. const maxDisplacement = new Vector3();
  2735. const vector = new Vector3();
  2736. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2737. const target = targets[ i ];
  2738. if ( target.POSITION !== undefined ) {
  2739. const accessor = parser.json.accessors[ target.POSITION ];
  2740. const min = accessor.min;
  2741. const max = accessor.max;
  2742. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2743. if ( min !== undefined && max !== undefined ) {
  2744. // we need to get max of absolute components because target weight is [-1,1]
  2745. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2746. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2747. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2748. if ( accessor.normalized ) {
  2749. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2750. vector.multiplyScalar( boxScale );
  2751. }
  2752. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2753. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2754. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2755. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2756. maxDisplacement.max( vector );
  2757. } else {
  2758. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2759. }
  2760. }
  2761. }
  2762. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2763. box.expandByVector( maxDisplacement );
  2764. }
  2765. geometry.boundingBox = box;
  2766. const sphere = new Sphere();
  2767. box.getCenter( sphere.center );
  2768. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2769. geometry.boundingSphere = sphere;
  2770. }
  2771. /**
  2772. * @param {BufferGeometry} geometry
  2773. * @param {GLTF.Primitive} primitiveDef
  2774. * @param {GLTFParser} parser
  2775. * @return {Promise<BufferGeometry>}
  2776. */
  2777. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2778. const attributes = primitiveDef.attributes;
  2779. const pending = [];
  2780. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2781. return parser.getDependency( 'accessor', accessorIndex )
  2782. .then( function ( accessor ) {
  2783. geometry.setAttribute( attributeName, accessor );
  2784. } );
  2785. }
  2786. for ( const gltfAttributeName in attributes ) {
  2787. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2788. // Skip attributes already provided by e.g. Draco extension.
  2789. if ( threeAttributeName in geometry.attributes ) continue;
  2790. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2791. }
  2792. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2793. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2794. geometry.setIndex( accessor );
  2795. } );
  2796. pending.push( accessor );
  2797. }
  2798. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2799. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2800. }
  2801. assignExtrasToUserData( geometry, primitiveDef );
  2802. computeBounds( geometry, primitiveDef, parser );
  2803. return Promise.all( pending ).then( function () {
  2804. return primitiveDef.targets !== undefined
  2805. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2806. : geometry;
  2807. } );
  2808. }
  2809. export { GLTFLoader };