sunag bafd714420 TSL: Fix tslFn generate in isolated cache (#27844) il y a 1 an
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accessors 319e3144cd WebGPURenderer: Better skinning performance (#27753) il y a 1 an
code bafd714420 TSL: Fix tslFn generate in isolated cache (#27844) il y a 1 an
core 499d3139ef TSL: Fix duplicate assignments (#27798) il y a 1 an
display a11a7735da TSL: `parallaxUV` (#27739) il y a 1 an
fog 13a5874eab WebGPURenderer: Custom fog example, TriNoise3D and fixes (#27599) il y a 1 an
functions 2d38c5dbf0 WebGPURenderer: MaterialX (#27294) il y a 1 an
geometry 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) il y a 1 an
gpgpu 76e1fb171a WebGPU Compute: Support for dynamic uniforms (#26906) il y a 1 an
lighting 964d35d4ea WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625) il y a 1 an
loaders 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) il y a 2 ans
materials 2ab2277a71 `WebGPURenderer`: Fix normal didn't consider `faceDirection` (#27774) il y a 1 an
materialx 2d38c5dbf0 WebGPURenderer: MaterialX (#27294) il y a 1 an
math 3d07bacfe8 CondNode: Fix duplicate conditional (#27828) il y a 1 an
parsers 60f307f603 Universal Renderer and WebGPUBackend (#26079) il y a 2 ans
procedural 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) il y a 1 an
shadernode 59ceca26a0 WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612) il y a 1 an
utils e1c78d4dc2 TSL: Return/Continue/Break (#27726) il y a 1 an
Nodes.js 2f1341e570 TSL: all, any, equals (#27821) il y a 1 an