sunag 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
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AccessorsUtils.js a11a7735da TSL: `parallaxUV` (#27739) 1 year ago
BatchNode.js 2309d42e7d WebGPURenderer: Add (u)int16 Support (#28008) 1 year ago
BitangentNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
BufferAttributeNode.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 year ago
BufferNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
CameraNode.js bd33e679a5 WebGPURenderer: Fix ambiguous field in WebGL Backend (#27619) 1 year ago
ClippingNode.js 158d8a10d4 WebGPURenderer: Support clipping (#27691) 1 year ago
CubeTextureNode.js 7a12ec3c1d WebGPURenderer: Support WebGLCubeRenderTarget (#27071) 1 year ago
InstanceNode.js b0a6ea1271 WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928) 1 year ago
InstancedPointsMaterialNode.js 280b907208 Clean up (#27047) 1 year ago
MaterialNode.js 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 year ago
MaterialReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
ModelNode.js 025b563b67 WebGPURenderer: Uniform Group (#27134) 1 year ago
ModelViewProjectionNode.js 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) 1 year ago
MorphNode.js 43fbcefc20 InstancedMesh: Add clone and dispose method for `morphTexture` (#27952) 1 year ago
NormalNode.js b0a6ea1271 WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928) 1 year ago
Object3DNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
PointUVNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
PositionNode.js 9480ccd1ee Nodes: Define `stack.assign()` as default. (#26881) 1 year ago
ReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
ReflectVectorNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
RendererReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
SceneNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
SkinningNode.js 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 year ago
StorageBufferNode.js a2bf250301 WebGPURenderer: `StorageBufferNode` Support reading external elements in the WebGL Backend (#27661) 1 year ago
TangentNode.js a11a7735da TSL: `parallaxUV` (#27739) 1 year ago
TextureBicubicNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
TextureNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
TextureSizeNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
TextureStoreNode.js 84aab91a70 WebGPURenderer: Compute Texture using TSL (#27582) 1 year ago
UVNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
UniformsNode.js 3ebe3ddd50 MorphNode: Fix loop performance (#27707) 1 year ago
UserDataNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
VertexColorNode.js c337d03062 MaterialX: add normal, tangent, texcoord, geomcolor, position space support (#27456) 1 year ago