Christian Helgeson 24a29a54fd WebGPURenderer: Read Only and Read/Write Storage Textures (#28455) 1 year ago
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AccessorsUtils.js d369861653 WebGPURenderer: Anisotropy (#28106) 1 year ago
BatchNode.js 2309d42e7d WebGPURenderer: Add (u)int16 Support (#28008) 1 year ago
BitangentNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 year ago
BufferAttributeNode.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 year ago
BufferNode.js 114f0ad78f TSL: Node - Introduce `getElementType()` (#28437) 1 year ago
CameraNode.js b3538a3e01 TSL: CameraNode - Move to TSL approach (#28422) 1 year ago
ClippingNode.js 31b2f94b0d Nodes: clean up (#28185) 1 year ago
CubeTextureNode.js 7a12ec3c1d WebGPURenderer: Support WebGLCubeRenderTarget (#27071) 1 year ago
InstanceNode.js b0a6ea1271 WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928) 1 year ago
InstancedPointsMaterialNode.js 280b907208 Clean up (#27047) 1 year ago
MaterialNode.js 7a2ccef359 WebGPURenderer: Introduce `dispersion` (#28439) 1 year ago
MaterialReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
ModelNode.js 79e7f8796d TSL: Introduce `modelWorldMatrixInverse` (#28433) 1 year ago
ModelViewProjectionNode.js 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) 1 year ago
MorphNode.js 43fbcefc20 InstancedMesh: Add clone and dispose method for `morphTexture` (#27952) 1 year ago
NormalNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 year ago
Object3DNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
PointUVNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
PositionNode.js 66e1aa2abf TSL: PositionNode/ReflectVectorNode - Move to TSL approach (#28510) 1 year ago
ReferenceNode.js b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
ReflectVectorNode.js 66e1aa2abf TSL: PositionNode/ReflectVectorNode - Move to TSL approach (#28510) 1 year ago
RendererReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
SceneNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
SkinningNode.js 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 year ago
StorageBufferNode.js f21c0992f5 WebGPURenderer: Introduce compute geometry (#28072) 1 year ago
StorageTextureNode.js 24a29a54fd WebGPURenderer: Read Only and Read/Write Storage Textures (#28455) 1 year ago
TangentNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 year ago
Texture3DNode.js b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
TextureBicubicNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
TextureNode.js 75b06a18f0 WebGPURenderer: Add `textureGrad` support (#28048) 1 year ago
TextureSizeNode.js 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 year ago
UVNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 year ago
UniformsNode.js 3ebe3ddd50 MorphNode: Fix loop performance (#27707) 1 year ago
UserDataNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
VertexColorNode.js c337d03062 MaterialX: add normal, tangent, texcoord, geomcolor, position space support (#27456) 1 year ago