Mr.doob cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. %!s(int64=12) %!d(string=hai) anos
..
cameras 0aa53f0af9 Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix() %!s(int64=12) %!d(string=hai) anos
core 3a311dc2a5 Renamed Object3D properties to userData. %!s(int64=12) %!d(string=hai) anos
extras e3d06e87cf Cleaned up warnings. %!s(int64=12) %!d(string=hai) anos
lights 7ef46e27d6 Incomplete .clone() to DirectionalLight and SpotLight. %!s(int64=12) %!d(string=hai) anos
loaders cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. %!s(int64=12) %!d(string=hai) anos
materials 6f7f81d06e Incorrect material type being returned in MeshDepthMaterial. Fixes #3186. %!s(int64=12) %!d(string=hai) anos
math cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. %!s(int64=12) %!d(string=hai) anos
objects a8a3934287 Mesh.updateMorphTargets() clean up. %!s(int64=12) %!d(string=hai) anos
renderers c1884204ae Fixed SceneLoader minor breakage. %!s(int64=12) %!d(string=hai) anos
scenes ff27cf7fcc Editor: added fog to scene export. %!s(int64=12) %!d(string=hai) anos
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. %!s(int64=12) %!d(string=hai) anos
Three.js 1ce2b5bc38 r57 %!s(int64=12) %!d(string=hai) anos