Mr.doob cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 年之前
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cameras 0aa53f0af9 Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix() 12 年之前
core 3a311dc2a5 Renamed Object3D properties to userData. 12 年之前
extras e3d06e87cf Cleaned up warnings. 12 年之前
lights 7ef46e27d6 Incomplete .clone() to DirectionalLight and SpotLight. 12 年之前
loaders cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 年之前
materials 6f7f81d06e Incorrect material type being returned in MeshDepthMaterial. Fixes #3186. 12 年之前
math cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 12 年之前
objects a8a3934287 Mesh.updateMorphTargets() clean up. 12 年之前
renderers c1884204ae Fixed SceneLoader minor breakage. 12 年之前
scenes ff27cf7fcc Editor: added fog to scene export. 12 年之前
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 12 年之前
Three.js 1ce2b5bc38 r57 12 年之前