Mr.doob 027ee10eb9 Merge pull request #5909 from Densaugeo/Mirror.js 10 years ago
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cameras 4e05d11d50 CombinedCamera: Fixed Orthographic fov. See #5558. 10 years ago
controls 9b7a46266b Merge pull request #5854 from patrickfuller/ortho 10 years ago
crossfade 188b9b7019 Examples: Cleaned up setClearColor(). 10 years ago
curves ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
effects 03539807c2 Fix StereoEffect so it actually clips correctly 10 years ago
exporters 39ebb6181f OBJExporter: Clean up. 10 years ago
geometries ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 years ago
loaders 468f1cde0b fixing indentation 10 years ago
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
modifiers c222310930 Optimize TessellateModifier.js slightly 10 years ago
postprocessing a54eb998fd Change EffectComposer to use the renderer's canvas size 10 years ago
renderers f41482c27b CanvasRenderer: Fixed white background bug. 10 years ago
shaders 1d6da685c1 Moved ShaderLib[ "normalmap" ] to examples/js/NormalDisplacementShader.js. 10 years ago
utils e3b5fdc13a no need to pass removed argument 10 years ago
wip ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
AudioObject.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
BlendCharacter.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 years ago
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 years ago
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 years ago
MD2CharacterComplex.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 years ago
MarchingCubes.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
Mirror.js 9af3f082e8 Fix handling of some cameras in Mirror.js 10 years ago
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 years ago
ShaderSkin.js 04ce05d49c unifying shader names. 11 years ago
ShaderTerrain.js 04ce05d49c unifying shader names. 11 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
SkyShader.js 7644de76d6 Fix Sky Shader. Should now work on Windows and Mac (#5602) 10 years ago
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 years ago
UCSCharacter.js 0d872b4fc7 Updated examples to the new *Mapping API. 10 years ago
WaterShader.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago