Ryan bb0ff5d585 Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647) 9 years ago
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__init__.py 3f1a96b00f Fixed the UV indexing 10 years ago
animation.py ef3ee0c778 Blender exporter: work around #7631, export all actions 9 years ago
camera.py 3f1a96b00f Fixed the UV indexing 10 years ago
constants.py 6da28b460c Blender Exporter: Removed AreaLight references. Fixes #7141. 10 years ago
image.py a00344f93b Restored original scene graph logic which does not try and preserve child/parent hierarchies 10 years ago
light.py d848e13d34 add decayExponent support to lights. 9 years ago
material.py cb8c01361d support basicmaterial 9 years ago
mesh.py bb0ff5d585 Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647) 9 years ago
object.py 7857352f44 Fixed inconsistent tabs 9 years ago
texture.py 736729fc38 export textures from blender with correct clip/repeat mode 9 years ago