nickysn
|
7fd8562d4a
+ unicode version of MoveChar
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4 gadi atpakaļ |
nickysn
|
ae339ed8fb
+ unicode version of CStrLen
|
4 gadi atpakaļ |
nickysn
|
3297a453ea
+ unicode version of MoveStr
|
4 gadi atpakaļ |
nickysn
|
8a7ba17e12
+ unicode version of MoveCStr
|
4 gadi atpakaļ |
nickysn
|
0d76565e50
* partial unicode conversion of the views unit
|
4 gadi atpakaļ |
nickysn
|
4b0edb6115
* switched the fv units to objfpc mode
|
4 gadi atpakaļ |
nickysn
|
92c96da226
* synchronized with trunk
|
4 gadi atpakaļ |
florian
|
3a0eb110ec
* FPC_VERSION => FPC_FULLVERSION
|
4 gadi atpakaļ |
nickysn
|
b564e400fc
+ introduced unit uviews, which is going to be the unicode enabled version of the views unit
|
4 gadi atpakaļ |
nickysn
|
be64fd707a
+ add include file views.inc to fpmake
|
4 gadi atpakaļ |
nickysn
|
1f3e903c10
+ added views.pas that includes views.inc
|
4 gadi atpakaļ |
nickysn
|
c5541e9376
* views.pas renamed views.inc
|
4 gadi atpakaļ |
nickysn
|
3d4a242974
+ introduced unit udrivers, which calls InitEnhancedVideo instead of InitVideo (i.e. enables unicode mode in the video unit)
|
4 gadi atpakaļ |
nickysn
|
e341e247e9
+ add drivers.inc to the include file dependencies of the drivers unit
|
4 gadi atpakaļ |
nickysn
|
28cc421b13
+ added drivers.pas that includes drivers.inc
|
4 gadi atpakaļ |
nickysn
|
44213e3389
* drivers.pas moved to drivers.inc
|
4 gadi atpakaļ |
nickysn
|
75db39f064
* all integers replaced with smallint, in order to be able to introduce objfpc mode
|
4 gadi atpakaļ |
nickysn
|
834a6579d7
* LineBuf converted to dynarray (to avoid buffer overflow for too big consoles) and made global to avoid reallocating it on the heap on each screen update
|
4 gadi atpakaļ |
nickysn
|
ec0fa8f46f
- removed unused variables and types from Video.SysUpdateScreen
|
4 gadi atpakaļ |
nickysn
|
6109c56066
- removed the cp850 code page mapping from the windows video unit (it is no longer used)
|
4 gadi atpakaļ |
nickysn
|
4864aba47a
- removed useunicodefunctions from the windows video unit
|
4 gadi atpakaļ |
nickysn
|
11db30ab3d
* use CP_OEMCP to convert characters in LegacyChar2ExtendedGraphemeCluster
|
4 gadi atpakaļ |
nickysn
|
453bdaaafc
* switched the windows video driver to use the enhanced (unicode) video buffer
|
4 gadi atpakaļ |
nickysn
|
2746b0e035
+ added operator = for comparison of TEnhancedVideoCell records
|
4 gadi atpakaļ |
nickysn
|
1b2e13bf77
+ enabled all debug code generation options in the video unit test .lpi files
|
4 gadi atpakaļ |
nickysn
|
56f10ae916
* synchronized with trunk
|
4 gadi atpakaļ |
nickysn
|
3634e7823f
* .lpi updated
|
4 gadi atpakaļ |
nickysn
|
d4913f490f
* fixed off by one errors in the new video unit routines
|
4 gadi atpakaļ |
marco
|
59a16914f3
* sqrt is 4 characters long, noticed by Artlogic.
|
4 gadi atpakaļ |
Károly Balogh
|
ada3d2050c
m68k: write inline floating point immediates as hex consts, instead of scientific notation. the scientific notation format parsing depends on the libc the assembler was linked against, which can lead to varying results and compile errors
|
4 gadi atpakaļ |