Преглед на файлове

Android quirk:Some devices don't report GL_OES_framebuffer_object but support it

Gabriel Jacobo преди 12 години
родител
ревизия
bb2671b7e7
променени са 1 файла, в които са добавени 2 реда и са изтрити 1 реда
  1. 2 1
      src/render/opengles/SDL_render_gles.c

+ 2 - 1
src/render/opengles/SDL_render_gles.c

@@ -375,7 +375,8 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
     data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
     renderer->info.max_texture_height = value;
 
-    if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object")) {
+    /* Android does not report GL_OES_framebuffer_object but the functionality seems to be there anyway */
+    if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object") || data->glGenFramebuffersOES) {
         data->GL_OES_framebuffer_object_supported = SDL_TRUE;
         renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;