浏览代码

gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)

Anthony Fisher 3 月之前
父节点
当前提交
c08b1049d3
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/gpu/d3d12/SDL_gpu_d3d12.c

+ 2 - 0
src/gpu/d3d12/SDL_gpu_d3d12.c

@@ -4957,6 +4957,8 @@ static void D3D12_INTERNAL_BindGraphicsResources(
             0,
             commandBuffer->vertexBufferCount,
             vertexBufferViews);
+
+        commandBuffer->needVertexBufferBind = false;
     }
 
     if (commandBuffer->needVertexSamplerBind) {