Commit History

Author SHA1 Message Date
  hexnet1234 99ecc409cf Fix Wayland_DestroyWindow SEGFAULT 5 days ago
  Alexandre Derumier cf5dabd6ea Correct the sensor axis ordering with the Linux Nintendo driver 2 months ago
  Wohlstand c080cc8068 SDL_render_psp.c: Also apply the similar fix to PSP 2 weeks ago
  Wohlstand 2956d55797 SDL_render_vita_gxm.c: Fixed the black screen due to zero cliprect 2 weeks ago
  Ozkan Sezer b1d95b9d20 SDL_cocoawindow.m: fix what seems to be a typo in commit 649c36c5: 2 weeks ago
  Ryan C. Gordon 649c36c576 cocoa: Fix SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES=0. 2 weeks ago
  Henrique Jorge Barateli 99eca2ca0d Fixed PS2 joystick analog sticks not enabled 3 weeks ago
  Ozkan Sezer 07274fea58 SDL_bsdjoystick: fix OpenBSD build error due to -Wundef 3 weeks ago
  Brad Smith 0c7042477a cmake: Fix header detection with CheckUSBHID 1 month ago
  Wolf3s f383330cfa Fix the video size matching the renderer. 1 month ago
  Brad Smith de41387c4b autotools: Replace sys/types.h usage with stdint.h with CheckUSBHID 1 month ago
  yuanhecai 01dff47fd7 loongarch: Apply mlsx flags only to relevant source files 1 month ago
  Ryan C. Gordon cb0fb8c1a1 haiku: Minor code convention cleanups. 1 month ago
  erysdren 1dda484085 haiku: update modelist logic 1 month ago
  erysdren e14514f484 haiku: fix modelist double-free 1 month ago
  Sam Lantinga f432937f9c Updated copyright for 2026 1 month ago
  Simon McVittie c795b08567 test: Don't expect a specific error message 2 months ago
  Sam Lantinga 13db7f049a Added a Linux mapping for the Nacon GC100 controller (thanks @elkabyliano!) 1 month ago
  SDL Wiki Bot 3eba0b6f8a Sync SDL2 wiki -> header 2 months ago
  Peppersawce bacfd3c252 Make BUrl not 'ambiguous' 2 months ago
  PulkoMandy 47312cf0f3 Use a BHandler attached to the application instead of a BLooper 1 year ago
  Sam Lantinga d9836d15e7 Lock joysticks when they are connected/disconnected on emscripten 1 year ago
  Cameron Gutman 3146374e4a egl: Fix X11 EGL window creation on Nvidia 2 months ago
  Cameron Gutman 1d852d1c28 quit: don't call signal() if we're using sigaction() 2 months ago
  Sam Lantinga 6ad5a966ea Revert "Use DefWindowProc for the initial SDL window proc" 3 months ago
  Anonymous Maarten a65111bd2d Add SDL_(Get|Set)ClipRect automation test 3 months ago
  yuanhecai c44d37b5cf loongarch: Switch to software render when using LG100 series 3 months ago
  Sam Lantinga f36d683b61 Check for wine_get_version() to detect Wine/Proton 3 months ago
  Sam Lantinga 5bdf7bc625 Don't check SteamVirtualGamepadInfo when running as Wine 3 months ago
  Petar Popovic 38e0094637 Fix uninitialized variable warning when compiling tests with clang compiler 3 months ago