Commit History

Autor SHA1 Mensaxe Data
  David Ludwig b68b6e23d1 Fixed various build and runtime errors when using WinRT with VS2012. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 05c23063bb Fixed line endings on WinRT source code %!s(int64=11) %!d(string=hai) anos
  David Ludwig d92f0127d0 WinRT: enabled OpenGL ES 2 support by default %!s(int64=12) %!d(string=hai) anos
  David Ludwig 679259473e WinRT: removed a now-complete TODO comment regarding Direct3D 11 %!s(int64=12) %!d(string=hai) anos
  David Ludwig b6f80d855e WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in %!s(int64=12) %!d(string=hai) anos
  David Ludwig 749117acd9 WinRT: added experimental OpenGL ES 2.0 support %!s(int64=12) %!d(string=hai) anos
  David Ludwig f3bd9175a9 WinRT: more renaming of "windowsrt" to "winrt" %!s(int64=12) %!d(string=hai) anos