#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang vor 12 Jahren
VisualC 1c138785d7 Fixed visualtest build on VS2012 vor 12 Jahren
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework vor 12 Jahren
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. vor 12 Jahren
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
android-project 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases vor 12 Jahren
build-scripts f8e1d350a4 Updated androidbuild.sh to enable parallel builds and ndk-build parameters vor 12 Jahren
cmake 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. vor 12 Jahren
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs vor 12 Jahren
include 30f7e86882 Added space in the common state structure for render targets vor 12 Jahren
premake 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. vor 12 Jahren
src 3b52058f6c Fixed bug 2241 - SSE intrinsic in fillrect MMX path vor 12 Jahren
test 104ceb864a Fixed compile warning, thanks to Michael Pohoreski vor 12 Jahren
visualtest 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. vor 12 Jahren
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. vor 12 Jahren
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android vor 12 Jahren
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
CMakeLists.txt 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang vor 12 Jahren
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. vor 12 Jahren
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. vor 12 Jahren
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. vor 12 Jahren
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. vor 12 Jahren
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. vor 12 Jahren
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling vor 12 Jahren
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". vor 12 Jahren
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-linux.txt 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt vor 12 Jahren
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. vor 12 Jahren
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. vor 12 Jahren
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
README.txt 517747d536 Added information on reporting bugs to the README.txt file vor 12 Jahren
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms vor 12 Jahren
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android vor 12 Jahren
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
configure a4a7c78ce8 Apparently Haiku is removing /boot/common (thanks, scottmc!). vor 12 Jahren
configure.in 346ebbb47e Turning --no-undefined back on, to see what platforms are still broken. vor 12 Jahren
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 vor 12 Jahren
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged vor 12 Jahren
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 vor 12 Jahren

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html