#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang il y a 12 ans
VisualC 1c138785d7 Fixed visualtest build on VS2012 il y a 12 ans
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework il y a 12 ans
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. il y a 12 ans
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
android-project 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases il y a 12 ans
build-scripts f8e1d350a4 Updated androidbuild.sh to enable parallel builds and ndk-build parameters il y a 12 ans
cmake 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. il y a 12 ans
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs il y a 12 ans
include 30f7e86882 Added space in the common state structure for render targets il y a 12 ans
premake 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. il y a 12 ans
src 3b52058f6c Fixed bug 2241 - SSE intrinsic in fillrect MMX path il y a 12 ans
test 104ceb864a Fixed compile warning, thanks to Michael Pohoreski il y a 12 ans
visualtest 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. il y a 12 ans
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. il y a 12 ans
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android il y a 12 ans
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
CMakeLists.txt 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang il y a 12 ans
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. il y a 12 ans
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. il y a 12 ans
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. il y a 12 ans
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. il y a 12 ans
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. il y a 12 ans
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling il y a 12 ans
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". il y a 12 ans
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-linux.txt 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt il y a 12 ans
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. il y a 12 ans
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. il y a 12 ans
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
README.txt 517747d536 Added information on reporting bugs to the README.txt file il y a 12 ans
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms il y a 12 ans
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android il y a 12 ans
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
configure a4a7c78ce8 Apparently Haiku is removing /boot/common (thanks, scottmc!). il y a 12 ans
configure.in 346ebbb47e Turning --no-undefined back on, to see what platforms are still broken. il y a 12 ans
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 il y a 12 ans
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged il y a 12 ans
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 il y a 12 ans

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html