#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang hace 11 años
VisualC 1c138785d7 Fixed visualtest build on VS2012 hace 12 años
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework hace 12 años
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. hace 12 años
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
android-project 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases hace 12 años
build-scripts f8e1d350a4 Updated androidbuild.sh to enable parallel builds and ndk-build parameters hace 12 años
cmake 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. hace 12 años
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs hace 12 años
include 30f7e86882 Added space in the common state structure for render targets hace 11 años
premake 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. hace 12 años
src 3b52058f6c Fixed bug 2241 - SSE intrinsic in fillrect MMX path hace 11 años
test 104ceb864a Fixed compile warning, thanks to Michael Pohoreski hace 11 años
visualtest 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. hace 12 años
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android hace 12 años
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
CMakeLists.txt 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang hace 11 años
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. hace 12 años
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling hace 12 años
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". hace 12 años
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-linux.txt 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt hace 12 años
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. hace 12 años
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. hace 12 años
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README.txt 517747d536 Added information on reporting bugs to the README.txt file hace 11 años
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms hace 12 años
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android hace 12 años
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
configure a4a7c78ce8 Apparently Haiku is removing /boot/common (thanks, scottmc!). hace 12 años
configure.in 346ebbb47e Turning --no-undefined back on, to see what platforms are still broken. hace 12 años
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 hace 12 años
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 hace 12 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html