ulfjorensen
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ec6ef9f145
Added a workaround to the Collada parser to handle certain XML tags which irrxml doesn't handle well. Corrected formatting on the way.
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15 лет назад |
ulfjorensen
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fba2f78e06
Added a workaround to guess which material applies to anonymous Collada geometry subgroups.
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15 лет назад |
kimmi
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bbca6ce865
Fix g++ specific compiler warning: Usage of temporary object.
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15 лет назад |
aramis_acg
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bd4a4fd608
further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account.
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15 лет назад |
aramis_acg
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e440fb2769
NDOLoader: improve reusability of some temporary vectors.
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15 лет назад |
ulfjorensen
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960f7defd7
Workaround: Collada loader combines alot of animations each affecting a single node into a combined animation. The stupidity of some export plugins knows no bounds.
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15 лет назад |
ulfjorensen
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a9161ede18
Bugfix WIP: collada instanced nodes, still working on it.
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15 лет назад |
ulfjorensen
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219f9fadc6
Bugfix: removed misuse of "static" attribute preventing multithreaded usage of the importer
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15 лет назад |
adario
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35c97d169e
Fixed camera FOV computation in the ColladaLoader.
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15 лет назад |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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16 лет назад |
aramis_acg
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762a7df46a
Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
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16 лет назад |
aramis_acg
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5738860990
- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
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16 лет назад |
ulfjorensen
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3e529ac1fc
Bugfix: Collada animation parser now handles multi-value data types correctly. Or at least I hope so.
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16 лет назад |
ulfjorensen
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993ca25cdb
Bugfix: fixed rather stupid typo in Collada anim keyframe interpolation
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16 лет назад |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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16 лет назад |
ulfjorensen
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6d3c8b3bc7
Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
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16 лет назад |
aramis_acg
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46809f0dfa
COLLADA: Add support for <reflectivity> elements. This maps to AI_MATKEY_REFLECTIVITY.
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16 лет назад |
aramis_acg
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1b8c8561fd
FIX: ColladaLoader now skips empty init_from-Tags produced by C4D's heroic Collada exporter.
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16 лет назад |
ulfjorensen
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12070a1d52
Bugfix: made various internal structures namespace-local to avoid strange linker issues in case of name conflict
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16 лет назад |
ulfjorensen
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98e53f976e
- Bugfix: IrrXML loader ignores trailing whitespace on closing tags now
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16 лет назад |
ulfjorensen
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3f2fa97f18
- Bugfix: Collada-Loader now also reads animations containing multiple channels
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16 лет назад |
ulfjorensen
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fe58fa6603
- Bugfix: Collada loader now loads meshes with mixed textured / non-textured parts correctly. At least I hope so, the example files load fine now.
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16 лет назад |
aramis_acg
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d6aacefa1e
- BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
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16 лет назад |
kimmi
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9dfe7764b2
- Fix a compiler warning ( double to float ).
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16 лет назад |
aramis_acg
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0c762117b8
ColladaLoader does now load transparency. hacky, but it could work.
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17 лет назад |
aramis_acg
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f3324da6ea
ColladaLoader does now utilize SkeletonMeshBuilder to build animated meshes for animation skeletons.
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17 лет назад |
ulfjorensen
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e471b966c5
- Collada loader now supports node animations
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17 лет назад |
aramis_acg
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29c33760e4
Triangulation:
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17 лет назад |
ulfjorensen
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c89944b2af
- Collada loader now loads bones
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17 лет назад |
ulfjorensen
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74204086ae
- Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
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17 лет назад |