Commit History

Author SHA1 Message Date
  aramis_acg 63d6ca8669 FIX: AseLoader is no stateless and can thus be called repeatedly. 15 years ago
  aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries. 15 years ago
  aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface. 15 years ago
  kimmi a955f4008a BUGFIX: Fix compiler warning: variable not initialized. 15 years ago
  aramis_acg 35cfb90e6f BREAKING CHANGE: aiQuaternion + / aiQuaternion to aiMatrix conversion does now conform to the 'usual' quaternion conventions. See the discussion at https://sourceforge.net/projects/assimp/forums/forum/817653/topic/3442128 for all the details. 16 years ago
  aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 16 years ago
  aramis_acg fb33a6bfc4 ASE rejects ASC files completely now. 16 years ago
  aramis_acg c2d8881549 General 16 years ago
  aramis_acg 4bbc03332b General 16 years ago
  aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet). 16 years ago
  aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved. 17 years ago
  aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 17 years ago
  aramis_acg 7c50899481 Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 17 years ago
  aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 17 years ago
  aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer. 17 years ago
  aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 17 years ago
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. 17 years ago
  aramis_acg 927cd1cd46 Added support for point and line primitives. 17 years ago
  ulfjorensen 8925813026 - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that. 17 years ago
  aramis_acg 9279513700 Optimized GenVertexNormal-Step. 17 years ago
  aramis_acg c9c2810e3c Fixes for some warnings in the gcc4 linux 64 build. 17 years ago
  aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 17 years ago
  aramis_acg 38d04b6796 MD5 bugfix. 17 years ago
  aramis_acg 0148d06678 LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string. 17 years ago
  aramis_acg 676124e6e6 LWO update. ASE cleanup. 17 years ago
  aramis_acg 9bc8e8701f Update to the LWO loader. Still WIP. 17 years ago
  aramis_acg 6f49c4518c Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 17 years ago
  aramis_acg 6fe8c867e8 Refactoring ... added documentation, simplified some parts of the code and migrated some class declarations in separate files. 17 years ago
  aramis_acg f5be0b0475 ASE bugfixes. 17 years ago
  aramis_acg 2f36cc5f5f Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable. 17 years ago