Histórico de Commits

Autor SHA1 Mensagem Data
  Alexander Gessler f230ac2f60 - fbx: further work and bugfixes on deformer conversion. há 13 anos atrás
  Alexander Gessler 05ec3c2e90 - fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring. há 13 anos atrás
  Alexander Gessler 06acead438 - fbx: read deformers (Skin and Cluster). há 13 anos atrás
  Alexander Gessler d5c05c7d84 - fbx: NodeAttribute can now be target for AnimCurveNode. há 13 anos atrás
  Alexander Gessler f617e766b1 - fbx: add "strict" import mode (only accept 2012,2013 files). há 13 anos atrás
  Alexander Gessler e4305149be - fbx: bugfix animation interpolation code, fix various quirks. há 13 anos atrás
  Alexander Gessler 09aaaba7b8 - fbx: improved DOM object construction and dependency resolution. há 13 anos atrás
  Alexander Gessler 5db5634494 - fbx: add utility functions to filter connections to other objects by their type. há 13 anos atrás
  Alexander Gessler 4f6dbac919 - fbx: prevent infinite recursion when resolving objects with cyclic references. há 13 anos atrás
  Alexander Gessler 378bc93593 - fbx: resolve target node for node animations. há 13 anos atrás
  Alexander Gessler 382f4619ad - fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc. há 13 anos atrás
  Alexander Gessler 67c55990cd - fbx: initial code to read animations plus the accompanying DOM classes. há 13 anos atrás
  acgessler 879f2ed177 - fix some -Wall warnings há 13 anos atrás
  Alexander Gessler 1a9790ae9a - fbx: read first set of header properties (format version, timestamp etc). há 13 anos atrás
  Alexander Gessler d6e929b670 - fbx: accidentially passed a wrong predicate for sorting Connections to std::sort. há 13 anos atrás
  Alexander Gessler 04c77029e8 - fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while). há 13 anos atrás
  Alexander Gessler bf79c83bf2 - fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended. há 13 anos atrás
  Alexander Gessler 17629f1ff1 - fbx: work on resolving material links. há 13 anos atrás
  Alexander Gessler 2f5ec6f136 - fbx: fix bug that caused textures to be ignored in some cases. há 13 anos atrás
  Alexander Gessler effcaf066a - fbx: Objects now carry their ID. há 13 anos atrás
  Alexander Gessler 8a12b179a6 - fbx: add utility functions to get object connections in sequential (i.e. insertion) order. há 13 anos atrás
  Alexander Gessler fd451f7ba6 - fbx: read object-object and object-property connections. há 13 anos atrás
  Alexander Gessler 97b69364ad - fbx: refactor code for fetching property templates. há 13 anos atrás
  acgessler 131008cea1 - fbx: read materials. há 13 anos atrás
  acgessler 21713841d3 - fbx: read property templates. Fix some memory leaks. há 13 anos atrás
  acgessler 00f249b8dd - fbx: add property system há 13 anos atrás
  acgessler 6ddb1c9aa7 - fbx: refactor code há 13 anos atrás
  Alexander Gessler 7a3e3b1353 - fbx: create dummy root node and assign converted meshes. This is a temporary solution to be able to test mesh reading. há 13 anos atrás
  Alexander Gessler e945998fc8 - fbx: warn about empty meshes and ignore them. há 13 anos atrás
  Alexander Gessler d61c86081c - fbx: depending on settings.readAllLayers, the loader now scans through all geometry layers and pulls in all vertex data channels that fit into the output data structure. há 13 anos atrás