Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  kimkulling a06133ab52 Update copyrights. 6 yıl önce
  Kim Kulling b049933d2f update license dates. 7 yıl önce
  Kim Kulling a2b8d66a86 Update license info. 8 yıl önce
  Kim Kulling ef540f46a3 Remove unused headers. 8 yıl önce
  Kim Kulling 7207e5117c Use new include bracktes. 9 yıl önce
  mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 9 yıl önce
  Kim Kulling 1191d03405 Update license info. 9 yıl önce
  Richard 83de707587 Refactor: Expand tabs to 4 spaces 10 yıl önce
  Richard a96a595a7a Refactor: Trim trailing whitespace 10 yıl önce
  Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 10 yıl önce
  Kim Kulling 2bfc353fde License info: update year info. 10 yıl önce
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 10 yıl önce
  EdgarsT 8549e4b1b1 fixed OgreImporter compilation error with boost scoped_ptr 11 yıl önce
  Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. 11 yıl önce
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 11 yıl önce
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 11 yıl önce
  Léo Terziman f8b79acb36 Fixed compilation errors on OgreImporter with Visual Studio 2012 11 yıl önce
  Jonne Nauha 9ad74e461e OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it. 11 yıl önce
  Jonne Nauha 409c2cf332 OgreImporter: One more function cleanup. 11 yıl önce
  Jonne Nauha 283394d695 OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now. 11 yıl önce
  Jonne Nauha f5c7b283bc OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code. 11 yıl önce
  Jonne Nauha 45715df263 OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places. 11 yıl önce
  Jonne Nauha f98584cdea OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials. 11 yıl önce
  Jonne Nauha 6c51fa2072 OgreImporter: Continue cleanup. 11 yıl önce
  Jonne Nauha 09517b342b OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features. 11 yıl önce
  Jonathan Klein fe19ba9da6 Ogre: Material nullptr-fix, Loader is hopefully no longer confused by 'submeshnames' tag 12 yıl önce
  jonathanklein a038288af9 Ogre: Fixed memoryleak and missing \0 at end of cstring 13 yıl önce
  jonathanklein e658a7f98f Added Animationoverview diagram to documentation 13 yıl önce
  jonathanklein 29243071fa Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.) 13 yıl önce
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 13 yıl önce