a mirror for the AssImp utilities

Kim Kulling 8259362d36 Fix: Remove incorrect final statements 1 سال پیش
.github c7307ae84d Bump actions/checkout from 3 to 4 (#5224) 1 سال پیش
cmake-modules 0e4ba1fdd1 Fix problems setting DirectX_LIBRARY 3 سال پیش
code b4371bccac Fix: Add missing transformation for normalized normals. 1 سال پیش
contrib 7a26433846 Fix building on Haiku 1 سال پیش
doc 6aac7a2458 Fix: Fix typo in doc 2 سال پیش
fuzz 9d6b32f5c5 Update: Enable export for fuzzer tests 2 سال پیش
include 945c77d699 Fix double free when the mesh contains duplicate bones. 1 سال پیش
packaging cebb06280d Update script_x86.iss 1 سال پیش
port c4d3c1dd67 Fix: Remove useless parameter to specify c++ lib (#5225) 1 سال پیش
samples 5082c940d0 Fix: Replace back_inserter usage. 2 سال پیش
scripts dcb89cf107 fix scan_printf script error code handling 2 سال پیش
test 8259362d36 Fix: Remove incorrect final statements 1 سال پیش
tools 1092f0d94e Fix:Use correct encoding 2 سال پیش
.clang-format 4de4c34fb2 ry to fix 2013-specific warnings in mesh.h 5 سال پیش
.editorconfig 1f28662687 Implemented: Add editor config rules for *.txt files 10 سال پیش
.gitattributes eb0ace4e18 exclude repository-settings from source-package generated via 'git archive' 8 سال پیش
.gitignore 6ce5248931 Update .gitignore 4 سال پیش
BUILDBINARIES_EXAMPLE.bat efc60076dc udpate build script to fit "Visual Studio 16 2019" Generator 3 سال پیش
Build.md 80449dd014 Fixed some grammar and spelling mistakes 2 سال پیش
CHANGES 224b43a3a9 Update CHANGES 7 سال پیش
CMakeLists.txt 7a26433846 Fix building on Haiku 1 سال پیش
CODE_OF_CONDUCT.md c32f4b71b7 Create CODE_OF_CONDUCT.md 2 سال پیش
CONTRIBUTING.md 5f04cf09e7 Improve the contribution guide 7 سال پیش
CREDITS 242b5d5874 Initial FBX Export Support, sponsored by MyDidimo (mydidimo.com). 7 سال پیش
CodeConventions.md 7962897549 Change to what seems to be agreed upon (in line with PR #566) 10 سال پیش
Dockerfile 1538669f70 Update_ Use latest ubuntu image and switch to ninja 2 سال پیش
INSTALL 0ada8b3b5e Fixed typo 3 سال پیش
LICENSE 7d68eab4a7 Update license 4 سال پیش
Readme.md 020554e213 Update Readme.md 1 سال پیش
SECURITY.md 096aee2c25 Create SECURITY.md 3 سال پیش
assimp.pc.in 9fb81c3be6 use GNUInstallDirs where possible 5 سال پیش
revision.h.in bad725ec86 Fix: Fix versions 1 سال پیش

Readme.md

Open Asset Import Library (assimp)

Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than 40 file formats for import and a growing selection of file formats for export.

Current project status

Financial Contributors on Open Collective Codacy Badge Average time to resolve an issue Percentage of issues still open

APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS. Additionally, assimp features various mesh post-processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.

Latest Doc's

Please check the latest documents at Asset-Importer-Lib-Doc.

Prebuild binaries

Please check our Itchi Projectspace

If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb

Communities

And we also have a Gitter-channel:Gitter

Supported file formats

You can find the complete list of supported file-formats here

Building

Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file. We are available in vcpkg, and our build system is CMake; if you used CMake before there is a good chance you know what to do.

Ports

Other tools

open3mod is a powerful 3D model viewer based on Assimp's import and export abilities. [Assimp-Viewer(]https://github.com/assimp/assimp_view) is an experimental implementation for an Asset-Viewer based on ImGUI and Assimp (experimental).

Repository structure

Open Asset Import Library is implemented in C++. The directory structure looks like this:

/code       Source code
/contrib    Third-party libraries
/doc        Documentation (doxysource and pre-compiled docs)
/fuzz           Contains the test code for the Google Fuzzer project
/include    Public header C and C++ header files
/scripts    Scripts are used to generate the loading code for some formats
/port       Ports to other languages and scripts to maintain those.
/test       Unit- and regression tests, test suite of models
/tools      Tools (old assimp viewer, command line `assimp`)
/samples    A small number of samples to illustrate possible use cases for Assimp

The source code is organized in the following way:

code/Common         The base implementation for importers and the infrastructure
code/CApi                       Special implementations which are only used for the C-API
code/Geometry                   A collection of geometry tools
code/Material                   The material system
code/PBR                        An exporter for physical-based models
code/PostProcessing     The post-processing steps
code/AssetLib/<FormatName>  Implementation for import and export of the format

Contributing

Contributions to assimp are highly appreciated. The easiest way to get involved is to submit a pull request with your changes against the main repository's master branch.

Contributors

Code Contributors

This project exists thanks to all the people who contribute. [Contribute].

Financial Contributors

Become a financial contributor and help us sustain our community. [Contribute]

Individuals

Organizations

Support this project with your organization. Your logo will show up here with a link to your website. [Contribute]

License

Our license is based on the modified, 3-clause BSD-License.

An informal summary is: do whatever you want, but include Assimp's license text with your product - and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp. For the legal details, see the LICENSE file.

Why this name

Sorry, we're germans :-), no English native speakers ...