#3d #3d-graphics #rendering #delphi #pascal #game-engine #framework #components #gamedev
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| .github | 5 years ago | |
| Assets | 6 days ago | |
| Examples | 6 days ago | |
| Externals | 8 months ago | |
| Help | 2 months ago | |
| Packages | 6 days ago | |
| Resources | 1 year ago | |
| Source | 6 days ago | |
| Sourcex | 2 weeks ago | |
| Src | 2 weeks ago | |
| bpl | 8 months ago | |
| include | 8 months ago | |
| lib | 8 months ago | |
| .gitignore | 5 years ago | |
| GLSEngine.groupproj | 1 year ago | |
| GLXEngine.groupproj | 8 months ago | |
| LICENSE | 5 years ago | |
| README.md | 6 days ago | |
| _clean.cmd | 7 months ago | |
| _config.yml | 5 years ago | |
| _setupDLL_admin.cmd | 1 year ago |
GLXEngine - a graphics engine repository with GLScene/GXScene component packages for Object Pascal & C++. Class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders.
ActorToPoint
Ragdoll
Plot2D
GLXE Team