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bullet.gd
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eb167ebcaa
Remove systematic "Init(i)alization here" from _ready()
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9 gadi atpakaļ |
bullet.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
bullet.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
coin.gd
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d6642f26ca
Improve code formatting
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9 gadi atpakaļ |
coin.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
coin.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
enemy.gd
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eb167ebcaa
Remove systematic "Init(i)alization here" from _ready()
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9 gadi atpakaļ |
enemy.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
enemy.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
engine.cfg
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
icon.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
moving_platform.gd
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eb167ebcaa
Remove systematic "Init(i)alization here" from _ready()
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9 gadi atpakaļ |
moving_platform.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
moving_platform.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
music.ogg
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
one_way_platform.png
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9d6a523bcb
-Made one way collision work with 2D physics (rigidbody)
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10 gadi atpakaļ |
one_way_platform.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
osb_fire.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
osb_jump.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
osb_left.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
osb_right.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
parallax_bg.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
plank.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
plankpin.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
player.gd
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
player.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
robot_demo.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_cloud_1.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_cloud_2.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_cloud_3.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_fg_1.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_fg_2.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
scroll_bg_sky.png
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
seesaw.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
sound_coin.wav
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
sound_explode.wav
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
sound_hit.wav
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
sound_jump.wav
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
sound_shoot.wav
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ccfc7d19b9
GODOT IS OPEN SOURCE
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11 gadi atpakaļ |
stage.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
tiles_demo.png
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8c49277071
Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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10 gadi atpakaļ |
tiles_demo.png.flags
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af13d3370e
Disable filters for tilemap in 2D Platformer demo
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10 gadi atpakaļ |
tileset.tres
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |
tileset_edit.tscn
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097eedbc73
Port 2D demos to TSCN/TRES formats
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9 gadi atpakaļ |