Max Hilbrunner
|
8bc748a098
Merge pull request #7655 from Calinou/fix-backticks
|
2 years ago |
Matthew
|
d24042906e
Merge pull request #7572 from ffernn-dev/patch-1
|
2 years ago |
Hugo Locurcio
|
17e6a5f7bb
Mention function overloading not being supported in Shading language (#6940)
|
2 years ago |
Hugo Locurcio
|
9286f1b466
Remove references to removed GLES2 backend
|
2 years ago |
clayjohn
|
8bf41b6ef1
Document how to use screen space textures using uniform hints
|
2 years ago |
Kenneth Lee
|
ad1d3072c4
Updates GLSL reference to contain GDScript types
|
2 years ago |
Yuri Rubinsky
|
aed85898c4
Add derivative with precision shader functions
|
2 years ago |
Winston
|
11ffa4bf33
Explain LOD arguments in Shading language (#6593)
|
2 years ago |
Hugo Locurcio
|
e2313a8395
Improve Shader preprocessor documentation (#6563)
|
2 years ago |
Yuri Sizov
|
c5f066b27e
Merge pull request #6343 from alcomposer/patch-1
|
2 years ago |
J.M. de Jong
|
116cfdf9b7
fix imulExtended description
|
2 years ago |
Yuri Sizov
|
6b9ec31b0a
Fix reported formatting issues and property references
|
2 years ago |
J.M. de Jong
|
7fe43cfc8e
Update Shading language to refer to `set_shader_parameter()` (#6515)
|
2 years ago |
Hugo Locurcio
|
319106ba2b
Document global and per-instance uniforms in Shading language (#6414)
|
2 years ago |
Mara Huldra
|
0d1d5735ee
Replace all uses of `hint_color`/`hint_albedo` with `source_color` (#6450)
|
2 years ago |
Arnaud Billon
|
329ed4c0a0
Update `_anisotropic` hint suffix in Shading language (#6447)
|
2 years ago |
alcomposer
|
66c6e38f46
hint_albedo is depreciated
|
2 years ago |
Max Hilbrunner
|
5bb50c07b6
Nuke old renderer comparison page
|
2 years ago |
Yuri Rubinsky
|
f1c0ab12eb
Add `samplerCubeArray` type to the list of supported shader types.
|
3 years ago |
Yuri Rubinsky
|
0258f554ae
Few fixes in shading_language
|
3 years ago |
Yuri Rubinsky
|
b578978c8e
Fix incorrect example in shader language (uniforms section)
|
3 years ago |
Yuri Rubinsky
|
a45b66ed2a
Add `group_uniforms` to the description of shader uniforms
|
3 years ago |
Yuri Rubinsky
|
9077d3c717
Add docs for new shader built-in functions
|
3 years ago |
Hugo Locurcio
|
b0cf81ab75
Add `hint_default_transparent` to Shading language
|
3 years ago |
alex-pahdo
|
4a1cd6c9b6
Clarify `hint_range` in Shading language (#6029)
|
3 years ago |
Mathichai Dechdee
|
87685ed531
Rename hint_color to source_color in examples
|
3 years ago |
Yuri Rubinsky
|
c423eef3f5
Rename `hint_albedo`, `hint_white/black` in shaders
|
3 years ago |
Michael Nischt
|
c2212f1646
Fix matrix member to column-major access in Shading language (#5794)
|
3 years ago |
Yuri Roubinsky
|
5eaebc2e5a
Add a `hint_color` note for `vec3` in `shading_language`
|
3 years ago |
nevarek
|
b11c1b1f70
Update names of shader matrix built-ins in Advanced post-processing (#5713)
|
3 years ago |