Historique des commits

Auteur SHA1 Message Date
  Hugo Locurcio c2d020610b Tweak constant example in Shading language to avoid referring to reserved `PI` il y a 9 mois
  tetrapod00 f911b1310a Add note about uniform buffer size limit to Shading Language il y a 9 mois
  Florent Guiocheau 9af9d35803 Fix shader language matrix row/col convention il y a 11 mois
  tetrapod00 f2ea2014c1 Add warning about uninitialized variables in shaders il y a 9 mois
  Brian Huynh 4318740e6e Add notes on bit depth for ints and floats (#10028) il y a 10 mois
  Matthew 603f4dcd1a Merge pull request #9734 from tetrapod00/time-shader il y a 11 mois
  tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header il y a 11 mois
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images il y a 1 an
  A Thousand Ships 36e2351df2 Fix invalid indentation in various files il y a 1 an
  Max Hilbrunner 800d867461 Merge pull request #9300 from Calinou/shading-language-doc-comments il y a 1 an
  Radiant 348be5b0e0 make mat4 consistent with vec4 (#9298) il y a 1 an
  Hugo Locurcio 5d6dfe147d Mention documentation comment support in Shading language il y a 1 an
  Ricardo Buring 60e05c8ef4 Clarify per-instance uniforms are not supported in the Compatibility renderer il y a 1 an
  谢天 1c2a030049 Update textureQueryLevels to mention it returns 1 when the texture is unassigned il y a 1 an
  Hugo Locurcio 59842e9c35 Fix per-instance shader parameter classref link in Shading language il y a 1 an
  Hugo Locurcio 2b3c3c3ef4 Document `source_color` shader hint being relevant for 2D HDR il y a 1 an
  Hugo Locurcio 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders il y a 1 an
  Hex-4 37a96ba407 Close #7690 (add info for shader hints and default values) (#8117) il y a 1 an
  Luna 0fe7ff833e Fixed typos in several doc files (#8002) il y a 1 an
  Hugo Locurcio df904137db Fix incorrect usage of backticks in various pages il y a 2 ans
  ffernn 2076e147c2 Added sky and fog shaders the the "Built-in variables" section il y a 2 ans
  Hugo Locurcio 17e6a5f7bb Mention function overloading not being supported in Shading language (#6940) il y a 2 ans
  Hugo Locurcio 9286f1b466 Remove references to removed GLES2 backend il y a 2 ans
  clayjohn 8bf41b6ef1 Document how to use screen space textures using uniform hints il y a 2 ans
  Kenneth Lee ad1d3072c4 Updates GLSL reference to contain GDScript types il y a 2 ans
  Yuri Rubinsky aed85898c4 Add derivative with precision shader functions il y a 2 ans
  Winston 11ffa4bf33 Explain LOD arguments in Shading language (#6593) il y a 2 ans
  Hugo Locurcio e2313a8395 Improve Shader preprocessor documentation (#6563) il y a 2 ans
  Yuri Sizov c5f066b27e Merge pull request #6343 from alcomposer/patch-1 il y a 2 ans
  J.M. de Jong 116cfdf9b7 fix imulExtended description il y a 2 ans