Matthew
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603f4dcd1a
Merge pull request #9734 from tetrapod00/time-shader
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hai 11 meses |
tetrapod00
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19dc2ff818
Add description of TIME to shader pages, add label to global uniform header
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hai 1 ano |
Hugo Locurcio
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48df572ab9
Add cubemap template images to Importing images
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hai 1 ano |
A Thousand Ships
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36e2351df2
Fix invalid indentation in various files
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hai 1 ano |
Max Hilbrunner
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800d867461
Merge pull request #9300 from Calinou/shading-language-doc-comments
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hai 1 ano |
Radiant
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348be5b0e0
make mat4 consistent with vec4 (#9298)
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hai 1 ano |
Hugo Locurcio
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5d6dfe147d
Mention documentation comment support in Shading language
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hai 1 ano |
Ricardo Buring
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60e05c8ef4
Clarify per-instance uniforms are not supported in the Compatibility renderer
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hai 1 ano |
谢天
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1c2a030049
Update textureQueryLevels to mention it returns 1 when the texture is unassigned
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hai 1 ano |
Hugo Locurcio
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59842e9c35
Fix per-instance shader parameter classref link in Shading language
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hai 1 ano |
Hugo Locurcio
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2b3c3c3ef4
Document `source_color` shader hint being relevant for 2D HDR
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hai 1 ano |
Hugo Locurcio
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9773552257
Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
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hai 1 ano |
Hex-4
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37a96ba407
Close #7690 (add info for shader hints and default values) (#8117)
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hai 1 ano |
Luna
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0fe7ff833e
Fixed typos in several doc files (#8002)
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hai 1 ano |
Hugo Locurcio
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df904137db
Fix incorrect usage of backticks in various pages
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%!s(int64=2) %!d(string=hai) anos |
ffernn
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2076e147c2
Added sky and fog shaders the the "Built-in variables" section
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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17e6a5f7bb
Mention function overloading not being supported in Shading language (#6940)
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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9286f1b466
Remove references to removed GLES2 backend
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%!s(int64=2) %!d(string=hai) anos |
clayjohn
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8bf41b6ef1
Document how to use screen space textures using uniform hints
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%!s(int64=2) %!d(string=hai) anos |
Kenneth Lee
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ad1d3072c4
Updates GLSL reference to contain GDScript types
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Yuri Rubinsky
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aed85898c4
Add derivative with precision shader functions
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%!s(int64=2) %!d(string=hai) anos |
Winston
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11ffa4bf33
Explain LOD arguments in Shading language (#6593)
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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e2313a8395
Improve Shader preprocessor documentation (#6563)
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%!s(int64=2) %!d(string=hai) anos |
Yuri Sizov
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c5f066b27e
Merge pull request #6343 from alcomposer/patch-1
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%!s(int64=2) %!d(string=hai) anos |
J.M. de Jong
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116cfdf9b7
fix imulExtended description
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%!s(int64=2) %!d(string=hai) anos |
Yuri Sizov
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6b9ec31b0a
Fix reported formatting issues and property references
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%!s(int64=2) %!d(string=hai) anos |
J.M. de Jong
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7fe43cfc8e
Update Shading language to refer to `set_shader_parameter()` (#6515)
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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319106ba2b
Document global and per-instance uniforms in Shading language (#6414)
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%!s(int64=2) %!d(string=hai) anos |
Mara Huldra
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0d1d5735ee
Replace all uses of `hint_color`/`hint_albedo` with `source_color` (#6450)
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%!s(int64=2) %!d(string=hai) anos |
Arnaud Billon
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329ed4c0a0
Update `_anisotropic` hint suffix in Shading language (#6447)
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%!s(int64=2) %!d(string=hai) anos |