tetrapod00
|
76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
|
8 月之前 |
Chaosus
|
212ce6746d
Note about stage func/discard may be used in custom shader function
|
9 月之前 |
tetrapod00
|
be84df8210
Clarify COLOR and TEXTURE in CanvasItem shaders
|
9 月之前 |
tetrapod00
|
4e02ee375a
Standardize style within spatial_shader.rst, etc
|
11 月之前 |
tetrapod00
|
19dc2ff818
Add description of TIME to shader pages, add label to global uniform header
|
11 月之前 |
Hana - Piralein
|
88ee7438be
Add description for custom vertex values
|
1 年之前 |
Yuri Rubinsky
|
bbf0b6ed6b
Fix some incorrect entries in shader built-ins
|
1 年之前 |
A Thousand Ships
|
bd6cc665a7
Fix incorrect uses of a/an
|
1 年之前 |
Samuel Ammonius
|
b71cec668a
Update canvas_item_shader.rst
|
1 年之前 |
AveMo
|
ebf5a78578
Removed reference to 'DEPTH' in CanvasItem shaders (#8616)
|
1 年之前 |
clayjohn
|
da93553be2
Update shader reference pages for canvas_item shaders and particle shaders for 4.2
|
1 年之前 |
kleonc
|
be0806bbc0
Document VERTEX_ID, INSTANCE_ID built-ins for canvas_item vertex shader
|
1 年之前 |
Jan Thomä
|
c490d5ede6
fix: vertex coordinates are in canvas space
|
1 年之前 |
Alex Es
|
c3cda2cf50
Update descriptions and types for CanvasItem built-ins (#7283)
|
2 年之前 |
Bryce
|
8deb600ac5
Fix :code: typo in canvas_item_shaders doc (#6921)
|
2 年之前 |
clayjohn
|
8bf41b6ef1
Document how to use screen space textures using uniform hints
|
2 年之前 |
Hugo Locurcio
|
81f44d9fae
Document the generation source used for SDF in CanvasItem shaders
|
2 年之前 |
clayjohn
|
0d50796dae
Correct CanvasItem shader docs about AT_LIGHT_PASS builtin
|
2 年之前 |
clayjohn
|
39e0f7cf15
Clean up canvas item shader reference and add new light shader built ins
|
2 年之前 |
Ethan Ruhl
|
75b51ec2f4
Organize built-in order in CanvasItem shaders (#5716)
|
3 年之前 |
nevarek
|
b11c1b1f70
Update names of shader matrix built-ins in Advanced post-processing (#5713)
|
3 年之前 |
Yuri Roubinsky
|
58bc70ff28
Few more fixes/enchancements to shaders
|
3 年之前 |
Yuri Roubinsky
|
d69f94283b
More fixes for shader built-ins 2
|
3 年之前 |
Yuri Roubinsky
|
729648f135
More fixes for shader built-ins
|
3 年之前 |
Rémi Verschelde
|
9a05eef561
4.0: Convert Sprite references to Sprite2D
|
3 年之前 |
Yuri Roubinsky
|
6c39f5c5c0
Fixes some shader built-ins (again)
|
4 年之前 |
Yuri Roubinsky
|
86a4f444fe
Added shader built-in constants + fix formatting of table headers
|
4 年之前 |
Yuri Roubinsky
|
648dc568c3
Updates shader built-ins
|
4 年之前 |
Hugo Locurcio
|
6b89096be5
Fix shader `TIME` description to match how it actually works
|
4 年之前 |
Hugo Locurcio
|
ef874eacd4
Improve explanations around shader language's `TIME` variable
|
4 年之前 |