Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Hugo Locurcio e43dd0821c Update list of spatial shader render modes for Godot 4.3 1 vuosi sitten
  Tom Schultz 8996cc1e37 Clarify the impact of "Normal Map (RG Channels)" on texture imports. (#10511) 7 kuukautta sitten
  tetrapod00 c4d3aa134a Standardize RST header syntax 9 kuukautta sitten
  tetrapod00 f2ce3eee91 Standardize renderer names and terms 10 kuukautta sitten
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information 10 kuukautta sitten
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images 1 vuosi sitten
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an 1 vuosi sitten
  Hugo Locurcio e93fc9b1f2 Document importing SVG images with text 1 vuosi sitten
  Gene d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") 1 vuosi sitten
  Hugo Locurcio 83b532da66 Document support for importing KTX images in Importing images 1 vuosi sitten
  Hugo Locurcio 6ac2d17ea6 Link to Importing images' Mipmaps section in Multiple resolutions 1 vuosi sitten
  Mateus Elias c234876d88 fix(iimporting_images.rst): remove unsupported image format 2 vuotta sitten
  Hugo Locurcio ec71ddb6cc Remove outdated notice about changing import type requiring editor restart 2 vuotta sitten
  Hugo Locurcio d7efa88500 Link to ThorVG's SVG support page in Importing images 2 vuotta sitten
  Hugo Locurcio b062fbfd6f Link to ThorVG viewer to check whether a SVG can render correctly 2 vuotta sitten
  Hugo Locurcio 3bed31c54d Update resource importing documentation for Godot 4.0 2 vuotta sitten
  Hugo Locurcio f0bc196ed6 Remove mentions of PVRTC texture compression in the documentation 3 vuotta sitten
  skyace65 e6e205a020 Fix normal map description and improve note 3 vuotta sitten
  Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D 4 vuotta sitten
  Morris Tabor 833d7ae9fb Document lossless WebP 4 vuotta sitten
  Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section 4 vuotta sitten