Max Hilbrunner 64a3b465c2 Update SFC to Godot Foundation, old URLs 2 years ago
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files 3391152cb2 Remove __MACOSX folder from zip files 6 years ago
global_illumination 96eb7d05ff Document SDFGI sharp reflections only working on opaque materials 2 years ago
img 96137165b3 Add comparison images to 3D rendering limitations (#7120) 2 years ago
procedural_geometry 8e7ed802b0 fix(tutorials/3d/procedural_geometry): ImmediateMesh tutorial adjusted 2 years ago
3d_antialiasing.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
3d_rendering_limitations.rst 64a3b465c2 Update SFC to Godot Foundation, old URLs 2 years ago
3d_text.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
csg_tools.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
environment_and_post_processing.rst 99aac88083 Fix incorrect `:abbr:` usage for abbreviation display 2 years ago
high_dynamic_range.rst c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800) 2 years ago
index.rst 14baaf0b3a Add a page on decals 2 years ago
introduction_to_3d.rst 32efbe064f Fix typo in introduction_to_3d.rst (#7122) 2 years ago
lights_and_shadows.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
mesh_lod.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
occlusion_culling.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
physical_light_and_camera_units.rst 619ce2007b Add a page on physical light units 2 years ago
resolution_scaling.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
standard_material_3d.rst c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800) 2 years ago
using_decals.rst 14baaf0b3a Add a page on decals 2 years ago
using_gridmaps.rst 6c13f5ba58 More Godot 4 renames and fixes (#6317) 2 years ago
using_multi_mesh_instance.rst 978a13bb0a Mark potentially outdated pages with a WIP warning 2 years ago
using_transforms.rst 3585c66213 Removed all instances of velocity being defined for `CharacterBody2D` (#6862) 2 years ago
variable_rate_shading.rst 8b0c550e2a Add a page on variable rate shading (VRS) 2 years ago
visibility_ranges.rst ce6daa0a8e Add a page on occlusion culling 2 years ago
volumetric_fog.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago