PouleyKetchoupp 854185495c Fixed code tags for true/false/null and a few property references 5 years ago
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files 3391152cb2 Remove __MACOSX folder from zip files 6 years ago
fps_tutorial 854185495c Fixed code tags for true/false/null and a few property references 5 years ago
img 12673801e9 Update spatial material page for Godot 3.2 5 years ago
vertex_animation 854185495c Fixed code tags for true/false/null and a few property references 5 years ago
3d_performance_and_limitations.rst b1284a8780 Fixed grammar 6 years ago
baked_lightmaps.rst 8647d44fad Tweak baked_lightmaps (#2044) 6 years ago
csg_tools.rst b32ed6c904 Improve the CSG tools page 6 years ago
environment_and_post_processing.rst 4c36922ee8 Update environment and post processing page for Godot 3.1 6 years ago
gi_probes.rst 007db6f734 Clarify features that are only available in GLES3 6 years ago
high_dynamic_range.rst 6458d85eaf Fix mistakes in some recent tutorials changes 6 years ago
index.rst 0bbb62df2d added tutorial on animating thousands of objects 6 years ago
introduction_to_3d.rst 87e859e71f Bold the entirety of the accented phrase 5 years ago
lights_and_shadows.rst 04a020d76d Update Lights and Shadows for Godot 3.1 6 years ago
reflection_probes.rst 9aedb325d1 Update reflection_probes.rst 6 years ago
spatial_material.rst 12673801e9 Update spatial material page for Godot 3.2 5 years ago
using_gridmaps.rst f118ce3213 Clarify that materials are only from meshes in gridmap. 6 years ago
using_multi_mesh_instance.rst ceb37d3940 update_multimesh_tutorial 6 years ago
using_transforms.rst 8dcc20ad7c Fix "looking around" C# example 6 years ago