谢天 d8f2ce6d6f Update spatial_shader.rst to mention godot use the same VIEW vector for both perspective and orthogonal cameras. 1 year ago
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img fabd885d89 Merge pull request #8459 from ShlomiRex/visual_shaders_interface 1 year ago
shader_reference d8f2ce6d6f Update spatial_shader.rst to mention godot use the same VIEW vector for both perspective and orthogonal cameras. 1 year ago
your_first_shader 03ddb93d0a Update first 2D shader TEXTURE built-in variable section 1 year ago
advanced_postprocessing.rst 3407328860 Fix typos: "modelling" -> "modeling" 1 year ago
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders 1 year ago
converting_glsl_to_godot_shaders.rst 843ce4056c doc_converting_glsl_to_godot_shaders/Macros: Replace text about migrating macros with a short list of supported macros 2 years ago
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 year ago
index.rst 94c606058b Move "Advanced Postprocessing" to follow "Custom Postprocessing" 1 year ago
introduction_to_shaders.rst c59431e9bd Rewrite compute shader tutorial (#6698) 2 years ago
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" 1 year ago
screen-reading_shaders.rst 00e4e554e1 Fix some headers that were incorrectly comments 1 year ago
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 2 years ago
shaders_style_guide.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 year ago
using_viewport_as_texture.rst 6c13f5ba58 More Godot 4 renames and fixes (#6317) 2 years ago
visual_shaders.rst ee9e10e6a9 Update vs_node.webp 1 year ago