Max Hilbrunner 3b4366cdd9 Merge pull request #11507 from Calinou/making-plugins-script-classes 3 days ago
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2d 8a0fa5e6d2 Merge pull request #11364 from JellyBoonz/fix-2d-lights-shadows-nearest-filtering-doc 1 month ago
3d 876f4b1b03 Fix incorrect claim about visibility range 1 week ago
animation b3cbe5f777 Remove old Godot version references to simplify documentation 2 months ago
assets_pipeline b3cbe5f777 Remove old Godot version references to simplify documentation 2 months ago
audio e4d463e746 Update recording_with_microphone.rst for iOS audio settings (#11380) 1 month ago
best_practices 21f4fb2b64 Add exclamation point to example (#11183) 2 weeks ago
editor 80407de117 Merge pull request #11502 from Calinou/compiling-for-windows-d3d12-default 2 weeks ago
export aa8bd6133b Update Android build requirements 1 month ago
i18n 2beb86d7fa Add a reminder to load the CSV as a source in Localization using spreadsheets 1 week ago
img bc2ff75da2 Reorganise "about" headers 2 years ago
inputs 9536fd23bb Remove obsolete paragraph about Linux power-saving inhibition 1 month ago
io c91f5076a8 Add documentation on using the ObjectDB profiler 1 month ago
math d0f481306a Added a hyperlink (#10799) 8 months ago
migrating c46068a132 Fix typo in `DEEP_DUPLICATE_ALL` flag in Upgrading to Godot 4.5 2 weeks ago
navigation 4404daf6f3 Fix mismatched backticks in "2D navigation overview" (#11254) 3 months ago
networking 27758f8bdc Update high_level_multiplayer.rst 2 months ago
performance 7a7a2f588b Add a section for multithreading primitives to Core types. 1 month ago
physics 40ec4bd1a0 Merge pull request #11333 from mihe/jolt/drop-experimental 2 weeks ago
platform 4f3434e2ed Merge pull request #11393 from noahlessard/master 3 weeks ago
plugins 0fb44267fe Emphasize script classes over custom types in Making plugins 1 week ago
rendering 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing 1 month ago
scripting 04609f757e Merge pull request #11516 from dsnopek/godot-cpp-packedarrays-ptr 3 days ago
shaders 8db87be8b9 fixed face orientation, by changing the vertex ordering to counter-clockwise 1 week ago
ui b3cbe5f777 Remove old Godot version references to simplify documentation 2 months ago
xr 21ee4376b9 Fix typo in The XR action map (#11525) 3 days ago
troubleshooting.rst 856f241cfb Update Compiling for Windows following Direct3D 12 being enabled by default 2 weeks ago