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Prevent resizing minimap bigger than GraphEdit (Fix #47189)

Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit.
This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
jmb462 4 years ago
parent
commit
045f55ec00
1 changed files with 6 additions and 1 deletions
  1. 6 1
      scene/gui/graph_edit.cpp

+ 6 - 1
scene/gui/graph_edit.cpp

@@ -180,7 +180,12 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) {
 		accept_event();
 	} else if (mm.is_valid() && is_pressing) {
 		if (is_resizing) {
-			ge->set_minimap_size(ge->get_minimap_size() - mm->get_relative());
+			// Prevent setting minimap wider than GraphEdit
+			Vector2 new_minimap_size;
+			new_minimap_size.x = MIN(get_size().x - mm->get_relative().x, ge->get_size().x - 2.0 * minimap_padding.x);
+			new_minimap_size.y = MIN(get_size().y - mm->get_relative().y, ge->get_size().y - 2.0 * minimap_padding.y);
+			ge->set_minimap_size(new_minimap_size);
+
 			update();
 		} else {
 			Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding;