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Prevent resizing minimap bigger than GraphEdit (Fix #47189)

Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit.
This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
jmb462 4 年 前
コミット
045f55ec00
1 ファイル変更6 行追加1 行削除
  1. 6 1
      scene/gui/graph_edit.cpp

+ 6 - 1
scene/gui/graph_edit.cpp

@@ -180,7 +180,12 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) {
 		accept_event();
 	} else if (mm.is_valid() && is_pressing) {
 		if (is_resizing) {
-			ge->set_minimap_size(ge->get_minimap_size() - mm->get_relative());
+			// Prevent setting minimap wider than GraphEdit
+			Vector2 new_minimap_size;
+			new_minimap_size.x = MIN(get_size().x - mm->get_relative().x, ge->get_size().x - 2.0 * minimap_padding.x);
+			new_minimap_size.y = MIN(get_size().y - mm->get_relative().y, ge->get_size().y - 2.0 * minimap_padding.y);
+			ge->set_minimap_size(new_minimap_size);
+
 			update();
 		} else {
 			Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding;